MULTI1.WAD and MULTI2.WAD
(The following text is from MULTI.TXT.) I have included three files in MULTI.ZIP: This text file, MULTI1.WAD and MULTI2.WAD. MULTI1.WAD is the original board...
Filenames
dmmult.zip, multi2.wad
Size
34.74 KB
MD5
ceb7e8eea89770bc17417fb34d1a2ff9
SHA-1
9a8cf2e2051dc6e922be47ab751a21038ee4d0f9
SHA-256
d64da210aa0fb0d98375888a08188545071246000f7bf32c897877b1423199b1
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1
Download
Read Me
I have included three files in MULTI.ZIP: This text file, MULTI1.WAD and MULTI2.WAD. MULTI1.WAD is the original board I created, and MULTI2.WAD is the outcome after using BSP on my game. Try standing on the elevator near the sides of it and see what happens...you should be left at ground level while the elevator rises (without you). You might have to fight off imps first though because I put a lot in there. If you don't like something about the board (too many monsters/powerups), feel free to change it around. I didn't spend much time on placing monsters or items, since I spent tons of time trying to get the board to work. Also, I didn't bother to match up the wall textures very well. I haven't tried it in multi-player mode yet, so I don't know if it will be good or not.
I have included three files in MULTI.ZIP: This text file, MULTI1.WAD and MULTI2.WAD. MULTI1.WAD is the original board I created, and MULTI2.WAD is the outcome after using BSP on my game. Try standing on the elevator near the sides of it and see what happens...you should be left at ground level while the elevator rises (without you). You might have to fight off imps first though because I put a lot in there. If you don't like something about the board (too many monsters/powerups), feel free to change it around. I didn't spend much time on placing monsters or items, since I spent tons of time trying to get the board to work. Also, I didn't bother to match up the wall textures very well. I haven't tried it in multi-player mode yet, so I don't know if it will be good or not.
WADWHAT 1.1 by Randall R. Spangler ([email protected]) ============================================================================== PWAD FILE MULTI2.WAD: ------------------------------------------------------------------------------ EPISODE 1 MISSION 1 S1 S2 S3 S45 | M1 M2 M3 M45 ------------------------------------------------------------------------------ Play modes: Single player Cooperative (4 player) Deathmatch (6 starts) Bosses: Monsters: Trooper 0 0 0 4 | 0 0 0 4 Sergeant 2 2 2 4 | 2 2 2 4 Imp 20 20 22 43 | 20 20 22 43 Demon 3 3 3 7 | 3 3 3 7 Spectre 0 0 0 6 | 0 0 0 6 Cacodemon 0 0 0 2 | 0 0 0 2 Weapons: Shotgun 7 7 7 7 | 7 7 7 7 Chaingun 1 1 1 1 | 2 2 2 2 Plasma gun 1 1 1 1 | 1 1 1 1 Equipment: Berserk 1 1 1 1 | 1 1 1 1 Invisibility 1 1 1 1 | 1 1 1 1 Expendibles: Bullets 240 120 120 140 | 280 140 140 160 Shells 648 324 324 332 | 648 324 324 332 Cells 80 40 40 40 | 80 40 40 40 Armor points 416 208 208 208 | 416 208 208 208 Health points 720 360 360 360 | 720 360 360 360 Difficulty: Total monster hp 171 171 183 553 | 171 171 183 553 Max ammo damage 4936 2468 2468 2544 | 4976 2488 2488 2564 RATIO 0.035 0.069 0.074 0.217 | 0.034 0.069 0.074 0.216 Other info: Average brightness 220 (0=dark, 255=bright) Secrets 0 Nukeage / sectors 0 / 65 Triggers / linedefs 59 / 310 Reject resource YES