Doomed in SPACE: 13 Maps for ZDoom-based ports

Doomed in SPACE: 13 Maps for ZDoom-based ports

Welcome to Doomed in SPACE! The year is 2088. The UAC's current goal is to remove the line that separates men from machines. Certain undesirables are sacrifi...

Filenames
d_space.wad
Size
20.95 MB
MD5
0d839a6e82d06888294dd88a6f5633f5
SHA-1
69418e926b5d5909c670b5609e5c1693e1561790
SHA-256
3d392cfc7a0a245e1a12da137aca65c5fe41043824a87dba8117716dd5d97e96
WAD Type
PWAD
IWAD
Unknown
Engines
GZDoom, Odamex, Zandronum, ZDaemon, ZDoom
Lumps
1869
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP31, MAP32

Incorrect? Suggest a correction.

Read Me

===========================================================================
Advanced engine needed  : ZDoom, ZDaemon, Odamex, Zandronum, GZDoom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Doomed in SPACE: 13 Maps for ZDoom-based ports
Filename                : d_space.wad
Release date            : Jan. 31st 2018 (Bugfix + Expansion March 18th 2018)
Author                  : Doomkid, Crunchynut44, Pinchy, Nevander, Bootleg
                          Guy, Angry Saint, Fred512, Empyre, UberGewei and Mosshopper
Email Address           : [email protected]
Other Files By Author   : Look us up on idgames!

Description             : Welcome to Doomed in SPACE!
                          
                          The year is 2088. The UAC's current goal is to
                          remove the line that separates men from machines.
                          Certain undesirables are sacrificed, analyzed and
                          experimented on for the sake of progress. The
                          promise to integrate more effective weaponry
                          directly into the human body keeps the research
                          funds flowing in. 
                          
                          You are one of the UAC's victims - a genetically
                          modified bounty hunter. You were stolen from your
                          home colony as a child but proved harder to control
                          than most of their young test subjects. Using your
                          increased speed and strength, you managed to kill
                          the men guarding your cell and escape in a stolen
                          shuttlecraft. 
                          
                          That was 18 years ago. Crime is the only means of
                          survival you have ever known. Once again, you find
                          yourself locked in a cell, at the mercy of the UAC.
                          An armed medic comes through the door and into your
                          cell. As he checks your vitals, you quickly grab
                          his head and snap his neck. His body lies on the
                          floor and the gun is now in your hand - It's time
                          to escape.
                          
                          Important notes:
                          You MUST play with freelook ON. Jumping and
                          crouching must be turned OFF. You must also turn
                          the 'infinitely tall actors' flag OFF, as there are
                          several 3D bridges used throughout. Difficulty
                          levels have been very thoroughly implemented, so if
                          you're finding the maps too hard or too easy,
                          simply adjust accordingly.
                          
                          Levels designed by:
                          Doomkid, Crunchynut44, Pinchy, Nevander, Bootleg
                          Guy, Angry Saint, Fred512, Empyre, UberGewei and Mosshopper
                          
                          Graphic resources:
                          Obake (Wavegunner), Doom64, Duke Nukem 3D, Strife,
                          Wolf3D, Star Wars: Dark Forces, area51.wad,
                          equinox.wad, anubis.wad, skulltag.wad, Complex
                          Doom, ChaosCore CTF (Map10 sky), Xaser
                          
                          
                          
                          ~ Special Info ~
                          Since you actually bothered to read the text file,
                          I'll let you in on a couple secrets. In
                          multiplayer, if you select the 'easy' or 'medium'
                          difficulty levels, you will be faced with an
                          entirely different arrangement of monsters, far
                          more imposing! Hopefully this will allow your
                          survival or co-op sessions to be fresh a second
                          time around. There are also two hidden maps in this
                          wad, at slots 31 and 32. They were created by
                          myself and Joe-ilya. They are not a part of the
                          official campaign and can only be accessed in game
                          by cheating, but they seemed too good to simply
                          discard. Just a little bonus for those of you who
                          dig a tiny bit deeper than the others.
                          
