[B][O][M][B]

After I finished Pyr0maniac, I said that I wasn't ever going to make another weapons mod using Dehacked again. I lied. :P

Filenames
bomb_x.wad
Size
970.10 KB
MD5
520b7fafec82f20109632a59197a7902
SHA-1
18949315ff8e7db5c8c4ced03235bf538555fa4d
SHA-256
d90c6debbc1aac6d4280d61fb32255e663ef59a514885013816fd1dbe59d5887
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
Doom II
Lumps
122

Incorrect? Suggest a correction.

Read Me

===========================================================================
Archive Maintainer      : Combos Directory, please!
Advanced engine needed  : Dzoom*
Primary purpose         : Anything. Use at your own risk. :P
===========================================================================
Title                   : [B][O][M][B]
Filename                : bomb_x.wad
Release date            : *insertwackydatehere*
Author                  : Xaser
Email Address           : [email protected]
Other Files By Author   : Look for anything that ends in _X.
Misc. Author Info       : I'm the guy who is supposed to be doing HELLDOOM. :P

Description             : After I finished Pyr0maniac, I said that I wasn't
                          ever going to make another weapons mod using Dehacked
                          again. I lied. :P

Additional Credits to   : Randy Heit, for the godly Zdoom! Numerous others that
                          I can't seem to think of right now.
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes (the [B][O][M][B] theme song, made by me).
Graphics                : Yes
Dehacked/BEX Patch      : Yes, it's in the wad file itself.
Demos                   : Yes (although it'll probably only work with .63a because
                          of Zdoom's changing state).
Other                   : Yes (Decaldef and such)
Other files required    : Latest Zdoom


* Play Information *

Game                    : Doom, Doom2, or Final Doom.
Map #                   : N/A
Single Player           : Yes and stuff
Cooperative 2-4 Player  : Yes and stuff
Deathmatch 2-4 Player   : Yes and stuff
Other game styles       : Yes adn stuff
Difficulty Settings     : It's a weapons mod. Figure it out yourself. :P


* Construction *

Base                    : Stuff from everywhere. Dehacked is my work, though.
Build Time              : Only 2 dayz. Lolz. ;p
Editor(s) used          : Wintex, Paint shop Pro, XWE, Dehacked, Notepad (lol),
                          Windows Paint (double lol).
Known Bugs              : Umm... a few minor ones, but I'll only tell you one:
                          The dual chainguns don't leave bullet chips behind
                          on the walls anymore. :P
May Not Run With...     : Anything other than the latest Zdoom.

===========================================================================
* New Weapons *

1-Punchy Thingy- Faster than before and stuff.

1-Modified Lighning rifle- A modified version of the Laser rifle that shoots out close
range lightning blasts really quickly. Basicaly like a faster chainsaw. :P

2-Laser Pistol- Shoots out laser burst thingies. This is probably the most useful starting
weapon ever created. :P

3-Pulsator Cannon- I am seriously running out of good names here. :P Anyway, this gun
shoots out 2 shotgun blasts at the same time, and it's about as fast as the original
shotgun. Overall, a good weapon.

3-Dual Supershotguns- Need I say more? [/lame description]

4-Energy Rifle- It's like the plasma gun, only with radius damage, cool GFX and sound,
and... uh... I guess that's it. :P

5-Dual Chainguns- Need I say more? [/really lame description]

6-Laser Rifle- Shoots ou ta powerful railgun-type laser blast thingy that is good for
sniping and such. It also punches through multiple enemies like a hot chainsaw
through butter. [/dumb comparison] :P

7-Bomb- Light it, Chuck it, and watch the show! [/description is lamer than itself]

===========================================================================
* Enemy Modifications *

Hah! Just kidding! Don't worry, I didn't include any awful monster replacements
here. The only one who has changed is the Cyberdemon, who now shoots out
a really fast Energy rifle instead of rockets and stufff. :P

===========================================================================
* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

You MAY swallow a nuclear bomb whole in hopes of committing suicide, provided
that you make sure the bomb does not have any sharp objects on the outside,
because that may cause accidental disembowelment. Permissions have been
obtained from manufacturers of nuclear warheads for any bombs that may
be used in this event.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Check Doomworld's Newstuff Chronicles. It'll be there.
FTP sites: ftp://jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjj

===========================================================================
* Will you just shut the F___ up now? *

