Summoning Temple

Summoning Temple

Jumping and crouching REQUIRED. A jungle-temple map built in two tiers. The inner section is playable in both single and multiplayer and leads the player, wi...

Filenames
ph_08-07-20_summoning temple.wad
Size
324.43 KB
MD5
1d2862e9a7d525ef9e24978eb3cfe6e0
SHA-1
9028c2d0dde249cb15c0469b133bdebfcac4d4b6
SHA-256
f23c33abe1ffd7b26802ecd74e0f74939cb66a2e5a3c87f1cb910316063c4afe
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
15
Maps
MAP01

Read Me

Title                   : Summoning Temple
Filename                : ph_08-07-20_Summoning Temple.wad
Release date            : 20/07/08
Author                  : James "Phobus" Cresswell
Primary purpose         : Single Player and Co-operative
Advanced engine needed  : ZDoom-based (latest version recommended)

Description             : Jumping and crouching REQUIRED. A jungle-temple map built in two tiers. The inner section is playable in both single and multiplayer and leads the player, with only a shotgun, through an entrenched position to eventually bomb a summoning circle of eight Arch-Viles and then exit the map. The outer, upper area is only accessible in multiplayer and gives players a chaingun instead. In multiplayer, both tiers affect the other, meaning teamwork is required both in combat and unlocking further sections, with two additional secrets only available on multiplayer and switches scripted to work depending on whether single or co-op is selected. This map featured in TEN Community Project as MAP16, which was the first of the co-op episode.

Additional Credits to   :
id Software (Doom)
randi, Graf Zahl and other contributors (ZDoom)
CodeImp (DoomBuilder)
Csabo (XWE)
Simon Judd (SLADE 3)
Fuzzball Fox (Running the Ten Community Project)
JILost (Beavis & Butthead SNES game music MIDI sequence)


===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Roughly a week
Editors used		: Doom Builder, SLADE 3
Known Bugs              : none
May Not Run With...     : Anything other than a current version of ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4