                          If you enjoy Doomed in SPACE, please be sure to let
                          us know on the Doom forum of your choice. Everyone
                          who worked to make this project possible would love
                          to hear your thoughts.

Additional Credits to   : Crusader No Regret, Obake, Joe-Ilya, Liberation,
                          and everyone else who participated in the
                          development thread in some way. Thanks!
Music Credits           : Music composed by Frank Zappa, Passport Designs,
                          Bucket, Nobuo Uematsu, Sam Swain, Gustav Holst
                          & other musicians sadly unknown to me at this time.
===========================================================================
* What is included *

New levels              : 13
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : ZDoom, ZDaemon, Odamex, Zandronum or GZDoom


* Play Information *

Game                    : Doom 2
Map #                   : Map01-Map13
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : SURVIVAL!
Difficulty Settings     : Yes


* Construction *

Base                    : All New Maps
Build Time              : 2 years on and off
Editor(s) used          : Lots o' dem
Known Bugs              : I believe every bug has been squashed, but -please-
                          report any if you find them. Send me (doomkid) a
                          message on Doomworld to get in touch. Cheers!
May Not Run With        : PrBoom+ (it has no railgun support ;-; )
Tested With             : ZDoom, ZDaemon, Odamex, Zandronum and GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: doomshack.org
           doomworld.com
           wad-archive.com
           doom.dogsoft.net
           theultimatedoom.com
           allfearthesentinel.net
           

Maps

Escape!

Escape! (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4
Shuttle Maintenance

Shuttle Maintenance (MAP02)

Deathmatch Spawns
0
Co-op Spawns
0
Toxicity Control

Toxicity Control (MAP03)

Deathmatch Spawns
0
Co-op Spawns
0
Foreign Planet

Foreign Planet (MAP04)

Deathmatch Spawns
0
Co-op Spawns
0
�berraumstation

�berraumstation (MAP05)

Deathmatch Spawns
0
Co-op Spawns
0
Wheel in the Sky

Wheel in the Sky (MAP06)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
900
Terra-6 Planetary Base

Terra-6 Planetary Base (MAP07)

Deathmatch Spawns
0
Co-op Spawns
0
Deep Space Installation

Deep Space Installation (MAP08)

Deathmatch Spawns
0
Co-op Spawns
0
Genetics Lab

Genetics Lab (MAP09)

Deathmatch Spawns
4
Co-op Spawns
4
Command Station Zulu

Command Station Zulu (MAP10)

Deathmatch Spawns
0
Co-op Spawns
0
Asteroid Refinery

Asteroid Refinery (MAP11)

Deathmatch Spawns
0
Co-op Spawns
0
Space Waste

Space Waste (MAP12)

Deathmatch Spawns
0
Co-op Spawns
1
The Speed of Skree

The Speed of Skree (MAP13)

Deathmatch Spawns
7
Co-op Spawns
16
MAP31

MAP31

Deathmatch Spawns
1
Co-op Spawns
4
MAP32

MAP32

Deathmatch Spawns
0
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
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         ...                                                      ...           
          .       ����������DOOMED�IN�SPACE                        .            
          .                                                        .            
          .          13�maps�created�by�some�people                .            
          .                                                        .            
         ...         for�zdoom�based�ports.                       ...           
       ..   ..                                                  ..   ..         
      .   �   .                                                .  .�.  .        
     .         ................................................   � �   .       
     .         .                                              .  .   .  .       
      .       .                                                . �...  .        
       ..   ..                                                  ..   ..         
         ...         haha�lol�now�you�can't�say�we�didn't�����    ...           
          .                                                        .            
          .          have�an�endoom�screen�loooool�rekt. ����      .            
          .                                                        .            
          .                                                        .            
         ...                                                      ...           
       ..   ..                 ����                             ..   ..         
      .   �   . �                                              .   �   .        
     .         . �                                            .         .       
     .         ................................................         .       
      .       . �                                              .       .   2018

Colour Palettes

Lumps

Name
SHA1
MD5
Size
PLAYPAL
eab38d9db278a34b4bb540e221fde761f9ebb211
6158241623982c33f80f11a5788c26e0
11.25 KB
DEHACKED
3b6cc71b7b42eaa0c165796e772202cf172e4ecb
27e05777e5437b5cc2b98e98c2ae8337
21.01 KB
STRINGS
e2771a774fd07c74d9263ea3d4823ef1cc42d0a0
5f0a907d6f06ea530c7079ed9d9aaef7
2.85 KB
ENDOOM
e0fff4cde1c75a19c56ccad4736b244c7a88a707
552667dd1a63b9c6da995ea29fbf5aba
3.91 KB
S_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
CHGGA0
3697eab08a8eb367921dfe81b213f2d66fc64fa8
bfeb4c5ca52b3c9634d5cfad5c98fd26
11.79 KB
CHGGB0
b794b3fb4c1a476270a422d94f48586e9337d70a
f0c2748f88bb697bdf8bea3cbf227c4c
12.51 KB
CHGFA0
ef7e004430bc89664a3fbfb16c5d6598e00294f7
467ebdf872134f108f7f59be9a27d837
168 bytes
CHGFB0
cfd43ed9aa640618b8a7205df67e280a90440eaf
5c4eaa13b3887b95eaac4e3cfd3bf58f
13.56 KB
PISGA0
0de1cef8532fdc036b0ed60146bc1cd83472a213
7225df6c00df681d2d58b9c2ccf849dd
5.44 KB
PISGB0
12e012aab9ec39f12c17fd9c645bb95a3af195ba
00fc047d631b431134b4495f86c93e53
5.44 KB
PISGC0
e177e58014b77ef9cd62721cb68b7ac34b8c230d
169f967ed1e531d2e40d157368e1bfeb
5.44 KB
PISGD0
0de1cef8532fdc036b0ed60146bc1cd83472a213
7225df6c00df681d2d58b9c2ccf849dd
5.44 KB
PISGE0
0de1cef8532fdc036b0ed60146bc1cd83472a213
7225df6c00df681d2d58b9c2ccf849dd
5.44 KB
PISFA0
82495e3882b5f4052d494d0eb3b75caa3b160196
7efd27a9d2ea93d8dc3dd1556c61386b
6.22 KB
SHT2A0
e313f120260fd0a43674f881964a2109965cd69c
e36b1231bde1317b4626d32e3ade0685
12.03 KB
SHT2B0
2b527dbf373883e71d37e5d7a9c093ccfd0426f1
6b39a043c4f6c20b3e6dc97c1b3b690a
12.03 KB
SHT2C0
5194fa938ec8f9ce318f6686e0725695882688b8
65e1700c0a4e1c8d0a53873f4c61f93a
12.03 KB
SHT2D0
63469cc7d7d26236857faadb31ac12da1b29bac5
2b3918baae4ab8df65a340cd9d95aabe
13.27 KB
SHT2E0
e884e125aae17c0e86e238b2c3210e496b0c43fc
969ad2502a3336b1b1fd1b925b3ef3fd
13.25 KB
SHT2F0
70ca7ecc1c768b413a64b4c6e7dd59d6caaee826
b7c3ef6d5fc5e037d48dcb15760d6d8f
13.14 KB
SHT2G0
be5763e5a5f38c2bd268057e5dd77de439022a96
53037d71cd38434099388ac92708aa43
12.45 KB
SHT2H0
42cf5d5f5e4bf5e15d456488bbe26750a8c82db6
cd080d12275d58389b7aaefd9aecfa6d
12.26 KB
SHT2I0
e197aa8effffc3b35b1ff82b7b37f65ff03b1af3
7e647cbd77876c981e1823f1932fb58b
12.27 KB
SHT2J0
4ba8b6388df9cf65a542acc570b36f96bb68d7db
e60452e52b70ebb665e5c6c0b690718a
12.61 KB
SAWGA0
62e5b83660af845e249ec6912ea709c91f72ee60
40b580c2c5648869c61ac774b3cb98fe
8.08 KB
SAWGB0
c0d86c6c6f91b60a797f79cece100b395a379499
904b683ed64f41d95685cf9a951bebce
9.60 KB
SHTFA0
30468af29a5b8b137695f6f770f7e36240b1d332
072811a2e66809256fce3af9a619cf0f
7.30 KB
SHTFB0
e001eea2f092bc36d3e37f5828fafd9e175edc56
271d0a7340af020aea6dc593d3c9b78b
6.16 KB
