Deathless
A speedily-done Ultimate Doom megawad. The 27 layouts for the three new episodes were first blocked out starting midnight 1st Nov. The 27th map was thingplac...
Filenames
deathless.wad, deathlessfinal.wad
Size
5.00 MB
MD5
779e10eb431707a6977b488b2fcd976d
SHA-1
99eb41ea7a43d52d4d7ef0044dab00886a47a2fc
SHA-256
5aad1f05356beb0119caa408b0a9381987bae0f20097efe3f50904f5bbfdb097
WAD Type
PWAD
IWAD
Doom
Engines
Boom, Doom
Lumps
704
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9, E2M1, E2M2, E2M3, E2M4, E2M5, E2M6, E2M7, E2M8, E2M9, E3M1, E3M2, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8, E3M9, E4M1, E4M2, E4M3, E4M4, E4M5, E4M6, E4M7, E4M8, E4M9
Download
Read Me
===========================================================================
Primary Purpose : Single play/co-op
Advanced engine needed : Limit-removing
===========================================================================
Title : Deathless
Filename : deathless.wad
Release date : 30 November 2018
Author : Jimmy
Email Address : [redacted]
Other Files By Author : Jenesis, Jenocide DM, Jiffy Bag, Jimmy's Jukebox,
Jungle Spirits, The Joy of Mapping, realms of Zoon,
Harmony/Plutonia/Revolution MIDI Packs.
Misc. Author Info : Ate too many pizza.
Description : A speedily-done Ultimate Doom megawad.
The 27 layouts for the three new episodes were first
blocked out starting midnight 1st Nov. The 27th map
was thingplaced and balanced at about midnight on
10th Nov, so the total build time for this is 9 days.
A number of days after release were spent on finding
bugs and balancing the maps for single and co-op play.
No jumping or crouching (enforced). Freelook allowed.
As with this mapset's predecessor Griefless, ***A
LIMIT-REMOVING PORT IS RECOMMENDED***. Chocolate Doom
may not handle some of these maps, and is completely
untested.
Crispy Doom is recommended for the best experience
while playing this.
The difficulty of the set is also fairly easy-going,
particularly early on. For extra challenge if desired,
the author recommends adding -fast and/or -solo-net to
the command line.
Additional Credits to : Big thanks to Ryath for organizing "NaNoWADMo" and
giving me an excuse to be a bastard by pulling shit
like this out of the ether in substantially less than
the month that was allotted.
Special thanks to Alfonzo and Fuzzball for a fun co-op
testing session, and to all those who provided
feedback and demos in the thread and the NaNoWADMo
discord.
Thanks also to TeamTNS for hosting this on Thursday
Night Survival two weeks running!
===========================================================================
* What is included *
New levels : E1M1-M9, E2M1-M9, E3M1-M9, E4M1-M9
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes - lost soul and spiderdemon health have been
changed (soul is now 70, spider is now 3500 and is
now more threatening as a monster)
Demos : Yes
Other : ZMAPINFO, EMAPINFO, DECORATE to replicate DEHACKED
behavior changes.
* Play Information *
Game : The Ultimate Doom
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Nov 1st-10th for first RC, rest of month for testing/fixing
Editor(s) used : GZDoom Builder, SLADE, Paint.NET for new graphics
May Not Run With... : Vanilla Doom, Chocolate Doom.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.jamespaddockmusic.com/
http://jimmy.the-powerhouse.net/WAD/
The thread: https://www.doomworld.com/forum/topic/103075-deathless-an-ultimate-doom-megawad-rc3/
Get Griefless here: https://www.doomworld.com/forum/topic/101376-griefless-final-release-v11/
* Map list *
"Lifeless"
E1M1: Contagion
E1M2: Laid to Rust
E1M3: Sluice Gate
E1M4: Underflow
E1M5: Outage
E1M6: Burial Ground
E1M7: Mainstay
E1M8: Embolon
E1M9: Gods
"Ruthless"
E2M1: Hydroelectrics
E2M2: Snake Alley
E2M3: Greenhouse
E2M4: Virulent
E2M5: Repugnant Gardens
E2M6: The Mad Mistress
E2M7: City of Coal
E2M8: Dukes
E2M9: Slain
"Deathless"
E3M1: Open Wound
E3M2: Salted Earth
E3M3: Forlorn Morgue
E3M4: Vestibule
E3M5: Soul Drinker
E3M6: Dire Prayers
E3M7: Wormwood Cathedral
E3M8: Ire
E3M9: The Wastes
"Griefless"
E4M1: Inhuman Remains
E4M2: Fetid Site
E4M3: Corroded
E4M4: Incision
E4M5: Serene Shadows
E4M6: Vertigo
E4M7: Sea of Entrails
E4M8: Desecrators
E4M9: Under
* Full credits *
Maps:
===
Jimmy
Graphics:
===
Jimmy
Fuzzball
E1 interpic created from skies by Mechadon and Eradrop, plus one from Necrodome.
E2 interpic created from sky by Fuzzball and a Doom alpha sky edit by Sodaholic.
E3 interpic created from sky by Eradrop and a screen from Robinson's Requiem.
Textures:
===
doom2.wad
heretic.wad (E1 sky, recolored by Jimmy)
Fuzzball (E2 + E4 sky)
Simon666 (E3 sky)
ItsNatureToDie (MARBCYB*, new SLAD falls)
AconyX (SP_HOTDU)
NiGHTMARE (SP_DUDEs)
Vader (ASH edits, new cyb/spider doors)
cc4-tex for some recolors
Testing:
===
Alfonzo
Fuzzball
TeamTNS
Special Thanks:
===
Ryath (for setting up NaNoWADMo)
All those who provided feedback and demos.




































