MULTI1.WAD and MULTI2.WAD

MULTI1.WAD and MULTI2.WAD

(The following text is from MULTI.TXT.) I have included three files in MULTI.ZIP: This text file, MULTI1.WAD and MULTI2.WAD. MULTI1.WAD is the original board...

Filenames
dmmult.zip, multi2.wad
Size
34.74 KB
MD5
ceb7e8eea89770bc17417fb34d1a2ff9
SHA-1
9a8cf2e2051dc6e922be47ab751a21038ee4d0f9
SHA-256
d64da210aa0fb0d98375888a08188545071246000f7bf32c897877b1423199b1
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Read Me

I have included three files in MULTI.ZIP:  This text file, MULTI1.WAD and
MULTI2.WAD.  MULTI1.WAD is the original board I created, and MULTI2.WAD is
the outcome after using BSP on my game.  Try standing on the elevator near
the sides of it and see what happens...you should be left at ground level
while the elevator rises (without you).  You might have to fight off imps
first though because I put a lot in there.

If you don't like something about the board (too many monsters/powerups),
feel free to change it around.  I didn't spend much time on placing monsters
or items, since I spent tons of time trying to get the board to work.  Also,
I didn't bother to match up the wall textures very well.  I haven't tried it
in multi-player mode yet, so I don't know if it will be good or not.
I have included three files in MULTI.ZIP:  This text file, MULTI1.WAD and
MULTI2.WAD.  MULTI1.WAD is the original board I created, and MULTI2.WAD is
the outcome after using BSP on my game.  Try standing on the elevator near
the sides of it and see what happens...you should be left at ground level
while the elevator rises (without you).  You might have to fight off imps
first though because I put a lot in there.

If you don't like something about the board (too many monsters/powerups),
feel free to change it around.  I didn't spend much time on placing monsters
or items, since I spent tons of time trying to get the board to work.  Also,
I didn't bother to match up the wall textures very well.  I haven't tried it
in multi-player mode yet, so I don't know if it will be good or not.
WADWHAT 1.1 by Randall R. Spangler ([email protected])
==============================================================================
PWAD FILE MULTI2.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (6 starts)
    Bosses:
    Monsters:
	Trooper                  0     0     0     4 |     0     0     0     4
	Sergeant                 2     2     2     4 |     2     2     2     4
	Imp                     20    20    22    43 |    20    20    22    43
	Demon                    3     3     3     7 |     3     3     3     7
	Spectre                  0     0     0     6 |     0     0     0     6
	Cacodemon                0     0     0     2 |     0     0     0     2
    Weapons:
	Shotgun                  7     7     7     7 |     7     7     7     7
	Chaingun                 1     1     1     1 |     2     2     2     2
	Plasma gun               1     1     1     1 |     1     1     1     1
    Equipment:
	Berserk                  1     1     1     1 |     1     1     1     1
	Invisibility             1     1     1     1 |     1     1     1     1
    Expendibles:
	Bullets                240   120   120   140 |   280   140   140   160
	Shells                 648   324   324   332 |   648   324   324   332
	Cells                   80    40    40    40 |    80    40    40    40
	Armor points           416   208   208   208 |   416   208   208   208
	Health points          720   360   360   360 |   720   360   360   360
    Difficulty:
	Total monster hp       171   171   183   553 |   171   171   183   553
	Max ammo damage       4936  2468  2468  2544 |  4976  2488  2488  2564
	RATIO                0.035 0.069 0.074 0.217 | 0.034 0.069 0.074 0.216
    Other info:
	Average brightness             220 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         0 /   65
	Triggers / linedefs      59 /  310
	Reject resource                YES

Maps

E1M1

E1M1

Deathmatch Spawns
6
Co-op Spawns
4