Mark's Maps

Mark's Maps

CASTLE.WAD: This is a massive castle. It has been taken over by big, bad mutant things. Kill 'em all and exit. (how original)<br><br> EGYPT.WAD: An evil Egyp...

Filenames
mansion.wad
Size
228.63 KB
MD5
63fd3df115c00a5cedbe466ca7aa97ab
SHA-1
9d7f5f84e423de35bb96c12a146ecde59051df52
SHA-256
ca86ce74b35fa9dd9ec26d629af0ff706a6b70dd932bc1db14d86d6bc8564386
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Read Me

Okay, I wanted to make my first Quake level. The idea was to have a creepy
old mansion as the base and I was going to go from there.  As luck would
have it, Quake refused to run through Windows 95 (I can't remember why). So
I just could not be stuffed having to quit the level editor and restart in
DOS mode every two minutes. ALSO, the damn computer decided to freeze every
ten minutes as well. So bugger that for a joke! Call me lazy, I decided to
make a Doom2 level instead, but I hope to make a Quake level ASAP!

========
  Info
========
Date:        8 September 1998
Editor:      DCK (I like this editor)
Time taken:  10 hours or so
Node time:   4.5 seconds
Players:     Single Only
Difficulty settings: NO
Bugs:        None that I know of
Description: This is an old creepy mansion, with a few differences. It is
             owned by a weird old guy who you reckon is a Satanist. He is
             wanted for the ceremonial slaughter of 666 men. He is concidered
             highly dangerous and you must use caution when apprehending.
             (what a load of bullsh*t, huh!) Hopefully you'll like the
             architecture while you're slaughtering those bad men.


==========
  PLEASE
==========
I don't want you to use this level as a base for other levels.
Also, please do not distribute this level without this text file.
Thank you,
          Mark

(This txt file has been slightly modified by me to tidy it up)

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1