Triple Death

Triple Death

Fully optimized deathmatch wad. Designed to allow kills on average of 4-5 seconds. There is no where to hide and plenty of places to die. Design allows easy ...

Filenames
trideth2.wad, TRIDETH2.WAD, TRIDETH2.ZIP
Size
14.85 KB
MD5
8c0f43d8e97a47c6e5d2836b7e7a212a
SHA-1
91bb74202e07737bfcec46fa738fe70e4fbe16e1
SHA-256
ecb65cd0d19c309c23515c1202d1f5d3ec272ed450c7965ce13c99e817532667
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Read Me

================================================================
Title                   : Triple Death
Filename                : TRIDETH.WAD & TRIDEATH2.WAD
Author                  : Edgar Roman
Email Address           : [email protected]
Misc. Author Info       : Deathmatch Addict
Description             : 
                          Fully optimized deathmatch wad.  Designed to
                          allow kills on average of 4-5 seconds.  
                          There is no where to hide and plenty of places
                          to die.  Design allows easy access to the
                          other player's back!

                          TRIDETH2.WAD is the Doom II version.  Super
                          Shotgun included.

Additional Credits to   : Id guys.  Augusto Roman, who helped thouroughly
                          test it.
================================================================

* Play Information *

Episode and Level #     : E1M1 (Level 01 for Doom II)
Single Player           : Yes (But why? Not possible to exit)
Cooperative 2-4 Player  : Yes (But why?)
Deathmatch 2-4 Player   : Yes! Absolutely
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU v5.21, id's DOS port of BSP
                        : also WAD1TO2 package
Known Bugs              : NONE!
Design Time             : 7 hours flat!

* Misc. Notes *
This is the Ultimate deathmatch level.  It is designed so that you can
loop around the other player's backside in 3 seconds (on average).
Weapons are scattered evenly throughout the level.  No BFG.

Getting the Plasma Gun will be very difficult if the other guy hears you.
The exit is two-person.  The plasma gun switch must be hit, then the
exit area can be accessed.

I wanted to make a perfect deathmatch level for two or more players.
Too many WADs are too big for two people: this WAD is just right.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  Drop me email if you do, however. I'd be interested
in what you do.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: The Current doom ftp site....

================================================================
Title                   : Triple Death
Filename                : TRIDETH.WAD & TRIDEATH2.WAD
Author                  : Edgar Roman
Email Address           : [email protected]
Misc. Author Info       : Deathmatch Addict
Description             : 
                          Fully optimized deathmatch wad.  Designed to
                          allow kills on average of 4-5 seconds.  
                          There is no where to hide and plenty of places
                          to die.  Design allows easy access to the
                          other player's back!

                          TRIDETH2.WAD is the Doom II version.  Super
                          Shotgun included.

Additional Credits to   : Id guys.  Augusto Roman, who helped thouroughly
                          test it.
================================================================

* Play Information *

Episode and Level #     : E1M1 (Level 01 for Doom II)
Single Player           : Yes (But why? Not possible to exit)
Cooperative 2-4 Player  : Yes (But why?)
Deathmatch 2-4 Player   : Yes! Absolutely
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU v5.21, id's DOS port of BSP
                        : also WAD1TO2 package
Known Bugs              : NONE!
Design Time             : 7 hours flat!

* Misc. Notes *
This is the Ultimate deathmatch level.  It is designed so that you can
loop around the other player's backside in 3 seconds (on average).
Weapons are scattered evenly throughout the level.  No BFG.

Getting the Plasma Gun will be very difficult if the other guy hears you.
The exit is two-person.  The plasma gun switch must be hit, then the
exit area can be accessed.

I wanted to make a perfect deathmatch level for two or more players.
Too many WADs are too big for two people: this WAD is just right.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  Drop me email if you do, however. I'd be interested
in what you do.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: The Current doom ftp site....

Maps

MAP01

MAP01

Deathmatch Spawns
7
Co-op Spawns
4