C5Gold.wad
This was my first level and it incoporates many ideas for things that I would like to see in a deathmatch level. I wrote it about a year and a half ago and m...
Filenames
c5gold.wad
Size
411.84 KB
MD5
0f252215beded7f81b8fe8bb4d6fdab3
SHA-1
8ffd4b0058e995b515103f0f6c4f5e3143efe9b7
SHA-256
eb8569e465077e319279f767a950257089377a047563aee27c972ec2febfd741
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
27
Maps
MAP02, MAP01
Download
Read Me
=========================================== ======= ==== = = = Title : C5Gold.wad Author : James Snow Email Address : [email protected] Additional notes : none Other PWADS by Author : K2.WAD Description : This was my first level and it incoporates many ideas for things that I would like to see in a deathmatch level. I wrote it about a year and a half ago and my friends and I have had hundreds of hours of fun on it. I thought that I would upload it and see if any one else enjoyed it. Map 1 was designed first and is best played with two players. Map 2 has more places to go and more places to hide with the addition of many automatic doors to facillitate the added complexity of three or four players. The levels seem large at first but they should rapidly become quite familiar. Weapons are spread evenly around the level, so it should be easy to get back in the game after a frag. The use of deathmatch starts facillitates this by preventing instant anihillation upon regenration. If you like this level (or if you don't) please send me an e-mail so I'll know if anyone is even playing Doom II anymore. Additional Credits to : Id for the game, the guy who made DCK, the people who take the time to check out other peoples' wads. ================================================================ * Play Information * Episode and Level # : Map 01, 02 Single Player : no, just to look around Cooperative 2-4 Player : nope Deathmatch 2-4 Player : yup, for 2 use map 01, for 3 or 4 use map 02 Difficulty Settings : no New Sounds : I think there are a few gun sounds that I I found on the net, not sure though New Music : no New Graphics : no Dehacked patch : no Demos Replaced : none * Construction * Base : new level from scratch Build Time : long time Editor(s) used : DCK2.2 Tool(s) used : that's it Known Bugs : a few textures, maybe... History : A conglomeration of many ideas that I wanted to try that worked out so well that we have played this level probably more than any other one. Because of the size of the "big room", this level is great for those who like to stage epic battles. Also, many excellent combats have revolved around trying to get out of the moat on the two player version (which only has one way out). Look carefully on the 3-4 player map, 'cause there's some stuff that you might miss in the heat of deathmatching. Hope you like it! * Copyright / Permissions * You may modify this level or build new levels based on it provided you credit me with authorship of whatever parts you use. Also, this level may be freely distributed provided that no money is made and that I get credit as author. (sending this text file is the easiest way to accomplish that) Enjoy! ====================================================-=====-===-= = = = =