Voodoo Veyor - Scrapped Portion
A scrapped portion I made to test out an idea for another currently in-progress WAD of mine. Here, you are placed into a 4-way conveyor belt inters...
=========================================================================== Advanced engine needed : Boom compatible at least Primary purpose : Single play =========================================================================== Title : Voodoo Veyor - Scrapped Portion Filename(s) : voodvysc.wad Release date : May 21, 2009 Author : TheeXile Email Address : <email removed> Other Files By Author : MLS.wad, Ctrl_cen.wad Description: A scrapped portion I made to test out an idea for another currently in-progress WAD of mine. Here, you are placed into a 4-way conveyor belt intersection pit with no escape. Enemies, items, and other tricks and traps will appear on each of the conveyors. You must survive this onslaught until it is over. Note that this is pretty ugly in its current form and that after the last monster (the Baron), no exit is available. This is basically just a proof of concept map, really. I might polish it more later, if change my mind and decide to use it. IMPORTANT: You will need the Community Chest 4 texture wad to play this: http://sl4.poned.com/wasd/cc4-tex-14.zip Gameplay Information: The key here is to keep looking around you and to fire in short bursts with the Chaingun. You need to do this not simply to save ammo, but also to ensure long range accuracy for your shots. The Doom Chaingun has a property where the first two shots fired in a sequence will be perfectly accurate, but all subsequent shots wll scatter. This map ought to give you good practice at doing that. I designed this with for my own playability, so your effectiveness may vary. I originally had this much more difficult than it is now, but I've since toned it down for this release. =========================================================================== Running this level: I've only tested it on PRBoom-plus and Zdoom thus far, but it should run on any boom-compatible engine that supports voodoo dolls. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : cc4-tex.wad (Community Chest 4 texture wad) http://sl4.poned.com/wasd/cc4-tex-14.zip * Play Information * Game : DooM 2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : No * Construction * Base : New from scratch Build Time : I forget Editor(s) used : Doom Builder, Doom Builder 2, XWE Known Bugs : Email me if you find any. May Not Run With : Any port that isn't equipped to handle voodoo dolls or Boom stuff. Tested With : PrBoom, Zdoom * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. FTP sites: ftp://archives.3dgamers.com/pub/idgames/ and mirrors