"Vector Deth V"
Oh boy, get ready to read lotsa stuff. This level is bigger than the other vdeths. Some people like that, some don't. Anyway, the elevator room in ...
"Vector Deth V"
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ( DOOM 2 PATCH WAD DESCRIPTION FILE )ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Title : "Vector Deth V" Filename : VDETH5.WAD Author(s) : SiNGE (known in reality as the humble Nick Bousman) Email Address : <email removed> Misc. Author Info : Fearless leader of Vectorscope Software Date Released : 11/14/95 Description : Oh boy, get ready to read lotsa stuff. This level is bigger than the other vdeths. Some people like that, some don't. Anyway, the elevator room in the center is turned on by walking around inside it, but you can also turn it on and off by stepping on the red and green squares on the ground. Green is on, red is off. The teleports are self-explanitory. The insisible fort is..well...invisible. There's a switch to raise it, and the inner walls can lower it. There's also a switch at the opposite end of the room it's in that lowers it. There's a switch in the middle of the big staircase which will raise a whole bunch of pillars and also render the invisible fort useless. Another switch in the greyish room will lower the pillars. There's a Death Pit, don't bother trying to get out of it if you fall in. Just avoid it. The switches in the elevator room lower the windowsills so one can get out. If you have any questions, just E-mail me or something. Additional Credits to : Brian Vannatta The Danzig series is one of the best sets of DeathMatch levels for Doom2 I've ever seen. Keep up the good work! Hey, E-mail us if you ever get to play any of the vdeths. All the happy testers on Urbanite: Kwai Chang Caine, Buckethead, Juan, Ghost, Pug, Carlsberg, and Dmplayer. Fimm (Mark Ellesworth): For helping give me ideas for this level and suggesting I use an elevator room in this one. Kwai Chang Caine and Renchor: I hereby dedicate the Death Pit to Doom players who move around WAY to fast for their own good such as you two ;) Those filthy rich geniuses at ID software ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Ä Play Information ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Episode and Level # : Map 05 Single Player : Yes. If you start deathmatching this WAD before you check it out on your own, I can't be held responsible for how much you'll SUCK. Cooperative 2-4 Player : You could, but what would be the point? Deathmatch 2-4 Player : Um, have you been paying attention? Of course! Difficulty Settings : Nope. (There ARE monsters in the level though.) New Sounds : ¿ Once there's 5 or so levels in this series, New Graphics : ÅÄ we'll create a whole PACK of DeathMatch levels, New Music : Ù possibly with new sounds, graphics, 'n music. In the vpak, we'll put in more scenery, make the amount of monsters better, fix bugs, etc... Demos Replaced : None Ä Construction ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Base : New level from scratch Editor(s) used : WADED 1.42 (I'd register if it weren't so buggy.) Known Bugs : Hmm, I couldn't really find any. Except for a few walls that don't register bullets. I was never able to fix walls that suddenly "decided" to do this. Time : Like the others, about a week. Well, this level's pre-sketch sat on my desk for months, then I redrew it and put it into the computer. Ä Copyright / Permissions ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Authors MAY NOT use this level as a base to build additional levels unless they contact the author (Me!) first and get permission. You may distribute this WAD, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact with the WAD. If a profit is to be gained by such distribution (such as CD-ROM WAD collections), you must first contact the author (Me again) first. BTW, this WAD is shareware. That means if you use it for more than, oh say, I dunno, one DeathMatch, then you gotta register. All the registry requires is that you E-mail us and tell us you like the level. ;D But DO E-mail us! How will we know if all you Doomers like this level? Ä Where to get this WAD ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ BBS numbers: Urbanite BBS - 415.528.6602 (4-player Deathmatching here!) BayBytes BBS - 415.327.2098 (4-player Deathmatching here too!) Other: Get this WAD (and others in the series) from us for free if you send your own disk. Suggestions and comments are always welcome. For suggestions you can E-mail us as well. Enjoy! Vectorscope Software 321 Arlington Way Menlo Park, CA 94025 (Address and E-mail might not be the same after 1997) FTP: Hopefully you can get this WAD (and all the others in the series) at - FTP.CDROM.COM (BTW, Walnut Creek CD-ROM DOES have my full permission to include all WADs in the vdeth series on their CD-ROMs.) Ä Misc. Stuff ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Vectorscope also makes cool games, MODs, ANSi, GIFs, and other spiffy stuff. Look around for some of our other products. Check the CATALOG.DOC that SHOULD have come with the WAD to see examples of our other projects. And if you liked this WAD, try out UNDERG.WAD, a fun single-player or cooperative mode Doom 1 PWAD. And of course, if you like this WAD, you'd probably like all the other WADs in the VDETH series. _³_ (_º_) (_º_) (_º_) ³VECTORSCOPE