Yes adn stuff. :P








*(heh. If you didn't know I meant Zdoom there,
you need to take first grade again.)
===========================================================================
Archive Maintainer      : Combos Directory, please!
Advanced engine needed  : Dzoom*
Primary purpose         : Anything. Use at your own risk. :P
===========================================================================
Title                   : [B][O][M][B]
Filename                : bomb_x.wad
Release date            : *insertwackydatehere*
Author                  : Xaser
Email Address           : [email protected]
Other Files By Author   : Look for anything that ends in _X.
Misc. Author Info       : I'm the guy who is supposed to be doing HELLDOOM. :P

Description             : After I finished Pyr0maniac, I said that I wasn't
                          ever going to make another weapons mod using Dehacked
                          again. I lied. :P

Additional Credits to   : Randy Heit, for the godly Zdoom! Numerous others that
                          I can't seem to think of right now.
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes (the [B][O][M][B] theme song, made by me).
Graphics                : Yes
Dehacked/BEX Patch      : Yes, it's in the wad file itself.
Demos                   : Yes (although it'll probably only work with .63a because
                          of Zdoom's changing state).
Other                   : Yes (Decaldef and such)
Other files required    : Latest Zdoom


* Play Information *

Game                    : Doom, Doom2, or Final Doom.
Map #                   : N/A
Single Player           : Yes and stuff
Cooperative 2-4 Player  : Yes and stuff
Deathmatch 2-4 Player   : Yes and stuff
Other game styles       : Yes adn stuff
Difficulty Settings     : It's a weapons mod. Figure it out yourself. :P


* Construction *

Base                    : Stuff from everywhere. Dehacked is my work, though.
Build Time              : Only 2 dayz. Lolz. ;p
Editor(s) used          : Wintex, Paint shop Pro, XWE, Dehacked, Notepad (lol),
                          Windows Paint (double lol).
Known Bugs              : Umm... a few minor ones, but I'll only tell you one:
                          The dual chainguns don't leave bullet chips behind
                          on the walls anymore. :P
May Not Run With...     : Anything other than the latest Zdoom.

===========================================================================
* New Weapons *

1-Punchy Thingy- Faster than before and stuff.

1-Modified Lighning rifle- A modified version of the Laser rifle that shoots out close
range lightning blasts really quickly. Basicaly like a faster chainsaw. :P

2-Laser Pistol- Shoots out laser burst thingies. This is probably the most useful starting
weapon ever created. :P

3-Pulsator Cannon- I am seriously running out of good names here. :P Anyway, this gun
shoots out 2 shotgun blasts at the same time, and it's about as fast as the original
shotgun. Overall, a good weapon.

3-Dual Supershotguns- Need I say more? [/lame description]

4-Energy Rifle- It's like the plasma gun, only with radius damage, cool GFX and sound,
and... uh... I guess that's it. :P

5-Dual Chainguns- Need I say more? [/really lame description]

6-Laser Rifle- Shoots ou ta powerful railgun-type laser blast thingy that is good for
sniping and such. It also punches through multiple enemies like a hot chainsaw
through butter. [/dumb comparison] :P

7-Bomb- Light it, Chuck it, and watch the show! [/description is lamer than itself]

===========================================================================
* Enemy Modifications *

Hah! Just kidding! Don't worry, I didn't include any awful monster replacements
here. The only one who has changed is the Cyberdemon, who now shoots out
a really fast Energy rifle instead of rockets and stufff. :P

===========================================================================
* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

You MAY swallow a nuclear bomb whole in hopes of committing suicide, provided
that you make sure the bomb does not have any sharp objects on the outside,
because that may cause accidental disembowelment. Permissions have been
obtained from manufacturers of nuclear warheads for any bombs that may
be used in this event.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Check Doomworld's Newstuff Chronicles. It'll be there.
FTP sites: ftp://jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjj

===========================================================================
* Will you just shut the F___ up now? *

Yes adn stuff. :P








*(heh. If you didn't know I meant Zdoom there,
you need to take first grade again.)

