Charge Sequence

Charge Sequence

Chagre Sequence is a simple CTF map designed for 8-12 players. There are five routes going through the map. Each one of them is connected to eachother, and a...

Filenames
charge.wad
Size
456.39 KB
MD5
ba03d09be09aadb9962c2e590f62aab9
SHA-1
93a71b0f3a1afa318c7baf56dcbd659010e2d0a7
SHA-256
0882104d9c50957b24aa584c977e6d356d9759c0a2f0fb1c1b1edef31bc244ef
WAD Type
PWAD
IWAD
Doom II
Engines
Odamex, Zandronum, ZDaemon, ZDoom
Lumps
32
Maps
MAP01

Incorrect? Suggest a correction.

Read Me

===========================================================================
Archive Maintainer      :
Update to               :
Advanced engine needed  : Odamex, ZDaemon or Zandronum
Primary purpose         : Capture The Flag
===========================================================================
Title                   : Charge Sequence
Filename                : charge.wad
Release date            : July 11th 2013
Author                  : NerdKoopa
Email Address           : [email protected]
Other Files By Author   : Herbtech, Voxel Vehicles Pack
Misc. Author Info       : 

Description             : Chagre Sequence is a simple CTF map designed for 8-12 players. There are five routes going through the map. Each one of them is connected to eachother, and all five are shared by both teams. There are plenty of bridge things, so make sure to have co_realactorheight set to 1 (or whatever is the corresponding command in your source port of choice).

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    :


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Player starts only
Other game styles       : Capture The Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              :  
Editor(s) used          : Doom Builder 2, SLADE3
Known Bugs              : 
May Not Run With        : Any source port that doesn't support Doom in Hexen format.
Tested With             : Odamex 0.6.3



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
12
Co-op Spawns
1

Lumps

Name
SHA1
MD5
Size
PP_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
BLACKTIL
c6520ace210c5908859dd842855113144e2a1182
6eab65a06a4a8838e906129b43da5901
2.57 KB
RLITA0
b499a43b37d6bde7f4be19535c2b73b10fe83d8d
782e01b6e4790cc705820549241d65f0
144 bytes
RLITB0
2906e46913d16c573a0569f4a255eca9f31ef7e4
af600caa010a0339dbee48f2e18a08e5
144 bytes
RLITC0
3838e58f821467ec401f007348a66c588abe9b7f
9bbcfd077bc0220080a9824fbdd324db
144 bytes
REDTILE1
f544b48670d18a9c63f408a50830f60d55adb1c3
c2624dc582f53acc7e0a9da7168fd50f
2.57 KB
BLUTILE1
4beeaa5b3dda317023a77a38bca92b2ad761582d
28bc0e2ee2719babf34feb79e6f18841
2.57 KB
LITERED2
3f3ffa9cff2d2f3c9277ec64fc5c56a6ddedde78
3c1f40f555106075bcb464d902fc29ba
8.57 KB
GLASS1
e31928d9be5e1d8cf8804fee63f348dc7880cd08
8ba5114191919042a7b7dab811b0bf9a
2.79 KB
REDDOO1
a6af870e13ba732753447ae99a09c08e12ae7056
8866871959bade17ef01a924f79d4069
9.85 KB
BLUDOO1
6065915091bf0b456064535ae18a5d7950fcb34b
80e8f0db16d59d68df44ff1fe6a7fae4
9.85 KB
PP_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
FF_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
BLUFLO
d2972d98828d8977583168d935703ce668bb542e
f81e0892d673c7a93719ff41562fb2a4
4.00 KB
BLUFLO2
3a78516a81536e7d87fdd8b71189f623e71f525b
571e20d8626b1c37ded378a5ac5b7160
4.00 KB
F_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
MAPINFO
9c369343b07a749ffca1a1e8a1a3f81ab5193aa7
4194eb0fbaaa1d24eb3626355f21c989
64 bytes
D_TUBE
ad4f6260677ce8f19022924accba076ead5c11cb
c52da3138fa8048471a3a11e1731db71
133.79 KB
TEXTURE1
8db9b1d476925420eec3db72cd69568d5e522bb9
ed1d40a678bdf54c60205f2dda4ab0da
21.54 KB
PNAMES
dd6d2c20280492f3fbb7888cf0cbf09e01a9e4a8
ed9d87cf148df5dee50dffefb2183d06
3.75 KB
MAP01
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
1f296590eb2344030893b7623e72b9837c65c73d
0b89b5ea1a8f9b264a971ebe8027d392
5.08 KB
LINEDEFS
f6b8b1fc61cf95c60124e990a3b0d8589d7cb0cc
9b66cc38444e0609f17a66d6ea2aba26
32.38 KB
SIDEDEFS
ff15413a0542b7ecce1da6bd2f84f1f8681933dc
3e6c1d01a29ad8b408ac862f76aace4c
100.90 KB
VERTEXES
1386f0225c5531ee346dde497ac9089667a98bbc
e1773078fca2dc3017c02e95a42d9d95
6.54 KB
SEGS
9141ca8f63c956eafc66d4367bc171ada52e5be9
744e4d9f41526661e6e6cd03c9adfddf
44.21 KB
SSECTORS
e62ce59c7e5f512e0525148cb0ee0ab387aa821a
d14643a2371968544085372b48694081
4.49 KB
NODES
094b0bcf9ec4803cd1ea6e63f09c7c560d6bbce5
b50b9a4eb54378a7948fda34da2121d4
31.42 KB
SECTORS
fdabc922353c7770215142cee3ce5b826d96caac
bb2894d57d7013f3a32c13a64c987541
14.50 KB
REJECT
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
BLOCKMAP
4c9a693828ea591a82bf7271d730b29edf05a648
f5b4f8f5924a8099b07b3d1e9e949da0
10.02 KB
BEHAVIOR
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes