A rather large level. I had it up past 300K, but had to "trim" once Doom started crashing. Features many areas designed for multiplayer (...
================================================================ Title : Drug Me Filename : DRUG_ME.WAD Author : Lore NEW Email Address : <email removed> Note : please do not mail me <email removed> any more. My old WADs (BIOTECH.WAD and KAIOWAS.WAD) had this e-mail address. Thanks. Misc. Author Info : I tried to stay with the Sepultura theme of WAD naming here. Although Sepultura didn't write Drug Me, they did their own version of it, which is kinda cool. Unfortunately, this WAD has nothing to do with drugs or me :) Hope you like it anyway. I really hate DEU. During the construction of this WAD, I managed to crash it a record (for me) 21 times. I finally had to get DoomCAD to repair the mistakes left by DEU. Whenever I tried to delete a single wall with DEU, the entire level would crash and change almost all the walls to "DO NOT USE" or something like that. If anyone knows the cause of this or has any suggestions/solutions, I would greatly appreciate some e-mail. Thanks. Description : A rather large level. I had it up past 300K, but had to "trim" once Doom started crashing. Features many areas designed for multiplayer (deathmatch or co-op), including windows and some sniping spots. Can be played completely with single player, though. Additional Credits to : Weiner Dog (W.D.), makers of DoomCAD, IRC guys, id. ================================================================ * Play Information * Episode and Level # : E1M5 (the music, obviously) Single Player : Yep Cooperative 2-4 Player : Yep Deathmatch 2-4 Player : Yep Difficulty Settings : No (sorry) New Sounds : Nope New Graphics : Nope New Music : Nope Demos Replaced : None * Construction * Base : New level from scratch Construction Time : About 300,000 cans of Mountain Dew, give or take a case :-) Editor(s) used : DEU 5.21 (ARGH!), VNB 1.050, DoomCAD ?.? Known Bugs : Sometimes (for me), the barrels blow up without causing damage. Weird. Also, some of the enemies labeled DEAF don't seem to always stay deaf. TO PLAY : Start E1M1, then IDCLEV (warp) to E1M5. * Copyright / Permissions * You may do whatever you want with this file, provided credit is given. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu ftp.uwp.edu (if I get around to it) BBS numbers: 315-789-0556