Lumps

Name
SHA1
MD5
Size
DSSAWUP
c89872ce07004adca626667570840d3b0e3102f0
5fc84311e29775ae612e9e5a757a6c5d
5.42 KB
DSSAWIDL
17c7fdab783ed49c2902f1d1ef49759adff95ac2
f3a2d99e9acd2dd0d44e6c168bb000f7
25.51 KB
DSSAWFUL
e7a65d829abc9a766e90e6314749ad928e76d021
ca476f6d3206c683b51838c7f73d1bde
17.04 KB
DSSAWHIT
858006fb659e4028f64bb798cae866702ba1048c
72ad9ccf3f7d06c13e0fc786c3f0dabb
15.32 KB
DSRXPLOD
f47e7a2f66729a67c689e43aef322069cbff3676
e42589c15421ce896f8a9ea2bd9c4ca6
1.37 KB
DSTINK
8700ecfade8cf6dbb974577f72077ee419a7ad01
961c1e9ae575d47c1b40ec529d0e7646
1.31 KB
DSBFG
b119b42f06350564d9e1b23796596524cb14eec8
9c3d03b75e56013c3f3b448376101356
76.50 KB
DSRLAUNC
162dbee6b4118f229e50d9c8af90eb5a2cef67fd
53ec4041a1c68f477ba30de8dcb34ef7
31.74 KB
DSDSHTGN
51bc14aa2304f3a413ed5c140c0fb9d21a4eb7ff
d19b75dff2292c2debf1242c38948484
11.85 KB
DSDBOPN
04339cb9e121c3e5034e72e4632864484fb29cba
1adc1e22ef65710894c26cde276746ee
10.92 KB
DSDBCLS
0aadee5f5015dcde82ba43164a9c142bc35f027c
1d41a9c013e271ad8e7100e02ec2d7b0
2.94 KB
DSDBLOAD
e283af29e91175d34e9082a639d9a105b3022268
2508caad6cf2977b4fa79f249f066f77
2.76 KB
DSPLASMA
110a566883733759074714903151df2e72fbd089
f4c1783aa105b303d0eb06124ef25761
8.96 KB
RAILGF1
7d7b198c4f084f3a63c73fcd945c6c213545a83c
d54d1b918cbc98005f8d5ca7ba696294
15.90 KB
DSBAREXP
4fbbe1d794a6808f1ea7022dbad511adfb87d642
64fc0471ed3a5e57f48a2c3db419a9c1
53.98 KB
DSMGUN1
556f4cef428a322eef853bc813f7ae83e6aa2ad6
133cee094697ba4cc6870213a139bf7f
31.56 KB
DSSHOTGN
78149eb650f5c33d91ea7060658a3f12f70d515b
d1b8245a3f92a79e6e554be0d5676003
47.15 KB
SNDINFO
613d4ce2d5f8a57eaab2e57fb8555f50695d423a
8aaac6100a586807018816820e333e14
26 bytes
SS_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
SHTGA0
b1bc5e8b0c2fe823b2e7ed5f674d83b380930bbd
d72d84d3147c7af59fc81d08cf2dc89a
6.17 KB
SHTFB0
e0245e9dfa1cbabddef05c50dc96606d12d74e0c
99d6a00b9e40d7b508f147838e75ec33
6.13 KB
SHTGB0
7979138353124721c7b49c88de93ef47edab2279
2fed0077b5d738ba05796ee92a298596
6.05 KB
SHTGC0
d87add2cdcdccef625dd14c1a9e504e09f49d4df
ecdb0e838d8a06b6cd881b0a48f79876
5.90 KB
SHTGD0
0dea32d521c6520feebaf39ebfee9de99650bdfc
b56b5069c9bebb448a8ec687a8a2d832
5.71 KB
SHTFA0
11757ae9e450c037fdca5e46c48a92cbe774d7c1
89ea9cf1aeab2f30e4784921865932b2
7.23 KB
CHGGA0
e8849293abf02f9624ce642e3768d575ae20cbbc
8df78db6555221f0b280ebc3afbf1849
14.88 KB
CHGGB0
2fa0a928fc8f043341feeac40f7578a58b9060a8
ecd0aceee746b9bb66c0f36af44dc065
14.88 KB
CHGFA0
8e5389e141616bc6aa6581514530fbbb66081f24
bad57f656e73f0315c219298adc20752
15.77 KB
CHGFB0
8cda5c4f06e3566ceb91a2aaabd43e2d998f0f99
17ad7abf93366e11e7aa4922bfd06738
15.84 KB
SHOTA0
