OCTAFRAG.WAD

OCTAFRAG.WAD

This is a DEATHMATCH-only level, designed for optimal fragging. Although the level is small, the rooms are multiply and redundantly connected so it seems lar...

Filenames
octafrag.wad, OCTAFRAG.WAD, octafrag.zip
Size
27.44 KB
MD5
ada5025945327a30f7d305272ee76a62
SHA-1
91d1827d0b255530069e9027c9348c3ffeb75f93
SHA-256
8b2fe5fa8d8356832c1bd5e5df67a05fbe62927c478df6e074efada13a28bd90
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Read Me

Title			: OCTAFRAG.WAD
Author			: Scott Coleman, ASRE
Email Address		: [email protected]
Additional Credits to	: My officemates for frag testing.
                          Raphael et. al. for DEU - the BEST DOOM editor!

Description		: This is a DEATHMATCH-only level, designed for
			  optimal fragging. Although the level is small, the
			  rooms are multiply and redundantly connected so it
			  seems larger than it really is and the action
			  will always be fast and furious. No toxic waste or
			  barrels, so suicide wussies have no choice but to
			  duke it out 'till the end. ;-) This also means that
			  there are no sniper's nests per se; be sure to
			  watch your back! Other features are a unique central
			  elevator shaft with four random lifts, as well as
			  a cooperative exit which requires at least two
			  players to operare. Happy fragging!!

* Play Information *

Episode and Level #     : E1M1
Single Player		: No (Exit impossible with only one player)
Cooperative 2-4 Player	: Yes (Supported, but not recommended)
Deathmatch 2-4 Player	: Yes!
Difficulty Settings	: No
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : New level from scratch
Build Time		: Too many. ;-)
Editor(s) used		: DEU 5.0, DEU 5.1 (beta), bsp 1.1x
Known Bugs		: On rare occasions I've had DOOM freeze up while
			  playing this WAD. It passes all the DEU consistency
			  checks, and plays fine most of the time. Also, I've
			  seen similar freeze-ups while playing other PWADs,
			  so it may be just my machine. If you experience the
			  problem and can pinpoint the cause, please let
			  me know.

Title			: OCTAFRAG.WAD
Author			: Scott Coleman, ASRE
Email Address		: [email protected]
Additional Credits to	: My officemates for frag testing.
                          Raphael et. al. for DEU - the BEST DOOM editor!

Description		: This is a DEATHMATCH-only level, designed for
			  optimal fragging. Although the level is small, the
			  rooms are multiply and redundantly connected so it
			  seems larger than it really is and the action
			  will always be fast and furious. No toxic waste or
			  barrels, so suicide wussies have no choice but to
			  duke it out 'till the end. ;-) This also means that
			  there are no sniper's nests per se; be sure to
			  watch your back! Other features are a unique central
			  elevator shaft with four random lifts, as well as
			  a cooperative exit which requires at least two
			  players to operare. Happy fragging!!

* Play Information *

Episode and Level #     : E1M1
Single Player		: No (Exit impossible with only one player)
Cooperative 2-4 Player	: Yes (Supported, but not recommended)
Deathmatch 2-4 Player	: Yes!
Difficulty Settings	: No
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : New level from scratch
Build Time		: Too many. ;-)
Editor(s) used		: DEU 5.0, DEU 5.1 (beta), bsp 1.1x
Known Bugs		: On rare occasions I've had DOOM freeze up while
			  playing this WAD. It passes all the DEU consistency
			  checks, and plays fine most of the time. Also, I've
			  seen similar freeze-ups while playing other PWADs,
			  so it may be just my machine. If you experience the
			  problem and can pinpoint the cause, please let
			  me know.

Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
4