The first level in a planned series of Legacy maps, which is beginninmg to look like a new megawad idea..... I decided to make a small map with a p...
================================================================ Title : Blood Pentagram Filename : bloodpent.WAD Release Date : September 27, 2003 Author : Darren Finch A.K.A: Doom_Dude Email Address : <email removed> Web Site : http://megawad.newdoom.com/ Other Wads: vilecore1.0.wad (An updated version of my Vilecore megawad that fixes a few bugs.) : d2m2r.wad ('The Underhalls' remake for Legacy.) : templecore.wad (First deathmatch wad release.) : chasmcore.wad (Anouther DM wad.) : lavapitt.wad (Lavapitt Temple, anouther deathmatch wad.) : icebound.wad (demo level from unfinished Shadowcore episode for Heretic Legacy.) Wads In Progress: Working on map01 Desecrated Paths and map07 Lavaplant for the NDCP (newdoom community project). Vilecore 2.0 which is a complete overhall of the original Vilecore megawad. Uac Supply Depot which should be ready for release soon.... Other stuff. ;) Description: The first level in a planned series of Legacy maps, which is beginninmg to look like a new megawad idea..... I decided to make a small map with a pentagram design that I dreamt up while editing other wads and this is the result. The map contains some basic Fraggle Scripting and a couple monster variarions. There is no story crap at the moment. :p Special Thanks to : Id SOFTWARE!!!! : Gherkin for Doom Builder. : Hank Leukart for the Doom Hackers Guide. : Looney2ner for the alternate Demon sprites and playtesting. : Exl for WhackED2. : Toxic Fluff for the dehacked patch help. : My brother Kevin who brought home DooM in the first place. ================================================================ * Play Information * Game : DooM II Level # : map01 Doom Port Requirements : Doom Legacy Single Player : Yes! Cooperative 2-4 Player : Yes. (Totally Untested!) Deathmatch 2-4 Player : No Other Game Styles : No Difficulty Settings : Yes New Sounds : No New Graphics : Yeah custom textures and flats. Some are scratch built while others are Doom II remixes. New Demon sprites created by Looney2ner. I redesigned the Imp Fireball to replace the Baron's fireball for the new Ghost Imps. New Music : No Dehacked: : Yes but it's in the .wad file so you don't have to worry about it. Demos Replaced : None * Construction * Base : No Build Time : A few days... Editor(s) used : Doom Builder 0.09 Known Bugs : None Found. Lets hope it stays that way. heh. * Copyright / Permissions * Authors may not use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: BBS numbers: Other: