Nostromo's Run takes place in an isolated station aboard some alien planet. The base was used for fighter training and mutant entertainment and fea...

Nostromo's Run for DOOM ][
313.44 KB
WAD Type
11/13/95 (updated 2/8/96)
Title                   : Nostromo's Run for DOOM ][
Filename                : NOSTROMO.WAD
Author                  : Rich Johnston (aka Nostromo aka Fritz Goot)
                          caretaker of The Hidden Pub BBS and PUBnet
E-mail Address          : <email removed>

Additional Credits      : Jeff Rabenhorst for his wonderful EdMap program
                          Ron Rossbach for the node builder
                          Jens Hykkelbjerg for that real fancy Reject builder
                          All my play testers including Daht L. Ooeul, Mavrik,
                           Groove (my playing partner) and many on the
                           Internet whose names are too many to list.
                          and...of course...ID

Description             : Nostromo's Run takes place in an isolated station
                           aboard some alien planet.  The base was used for
                           fighter training and mutant entertainment and
                           features a large arena.  Humans were being brought
                           to this pleasure ground for the mutants amusement.

                           As a specially skilled warrior, your assignment is
                           as follows:  You will be teleported into the cellar
                           of the main complex.  You (and any you wish to have
                           join you) are to clean out the complex of all
                           mutants.  Our intelligence sources state that the
                           area is literally infested with all kinds of
                           cretins so your mission will be a tough one.
                           Ultimately, you should make your way to the arena;
                           a large open area of which no human has escaped.
                           Our sources also say that getting to the arena is
                           no easy task.  The base includes a large maze that
                           can be quite confusing with shifting floors.  But,
                           I know that with your special training, you can
                           hack it.

                           Nostromo's Run took me a year to complete and it's
                           my first wad.  I put a lot of heart and soul into
                           it as I tend to get involved in other projects and
                           it may be my only wad.

                           Thanks for checking it out and I hope you like it.
                           Feedback greatly appreciated


* Play Information *

Episode and Level #     : Map 01 
Single Player           : Yes
Cooperative 2-4 Player  : Yes (designed for it but never got feedback - has
                          specially set-up teleportors to allow killed
                          partners to pick up the weapons needed and get back
                          to his buddy quickly)
Deathmatch 2-4 Player   : No - far too big with too many limited
                          access areas.
Difficulty Settings     : All (Bet you can't get through "Ultra-Violent"
                          without dying at least once.  It's very winable
                          but you have to spot the tricks)
New Sounds              : No
New Graphics            : No
Demos Replaced          : No

* Construction *

Base                    : Made from Scratch
Build Time              : A full year!!     
Editor(s) used          : EdMap 1.31 exclusively
Known Bugs              : Haven't found any.  Let me know if you do.

* Copyright / Permissions *

        You have my full permission to distribute this wad as long as this
text file accompanies it.  You may incorporate any ideas and/or sections of
the wad into your own designs as long as you mention that I had a part it in.
Due to its size (over 300k), it may run sluggish on some machines.  My
suggestion...upgrade.  I run it on a 66mhz and it cooks just fine.  If you
have any suggestions on improvements, let me know.  I'd certainly be willing
to consider a future version.

* Where to get this WAD *

        E-mail <email removed>
        It also has been seen on various pages and ftp sites although I
          personally have not uploaded it to them.  You have permission to
          include it in any site that you have.


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