One Park Avenue DOOM II Level
It is January 1996, and Forstman-Little's purchase of Ziff-Davis has gone through as smoothly as silk. You've laid down your trusty plasma gun for ...
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : None Primary purpose : Single+Coop play =========================================================================== Title : One Park Avenue DOOM II Level Filename : 1PARK2.WAD Release date : 17 March 1995 Author : Steve Baldwin Email Address : <email removed> (Ziffnet 72241,733) Other Files By Author : Also author of SANTA.WAD, PARKDO.WAD, PCDOOM.WAD Misc. Author Info : Description : It is January 1996, and Forstman-Little's purchase of Ziff-Davis has gone through as smoothly as silk. You've laid down your trusty plasma gun for what you think is the last time -- surely you can eke out a living far away from 1 Park Avenune, perhaps as a freelance WAD programmer, and forever give up the killing daily routine of deadlines, vendor meetings, and the total elimination of passive voice in copy. But a phone rings late in the night, and even before you pick up the handset, the ringing augers blood, and once you hear the whispering voice calling you back to One Park Avenue, your dreams of a normal life have evaporated. Your duty: to once again dispel the demons, mutants, and mercenaries who have so desperately tried to wrest Ziff-Davis's 11th Floor editorial offices for their own evil purposes. Additional Credits to : Gus Venditto, Brian Wilson, for their invaluable beta testing advice. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Editor(s) used : DEU 5.21, DEU2, Mapcon Known Bugs : None that I've seen. May Not Run With : Tested With : ZDoom 2.2.0 & PrBoom-plus 220.127.116.11 * Copyright / Permissions * Original WAD Level Copyright 1995 Steve Baldwin Associates. Authors may not use this level as a base to build additional levels. Just try to win it with 100% kills - it's almost as frustrating as trying to convert this crazy map into something else! You MAY distribute this file, provided you include this text file, with no modifications. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: New features in 1PARK2.WAD include: -Much larger combat spaces, including the Window Sources junior-staff's treacherous editorial "bullpen" -Fully-rendered 3-D replicas of the Windows Sources and Computer Shopper Research Centers -Over 120 angry mutant editors -50 shadowy sales specters and chaingun-toting vendors -Norman Thomas High School students that are revived from the dead after you've shot them -Graduated difficulty levels, cooperative and deathmatch play =========================================================================== Another forgotten wad uploaded by GreyGhost. <<email removed>>