SPACELAB.WAD
This is a DEATHMATCH 2.0 pwad. Please play this wad with -altdeath only. You will lack the necessary ammo with origional deathmatch rules. All weapons are ac...
This WAD is corrupt, it may not load or play correctly.
Filenames
spacelab.wad
Size
244.77 KB
MD5
26189120b33bcb6b35722d3bebefa955
SHA-1
91d3b62e3e8ed81887a9789fa5b4e933200ae9e9
SHA-256
a26dd1d2e418927a28663a18a812190dedaa5769a47c19268e83051d8410c6e4
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
111
Maps
MAP01
Read Me
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³º Greetings from ChriSp of Handest Data. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º This is another fine DOOM2 conversion of a DOOM1 level º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º This conversion contains the DOOM2 monsters, that is º³
³º allways lacking in other braindead conversions. º³
³º The super shotgun is also in there somewhere. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º Some monsters will be stuck on the map as a result of º³
³º the conversion, therefore a special version of the º³
³º doom2.exe file is required. º³
³º This can be made by using our dm2cnv1.deh file. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º Beware this is a real kick ass conversion for real º³
³º kick ass action. º³
³º DOOM: it's not a game, it's a way of life. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º Niels Handest & Christian Spence 18-11-1995 º³
³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³
ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;
Title : SPACELAB.WAD
Authors : Dan Anderson
Ringdancer,
Night...an all around guy...
DR.I.M.DEMENTED. (Doc!)
Thanks guys..
Email Address : [email protected]
[email protected]
[email protected]
Description : This is a DEATHMATCH 2.0 pwad.
Please play this wad with -altdeath only.
You will lack the necessary ammo with origional
deathmatch rules. All weapons are accessable and
a COOPERATIVE exit is included.
Monsters: CYBE! Just to keep you on the move.
Plus, a couple of barons for you to wave at as you
go by! For BEST results, Play ultra-violence with
respawn switched ON!
Info : Being an advid Doom player since Dec. 10th '93,
I had to finally create a PWAD of my own. Just
could not take the dreams...running through the
corridors! :)
This is my first Deathmatch pwad.
The level is very compact, so you
won't search to long to get a frag.
Additional Credits to : Brendon Wyber and Raphael Quinet for DEU.
Per Allanson for his GCC port of DEU.
Collin Reed for BSP.
Bill Neisius for DMGRAPH, DMMUSIC, DMAUD
[email protected] for the great
stars.gif snapshot.
J.S. Bach, Musician, Composer
author of space.wad for glass texture idea.
Internet people
And MOST of all...those guys at ID!! For putting
together the most incredible, editable game!
Thank you!
Please email me any comments or suggestions of what you think about this level.
* Play Information *
Doom Version : 1.666 (1.4 or above)
Episode and Level # : E1M1
Single Player : (yes) (...if you care to look around)
Cooperative 2-4 Player : (yes) (but why?)
Deathmatch 2-4 Player : YES ! !!! DEATHMATCH 2.0 ONLY !!!
Difficulty Settings : YES! (UV has most monsters, and so forth)
New Sounds : YES! (new music too! J.S. Bach's "Toccata")
New Graphics : YES! :)
Demos Replaced : None
Release Date : AUG-19-1994
* Construction *
Base : New level from scratch
Build Time : Too Many! :)
level had major re-construction
due to "viscplane errors" AARGH!
Editor(s) used : DEU 5.21 gcc, BSP 1.2x, DMMUSIC10, DMGRAPH11
DMAUD11
Known Bugs : no known bugs with 1.5, 1.6
( some HOM with V. 1.2 )
* Copyright / Permissions *
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites:
infant2.sphs.indiana.edu (spacelab.zip)
BBS sites:
Software Creations (508) 368-7036 (spaclab2.zip)
Fatal Error (916) 365-6104 (spaclab2.zip)
American OnLine
keyword "PC GAMES" then do a file search for spacelab. (spaclab2.zip)
WADWHAT 1.1 by Randall R. Spangler ([email protected])
==============================================================================
PWAD FILE SPACELAB.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (4 starts)
Bosses:
Baron 4 4 4 8 | 4 4 4 8
Cyberdemon 0 0 0 1 | 0 0 0 1
Monsters:
Weapons:
Shotgun 4 4 4 4 | 4 4 4 4
Chaingun 2 2 2 2 | 2 2 2 2
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 1 1 1 1 | 1 1 1 1
BFG-9000 1 1 1 1 | 1 1 1 1
Chainsaw 1 1 1 1 | 1 1 1 1
Equipment:
Invisibility 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 280 140 140 140 | 280 140 140 140
Shells 64 32 32 32 | 64 32 32 32
Rockets 14 7 7 7 | 14 7 7 7
Cells 200 100 100 100 | 200 100 100 100
Armor points 1600 800 800 800 | 1600 800 800 800
Health points 400 200 200 200 | 400 200 200 200
Difficulty:
Total monster hp 400 400 400 1200 | 400 400 400 1200
Max ammo damage 1408 704 704 704 | 1408 704 704 704
RATIO 0.284 0.568 0.568 1.705 | 0.284 0.568 0.568 1.705
Other info:
Average brightness 255 (0=dark, 255=bright)
Secrets 0
Nukeage / sectors 0 / 72
Triggers / linedefs 81 / 786
Reject resource YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 642450700
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=2 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=3 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=4 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=5 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=6 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=7 TOTAL OBJECTS=8
Arachnotron=2 Archvile=2
REPLACEMENT=8 TOTAL OBJECTS=1
Archvile=0
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=4
Super Shotgun=4
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=13 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=14 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=15 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=16 TOTAL OBJECTS=2
Megasphere=1
Operation completed: converted 1 level, 475 textures, 9 objects.

