Shiprock
This level is a replica of the Rose Pauson residence (Shiprock) designed by Frank Lloyd Wright. Both floors are accessible, connected by a transport mechanis...
Filenames
shiprock.wad, SHIPROCK.WAD, shiprock.zip
Size
84.86 KB
MD5
da51ed1fb1381e33ff434992838fa390
SHA-1
c2d9f5537c42bb0c1eae9569e0ad39931fa11492
SHA-256
2bdf57252d54000b3b28e97b36570924c2edadb5152d19d0c1bf07f83043b6f0
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1
Incorrect? Suggest a correction.
Download
Read Me
================================================================ Title : Shiprock Author : Myles Williams Email Address : [email protected] Misc. Author Info : Electrical Engineering student with too much free time. Description : This level is a replica of the Rose Pauson residence (Shiprock) designed by Frank Lloyd Wright. Both floors are accessible, connected by an almost invisible mechanism. To access all parts of this level, you must use the accompanying DeHackEd patch. Deathmatch starts, weapons & an exit are included for people who want to play war games inside a work of art. Otherwise, it is set up only for a one-person walk-through. Additional Credits to : My father for the idea and the floorplan; Frank Lloyd Wright; the authors of all the editors I used; Matt Fell for the Doom Specs; and, of course, id. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (no monsters) Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Not implemented New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : Floor plan and photographs of the house Editor(s) used : DEU, BSP, DeHackEd Known Bugs : Because the DeHackEd patch lowers the player width, it may be possible for player's graphic to be seen on the other side of a wall. If you have this problem, let me know. * Copyright / Permissions * Recipients may NOT use this level as a base to build additional levels. Recipients MAY use the stairway mechanism used to link multiple floors in their own levels. Recipients MAY distribute this WAD, but only in the form of the complete .zip archive in which it came. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu
================================================================ Title : Shiprock (deathmatch version) Author : Myles Williams Email Address : wil[email protected] Misc. Author Info : Electrical Engineering student with too much free time. Description : This level is a replica of the Rose Pauson residence (Shiprock) designed by Frank Lloyd Wright. Both floors are accessible, connected by a transport mechanism. I'm still looking for a way to turn off the sound, but for now consider it a feature, not a bug. This new version DOES allow death- match play. Simply start the game on Ultra-violence or Nightmare level and all the stuff will be there. No monsters are present at any skill level. Additional Credits to : My father for the idea and the floorplan; Frank Lloyd Wright; the authors of all the editors I used; Matt Fell for the Doom Specs; and, of course, id. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (no monsters) Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Not implemented New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : Floor plan and photographs of the house Editor(s) used : DEU, BSP, DeHackEd Known Bugs : Because the DeHackEd patch lowers the player width, it may be possible for player's graphic to be seen on the other side of a wall. If you have this problem, let me know. * Copyright / Permissions * Recipients may NOT use this level as a base to build additional levels. Recipients MAY use the stairway mechanism used to link multiple floors in their own levels. Recipients MAY distribute this WAD, but only in the form of the complete .zip archive in which it came. The author will accept no obligation for costs in any way related to distribution of this work by persons other than the author. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu
SHIPROCK: A Frank Lloyd Wright House This Doom 1 level is a replica of the Rose Pauson residence, designed by Frank Lloyd Wright. The house was built in Phoenix in 1939, and a fire from the living-room fireplace destroyed it in 1942. The concrete structure became known as Shiprock, and remained until 1980. By creative placement of teleporters, I have allowed the player to walk through both floors of the house with only a slight discontinuity. This level is intended as a tour of the house. No monsters are included at any level, but deathmatch equipment is available in Ultra-Violence mode for those who _insist_ on playing war games inside a work of art. To play this level properly, you will have to install the accompanying DeHackEd 2.3 patch file. DeHackEd is available at all Internet Doom archives, or if you got this level on a CD, it might be on that CD. Note that if you set up DeHackEd incorrectly, you could permanently change your DOOM.EXE, and I will not be held accountable! Once the patch is installed, start Doom with the command doom -file wadpath\shiprock.wad -warp 1 1 -skill 1 substituting the modified DOOM.EXE filename for "doom" and the correct path of shiprock.wad for "wadpath". Note: The patch lowers the player width to fit through narrow halls, and suppresses the teleport flash. ================================================================ Credits : My father for the idea and the floorplan; Frank Lloyd Wright; the authors of all the editors I used; Matt Fell for the Doom Specs; and, of course, id. References : For pictures and information about the house, see Storer, William Allin. _The_Frank Lloyd_Wright_Companion_. Chicago: U of Chicago P, 1993. Guerrero, Pedro E. _Picturing Wright_. San Francisco: Pomegranate, 1994. Pfeiffer, Bruce Brooks. _Frank_Lloyd Wright_Drawings_. New York: Abrams, 1990. ================================================================ * Construction * Base : Floor plan and photographs of the house Editor(s) used : DEU, BSP, DeHackEd Known Bugs : There are some see-through walls you cannot walk through. These are not bugs, they're glass windows. * Copyright / Permissions * Recipients may NOT use this level as a base to build additional levels. Recipients MAY use the stairway mechanism used to link multiple floors in their own levels. Recipients MAY distribute this level in any format, including non- electronic formats, provided that this text is included in the distribution. The author accepts no obligation for costs relating in any way to such distribution.