f9fcbfeab39e330ff14455bd23054dc42597619e
a0e0678e06df2fcaf30c97b97ce7237a
1.11 KB
LAUNA0
60f08522b766beb98dce7ea68a3f2cb44802059d
ded007041b5e2fb0ed61956bacc0e19f
2.01 KB
PISGA0
56d1834d811a4e573cd25ecda73637b25f7d4454
fbba8f9de37c96fe65419ff2cd3e76c1
4.66 KB
PISGB0
2f63f73f36a8709fe5ccc8b0f9fd2e8b29a13884
e1f8a73ad7d417a85f0da3fd4de0be5b
4.70 KB
PISGC0
df3f7a38777d365b3c9fd34e5c0220b00c9e6ff2
6547a1e068a52a0a13b98d693c5437f2
4.68 KB
PISFA0
181beba77e2158866dcc6fdf96b58ea4722cceb6
f8ccbaa6051962786b0e9f8a31921c4c
5.25 KB
PLSSA0
8c9662af9e4532d1f0faea932cde9a5620f23eef
4b7933d2b496c7eb67446a52b17f864d
243 bytes
PLSSB0
81b108943eb1d4352397e1dd60741bb145af8092
2628bf3b7e848438b560a4c0130bebe8
254 bytes
PLSEA0
131938a6f8ea9cec74a62be7780ff3119c714c3a
583be41dca0305f64fe5909bd2e41680
628 bytes
PLSEB0
ea44a58ef95f2b0a23e7ec6f7c8dca6fddea5843
0bb7fdabec008ba3f6d3035d69cec70a
1.31 KB
PLSEC0
8e4c9277d6626e3cb4c1cbe5cbe5e4fee9be8a14
9a4cb040e2264e0b4c5086d800d5be0a
1.15 KB
PLSED0
9390b4de7d1f9a3ed75241bc3d6d0bb9bea7666b
8f8c55e95be418560fb915f66c9a36aa
847 bytes
PLSEE0
dc2f8c2d61458cba4427163de88173e1ac44a493
a8634408169c62db7789624452b1373d
108 bytes
SHT2A0
72ad289afee21a8b2b9272a539d1f5aa726b6a15
30d8c0667f01ecbb8543b8044e03bae9
8.32 KB
SHT2I0
a800243bd28c9aa202bcbb1f25d964d6b013b1bf
9c67c1f6ae5c78922ea4011729193264
2.90 KB
SHT2J0
2839354985a830a0baf0fdf6b4ce64dfdcd2f8a6
11bbfb0f1d0f636c9f59b3a0c021d31a
3.63 KB
SHT2B0
3957de7f6e1bf5175726f808a3aaabe100c15bc3
9a03b06d6aef8f9676ab9c3c1eba2078
8.61 KB
SHT2C0
93135f8aa8de4c04eecbc6fff73323b25fcbbad7
20a507e5970f968ece58c4b96c5a19a8
6.82 KB
SHT2D0
03178d266779eae9ec4de2c8ff43ab17da1ef2b2
84d2f987deb2fda0eb30fc1864b3c09e
9.38 KB
SHT2E0
9054a95e8cdc3ba4469424f95565cb69951f211a
7d92e110f8bdaf9fddb204587a76af10
9.12 KB
SHT2F0
cdaca27e1332f547e8cdd06b5d56cb29ddcb449b
f5a7b1a9c878ead1b632bef59b4bb38c
9.12 KB
SHT2H0
1e713fd5c35a8f893648547f45040bb480939fab
1fa08426d1bcc0b07d5441e57ce1f086
7.96 KB
SHT2G0
05480770b663fdd4f1c23858871acc84959d52f5
eaecae4a6c88779f8048122e8631f62b
7.96 KB
MISGA0
6ee687004bec227092a4cbc458db129a80342718
bdb0c80da0a14e79586e324d3d3ca898
9.16 KB
MISGB0
f6d2b599ac05eb8850679607e219125d807c4ecf
c27b41d208928167065769befa8bccc0
9.42 KB
MGUNA0
398bba6445782849b5c976ef834280643006bab1
94e7df7d962f8d4021d0e6bc1b6457f0
570 bytes
MISLA1
d1ba1aeaea0b891484e7197b1c081fcacf77bc36
b8de3f0013a086e7d30d0b8d270662ef
68 bytes
MISLA8A2
4c75c54312da49bc5329398baafe89958ec2971c
974c0746b58f2feef6eabee140d6ce5d
118 bytes
MISLA7A3
f652652c2df523426eabf0f9669d908aaa58b3e0
e9f0af8f53ffdae550ad652d54d60a6b
184 bytes
MISLA6A4
0ae2f7cfa698f584d91330d6bdf58be34257a73b