SHTGA0
e001eea2f092bc36d3e37f5828fafd9e175edc56
271d0a7340af020aea6dc593d3c9b78b
6.16 KB
SHTGB0
2f0e66008c743b88881aeea065d3947c8f313fc1
5bc7277260e1232a83b29ac4ca1e0094
6.05 KB
SHTGC0
017d59c72ce2fcf96bc4c3d0dd75179630daec18
9bb907f77be7160f2d16189761ab814e
5.90 KB
SHTGD0
eae69cc4678e9cbe8ba187835f953c5d6f240dcc
cca41f09c5686ee9632e7084677c9393
5.71 KB
PUNGA0
43ac4db24282e57de2deddb3fd56ba904b606418
98eff50d57f372513c5781c703169dbf
5.35 KB
PUNGB0
ec61be3d647dddfc8a90ca651555314fb1903cff
505171220d2519bbfc845a4c318c1f81
3.94 KB
PUNGC0
5de7a4ac4a624b0b9d7183f691d5cdd9a78fc189
7c2dc784119bad3f0ae84bbbcf846d86
6.51 KB
PUNGD0
15f3117504943b9449b25ae840554325f090af9e
edcaa1c33c2192712fcd43ca1fb29848
6.51 KB
PUNGE0
92ab442c0310fc19da44316fe9264015986e4f9c
d5d346a27422847597f9f6b4de930b8c
4.05 KB
PUNGF0
e79849df5a976b1739844afa5c30374cf732f3ea
43494352847c4a6ef83b2ddfae22b10f
6.56 KB
PUNGG0
1a5086d50d2c8bc71f4a08b685a433769378e5e1
a500ad581be6d0b7341f417cc03b42f2
6.56 KB
LAUNA0
b88078a93684fcec7a30771d4b3e26dfcef8255c
e2232de71bd60e53254a03bde03c738b
1.29 KB
MISGA0
da125481f8777a59d3bf52f880eee2ecf6841614
0be342e4e803dec26e2fb8301222f904
5.67 KB
MISGB0
2fb728d2a766fd20aa063a7b731073e2ed5f3b13
3013352a8f9f92140e5316cee91d0b95
5.67 KB
MISFA0
186f75126bdca74492839c060a5c8efbd9aecc9d
31baa774e5e675751572cee40d0356db
6.13 KB
MISFB0
90b41efbeafd6184e104153ff4aab09327e579a2
b74c334fe1f0379fb5a810a63cc7dcce
6.50 KB
MISFC0
9e639a5175456843eacb29e9619ad26e1ae1b488
ea10397fbda54ee94785cfcef551fc82
7.00 KB
MISFD0
a13d411792f05ad0529a32a3d9dbfd646bc2e700
669dd92fcd31ffe17d915fb4b8614ce1
7.30 KB
FATBA0
2dfd43c058c465a018ebfc8e03a3f5cdeeafa46a
a5f305a43da7dc2734fa6964ff0fabb5
244 bytes
FATBB0
0a2b1ca39a6a8dfc2aae38ffb4aca7e446f8f435
914ba31604f78e5893500f8fdadca113
254 bytes
FBXPA0
1f44e94fb8327d0a739c7dac941db653a9410667
ba3d1f42bf274aa9079a8c9d6317e318
1.00 KB
FBXPB0
c3e9d872f8e551254ea8046e3d69c6ec2fe44637
2ee4e42e3188a96dfb2b9623cccad4a6
1.38 KB
FBXPC0
cd88edec7d5e0997440c9db0e7ac3ae6574f8859
2915601d091a47e9b36ff136a1864c9c
1.73 KB
APLSA0
1805c54c83a7ee38b171aa2dbdd1a601c5dca63e
1e2a79bb9c7827e4ea06136587575635
244 bytes
APLSB0
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0c75307f999a38520bde5842ccb7cb70
254 bytes
APBXA0
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1.79 KB
APBXB0
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2.30 KB
APBXC0
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384c2285a3121a6c98483ccdb95a880a
2.18 KB
BAL2A0
d7c7f7b204ccd600729008724b4e5ba37804af99
a023b820d2dcb2802584a1a6ffd9bff8
244 bytes
BAL2B0
