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This mod is a wad which pimps up the weapons rate of fires and projectile speeds.

Vermilion's Mod Version 3
1.17 MB
WAD Type
Archive Maintainer      : None
Update to               : vermsmod.wad
Advanced engine needed  : Skulltag
Primary purpose         : Single+Coop play / Deathmatch / No levels included
Title                   : Vermilion's Mod Version 3
Filename                : vrmsmdv3.wad
Release date            : April 29, 2007
Author                  : Steve "Vermilion" Thiesmeyer
Email Address           : <email removed>
Other Files By Author   : d64snds.wad, hehxsnds.wad, hellpit wads.
Misc. Author Info       : I first started playing doom when I was 6 years old (1997). I remember because my dad bought the "Depths of Doom Trilogy" when the first day of 1st grade started. I never played vanilla doom before, I played doom95 first. I found out about source ports and wad editors on new years eve 2005. 

Description             : This mod is a wad which pimps up the weapons rate of fires and projectile speeds.

The chaingun has been changed to a minigun.

SSG has a higher rate of fire.

Initial health is 125%.  Maximum health and armor is 300%.

Green armor gives 200%, blue armor gives 300%.

Soulsphere gives 150% health.

The rocket launcher has a higher rate of fire. The has a plasma rifle shoots faster projectiles. The BFG9000 has a higher rate of fire and faster projectiles.

The chainsaw is a lot stronger.

Chaingun and pistol are 100% accurate

DECORATE Quad shotgun and Advanced shotgun added. Taken from weapons resource wad.

Additional Credits to   : Raven Software. everyone who contributed to the weapons resource wad
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Yes, DECORATE
Other files required    : None

* Play Information *

Game                    : DOOM / DOOM2
Map #                   : All
Single Player           : No, not really. Really meant to be a kick ass dm or coop enhancer.
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : All
Difficulty Settings     : Not implemented

* Construction *

Base                    : Modified (hehxsnds.wad)
Build Time              :  Built on and off for 6 months
Editor(s) used          : XWE
Known Bugs              : In single player, shotgun guys and revenants don't drop the new shotguns. Switching weapons with mouse3 is bugged.
May Not Run With        : Skulltag only.
Tested With             : ZDoom 2.1.7 and Skulltag 0.97c3

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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