e0dbb2cf841dacc8f9ce3d1c8df5435d
118 bytes
MISLA5
c8cfe45d95c2428618e4da332142553f853d6916
dd2ffe57cba08f6367c39514b8ad1ff5
70 bytes
MISLE0
1ed1a5f6a833bad1b1dd79756502e00c2d4c9474
dc38996f576fb6b3119ae91883d342b1
883 bytes
MISLF0
18b35b0b9627a651e372d2cb1503c4dac54447f2
1abb348a3b703082c97c0dc2335eb044
952 bytes
MISLG0
050c0309dfd1b38a3f424994ade538cc18705695
52ca22b234b326c63534f3aee016dbff
1.06 KB
SGN2A0
2e33e7d8e29fc1e7c94b40a89d2bd1725a328c58
7e26d90b91bf1e757a85ec599c1232c9
1.24 KB
PLSGA0
005643ddf25387e0b1b57fe9080c65066efb53a9
b808e1a7aaaa2c1f5f548be97eb3f7b7
14.33 KB
PLSFA0
404873b4a9e674019d9ee064c243bbd4012d20ff
af6c29292414ef6a4893dc5e3ad25121
14.64 KB
PLSFB0
98aa990f512e308da5ab8b0094124d5f79edc121
bf342a3e66ececaadbd24b01086c7124
14.36 KB
PLSGB0
970646ed454fceff8eaa9674afcc7297d9a0fa96
6f60705d608747569417fd5f4177d2f6
20.17 KB
PLSGC0
8a8b9c6a8dfa183bed9879220c413fadfce01ae6
1f861e3f72b1a6185c695966591a7a8c
19.44 KB
PLSGD0
c944185662890778e0096a8fe7afc3fc12014548
d458b917e0668dd5eeaee683c9e4ee6e
19.11 KB
PLSGE0
9bac08a94d92cedc3df7c815bd6973f5c271ce57
11d169d85cee24b978551756761c988d
18.84 KB
PLASA0
c50345e1f4a46b87d61c764f2aa09ec7273fe947
a5db623bb4b6a8009269046d3e807504
4.22 KB
BFS1A0
a8b42241f70e077f647e051128a6fbc09f123c7e
f007c184e99dcf22e5dd534f170c11ed
1.53 KB
BFS1B0
db570640f1cec9bd9f52ea8410083176e6baac9a
9bac81aefbd61b4207cde81d600678b1
1.54 KB
BFS1C0
5138cee176ad8dca987e783abd89ef411ba6fafe
45ae6dbe75e59753f7bf8fcdb5ad21ac
1.52 KB
BFS1D0
83345ab09630fc544c0ad62655e37307efd3d95d
3332f8f112326e86d872946c1ee55235
1.51 KB
BFS1E0
4d411f98e6f5edbfbc2f7440d9795a8c2b1284b0
290658cfb3e0eeca58f365eb1869cc79
1.50 KB
BFS1F0
88ef9286a25391b0e77bc7791b6d3f73332d8ca1
064ff41522bfcee5059a58c424cf35b4
1.49 KB
BFS1G0
0af123a00126f8d4d69f713e948983546f226b28
9d863ba6fc9bb7e1bffd28dd1b962a0f
1.48 KB
BFS1H0
de022cff8898076e4b39e460896f5fe9654e4e16
5506cf6f98e2301ab2c4169e0cc57f51
1.47 KB
BFS1I0
434f48e2c83f889cdc8d0bc912f341dadd4123ca
4eefa35e6bb37c9939165be679721d89
1.46 KB
BFE1C0
f39792d58035e8b1bb6bc50736af9a070b3bcc56
649a441a14ad522e6ae2b1f447791ece
9.11 KB
BFE1D0
f6db390f95bd923f8bb2f3a35d28a182436dece8
ad7d532612c13c91bbd3a9c968388880
9.50 KB
BFE1E0
b6da197bf242698a7cc341ed27a62606e73a4cde
42ddc2d4e814c92c72fed3f2b80897f3
9.62 KB
BFE1F0
c2896f1543d27d8440ae457193c18ae440a4a8ec
e371bf51361bfb840312af65503e6f3d
9.31 KB
BFE1G0
ef65c70c5673c65f27ad7e73fe3fa7f2d8e35778
5f8d01346b572bb2b519279b66012f6b
8.56 KB
BFE1H0
f1856c31f7e4919233032f9f9a19c922556659e7
c1824d2a34a441b0630a293dae22f70e
8.14 KB
BFE1I0
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