Medium-sized DOOM II Altdeath levels for 3-4 players. BTW, my first real levels ever made. And don't say I didn't warn you; try out these levels be...
================================================================ Title : Kiev Series Filename : KIEV.WAD Author : Djoser Email address : Yeah, I have one. Misc. Author Info : Two legs, two arms, one head. Description : Medium-sized DOOM II Altdeath levels for 3-4 players. BTW, my first real levels ever made. And don't say I didn't warn you; try out these levels before you play them. The exits are easily reachable because I think that you should not play with wimps who push the exit button when they're about to be shot. And yes, I do know of cooperative exits; but I have to admit I was a little bit too lazy. MAP01 - Technophibia - was build first of all five levels. It contains some computer textures, hence the name. The only aim was using no new textures, which I finally did throughout all levels. The music is the main theme of Indiana Jones. MAP02 - Moo View - was build last. It started with the two little courtyards and everything else was built around them. The name was chosen because of its magnitude; if you don't move, you won't get a good deathmatch running. The music is the soundtrack of Mission Impossible. MAP03 - Sea Of Destruction - is, in my eyes, the best of all five levels. If you look at the map and compare it with that of MAP11, you might recognize why it carries that name. The staircase with the two towers between was inspired by a level from Duke Nukem 3D, but I can't remember by which one. I chose the music from E1M1 because I wanted to give you the good ol' feeling just like the first time you played DOOM. MAP04 - Earth Of Power - was built as the second level. It should bring about a tense mood. The labyrinth is stolen from E3M3. The music is the song One by Metallica. MAP05 - Lamer Dome - in fact, the smallest level, was built third, sticking to Inferno style. The name is actually a distortion of a SimCity 2000 scenario. The music is the song Head Like A Hole by Nine Inch Nails, who also made the soundtrack of Quake. Additional Credits to : My playtesters. ================================================================ * Play Information * Game : DOOM II Episode and Level # : MAP01,MAP02,MAP03,MAP04,MAP05 Single Player : Like shooting walls? Cooperative 2-4 Player : The only way to play, huh? Deathmatch 2-4 Player : Yeah. Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DCK 3.4-3.62 - level construction. ZenNode 0.98a - node building. DEEP 8.50-8.70 - level checking. NWT 1.3 - cleaning up the WAD. Known Bugs : Gee, I dunno... * Copyright / Permissions * The accompanying WAD and this file are copyrighted by me. You may distribute them, but not separately, altered, partly or for money. However, I cannot claim any rights on the music, and, similarly, the level title graphics were made up of others' work. In other words, you are allowed to - share it with your friends, - take out the music and use it in your own WADs, - use the level titles elsewhere (however, this is deprecated). But you must not - give away the WAD without this file, - charge for either of the two files, - put them on a (commercial) CD, - modify them, - create levels based on mine, - extract the levels, - use them in compilations. * Where to get this WAD * FTP sites: - BBS numbers: - Other: Pray and hope.