================================================================ Title : Shiprock (deathmatch version) Author : Myles Williams Email Address : [email protected] Misc. Author Info : Electrical Engineering student with too much free time. Description : This level is a replica of the Rose Pauson residence (Shiprock) designed by Frank Lloyd Wright. Both floors are accessible, connected by a transport mechanism. I'm still looking for a way to turn off the sound, but for now consider it a feature, not a bug. This new version DOES allow death- match play. Simply start the game on Ultra-violence or Nightmare level and all the stuff will be there. No monsters are present at any skill level. Additional Credits to : My father for the idea and the floorplan; Frank Lloyd Wright; the authors of all the editors I used; Matt Fell for the Doom Specs; and, of course, id. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (no monsters) Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Not implemented New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : Floor plan and photographs of the house Editor(s) used : DEU, BSP, DeHackEd Known Bugs : Because the DeHackEd patch lowers the player width, it may be possible for player's graphic to be seen on the other side of a wall. If you have this problem, let me know. * Copyright / Permissions * Recipients may NOT use this level as a base to build additional levels. Recipients MAY use the stairway mechanism used to link multiple floors in their own levels. Recipients MAY distribute this WAD, but only in the form of the complete .zip archive in which it came. The author will accept no obligation for costs in any way related to distribution of this work by persons other than the author. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu
Maps
Lumps
Name
SHA1
MD5
Size
E1M1
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
ecb25c5c937b8df1c62312463c2bf3428dd500a1
7ec30e73a6d12d3bb530a88c030c0184
280 bytes
LINEDEFS
a00ce47dc41dc84d09cbaf894b5fcc4f4ddc2063
da951cc364eda74f605a53f473e931d4
10.62 KB
SIDEDEFS
4fd71a3da2ff262dd1ec251bf9f13d17a0a2f45d
53536a3d018ebb755e631ebf397a7ccf
31.79 KB
VERTEXES
a08a1d49f1c80658ba6e35330bceb23e7c9209b3
d6956facff232e68dd042b74eed213cc
2.77 KB
SEGS
057dc0b5b5da682c8d7987489fd56b698f719e78
87d328c8183236f93542b3a58a9ba663
14.03 KB
SSECTORS
a0eb5646a9a9cbf6e7d3fc08f1fbba46c868d60c
f418bdb18062e65d96bf9d242373bd86
1.66 KB
NODES
07f375e500887b60d27ae7c279e1529729e391d9
e83d5da4ab518495c699344025257881
11.57 KB
SECTORS
6b779b004ce9b405a6c9df64814e324b9e532612
a05c06d01ecd3caee1ab6b41f6c1e783
3.61 KB
REJECT
dcbd34f403e0df955a994f0cde9ac27a348dee8e
a4ab2576a7ce46d3894c85ac5938b190
2.46 KB
BLOCKMAP
cd6548c90c74eeb57896134080e7e8e0554c0f65
79efc877f1e3d61a34b6b132fecccf54
5.91 KB