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95fc3762e87b0f6e2c5453535dc378b2
254 bytes
BAL2C0
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1.79 KB
BAL2D0
b0d71a5fd72e9423355edea279ed8422efd956da
747a1b1d1d6fe12f1ed44240ba676498
2.30 KB
BAL2E0
8186d7eaefa7b8f69d0e5df5d244261d0204996f
49368600aef53b39d5fecc3b07cf8858
2.17 KB
PLSSA0
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081b4c5c869832b489c250cc29cdb48e
243 bytes
PLSSB0
0c460ba90fc2d980e5b75b71054534db121a7b3e
a2a1e28b0af0d044f5c3e4433cc57fb9
254 bytes
PLSEA0
9f39e98f1a6aa2d1f5c750010f423f89a40b9765
0ff29cbf436f66c6e39256efaaa24e04
628 bytes
PLSEB0
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1.31 KB
PLSEC0
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1.15 KB
PLSED0
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847 bytes
PLSEE0
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1899ffae28d677e56d08c38d30d2735f
108 bytes
MANFA1
8884df37d8d0fba19bad74bdcfdbcb0bb5eae06d
0625361f9e587116e662b825eb376ab7
1.11 KB
MANFA8A2
9ae73bc285ca5224c0b787ed58dc473f1f31084a
c0c7918efb31247ccf5b994f2e82842e
1.57 KB
MANFA7A3
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de0a9d7f8be1699ef4afb5dbd95e3541
1.84 KB
MANFA6A4
22d6d74835f5105ff07f455a2a842594633b78ee
c9ba57071295938181a41adcecd7f871
1.58 KB
MANFA5
36b22c93be31fc2018815d882a351fd2db03d741
64dade05c0db52f4fc5a4a4234788f06
943 bytes
MANFB1
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1.11 KB
MANFB8B2
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1d3311505b5adff929de392d77c2ae0d
1.38 KB
MANFB7B3
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1.71 KB
MANFB6B4
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1.37 KB
MANFB5
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c6dbb2a9af8d8b275ead7300787f386c
841 bytes
BAL1C0
2a939073551a3bf15fb69b6b2466f2c466398aeb
5f3481b47ed64a0f8d285fc24f0272ad
3.70 KB
BAL1D0
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5.83 KB
BAL1E0
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4.16 KB
BAL1A0
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fc26bcceab94c71d45fe7033ca4655e1
244 bytes
BAL1B0
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e56ccaff83c37abf7d3ad49ad281af3a
254 bytes
BAL1F0
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147923d5ada104cf674b09f5f916322a
1.79 KB
BAL1G0
36cceea5e4a77ebc5f0ed7789e3153b73d046e07
c3a78bfa031a539a8a65caaa1b7c3aea
2.30 KB
BAL1H0
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f6c8ff6db0be84f22e8720a0535de4ec
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PLSGA0
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