dmws-1.wad

dmws-1.wad (Final Doom: TNT) is a PWAD

Filenames
dmws-1.wad
Size
503.77 KB
MD5
6a7a134efa056b3598d50d210c845d7b
SHA-1
a22ceff374f01fa8932b1d7418d90676927e60b9
SHA-256
95cf24c38d8b33d9d113abe9196d223fbf867de40a36947fbd31f72f0e60697f
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
Doom II
Lumps
37

Incorrect? Suggest a correction.

Read Me

***DeathMatch Weapons Set 1***       for Doom 2 v1.9 by Kerkko V„lil„ (email: [email protected])Now it's here! No more superweapon patches to be used in Deathmatch.And no more single weapon hacks! Includes five new weapons, each onedifferent. Also there is better gore! Guts fly, tasty! Cattleprod: Close combat weapon that makes an electric shock for 30 damage!  Replaces chainsaw Automatic shotgun: Fast weapon, killer in close range. The dark side, anyway,  is that your opponent can get the same gun. Replaces super shotgun Mines: Lay 'em down in a small, dark tunnel and wait 'til your foe steps on  it. This is not 0-speed patch, in other words: if you lay a mine, you can  be killed by it too. Replaces rocket launcher Holoplayer: Meaner than Holoduke in Duke 3d. This one floats around and  shoots with a pistol from far range, but don't go too close, this baby  can blow itself up. Requires skill to be used effectively.  Replaces plasma gun. Tech-Shield: Prevents the bullets and shells, but explosives still kill you.  Replaces BFG.Bug report: While building this patch there was a serious bug with tech-shield, but after final tests I haven't met it, but if your game crashes, report me. I'll be most likely removing the shield from the Set in future releases.Installation: DMWS-IN.BAT installs the set and DMWS-OUT uninstalls the stuff. anyway, if you have to use DOOM2.EXE to run Deathmatch, backup the EXE and rename the hacked one to DOOM2.EXE, that's what I do when I use DeathManager (comes with doom).Legalties: You MAY use this stuff freely as long as you credit me, if you don't, you will get a one way ticket to HELL! Also, I'd like to be aware WHO uses my work on WHAT, so please email me if you want to use my stuff.  I take no responsibility about anything this stuff can cause to your computer. BTW, Some graphics were taken from Michael Gummelt's Insane Weapons (cool, but no good for DeathMatch) and Aliens doom. The mine graphic he took from Dark Forces.Future plans: In the close future I will release more Weapons Sets. I've already figured out Molotov coktail, nitrate spiller, hand grenades, flamer, "laser effect" and "implant gun".That's it, 'til DeathMatch Weapons Set 2
***DeathMatch Weapons Set 1***
       for Doom 2 v1.9
 by Kerkko V„lil„ (email: [email protected])

Now it's here! No more superweapon patches to be used in Deathmatch.
And no more single weapon hacks! Includes five new weapons, each one
different. Also there is better gore! Guts fly, tasty!

 Cattleprod: Close combat weapon that makes an electric shock for 30 damage!
  Replaces chainsaw

 Automatic shotgun: Fast weapon, killer in close range. The dark side, anyway,
  is that your opponent can get the same gun. Replaces super shotgun

 Mines: Lay 'em down in a small, dark tunnel and wait 'til your foe steps on
  it. This is not 0-speed patch, in other words: if you lay a mine, you can
  be killed by it too. Replaces rocket launcher

 Holoplayer: Meaner than Holoduke in Duke 3d. This one floats around and
  shoots with a pistol from far range, but don't go too close, this baby
  can blow itself up. Requires skill to be used effectively.
  Replaces plasma gun.

 Tech-Shield: Prevents the bullets and shells, but explosives still kill you.
  Replaces BFG.

Bug report:
 While building this patch there was a serious bug with tech-shield, but
 after final tests I haven't met it, but if your game crashes, report me.
 I'll be most likely removing the shield from the Set in future releases.

Installation:
 DMWS-IN.BAT installs the set and DMWS-OUT uninstalls the stuff.
 anyway, if you have to use DOOM2.EXE to run Deathmatch, backup the EXE and
 rename the hacked one to DOOM2.EXE, that's what I do when I use
 DeathManager (comes with doom).

Legalties:
 You MAY use this stuff freely as long as you credit me, if you don't, you
 will get a one way ticket to HELL! Also, I'd like to be aware WHO uses my
 work on WHAT, so please email me if you want to use my stuff.
  I take no responsibility about anything this stuff can cause to your
 computer.
 BTW, Some graphics were taken from Michael Gummelt's Insane Weapons (cool,
 but no good for DeathMatch) and Aliens doom. The mine graphic he took from
 Dark Forces.

Future plans:
 In the close future I will release more Weapons Sets. I've already figured
 out Molotov coktail, nitrate spiller, hand grenades, flamer, "laser effect"
 and "implant gun".

That's it, 'til DeathMatch Weapons Set 2

Lumps

Name
SHA1
MD5
Size
DSSAWIDL
b7727b081e7affb8e40ef9b4dd82a4957fbc29ba
b8b3bf3b3114304df458f1ae3a072f1e
3.24 KB
DSSAWUP
b7727b081e7affb8e40ef9b4dd82a4957fbc29ba
b8b3bf3b3114304df458f1ae3a072f1e
3.24 KB
DSSAWHIT
22a20bbbc348876178b6ade13ddaf46328c7bd83
95b090fa9d076b43c645bc1580ccf1b9
12.65 KB
DSSAWFUL
22a20bbbc348876178b6ade13ddaf46328c7bd83
95b090fa9d076b43c645bc1580ccf1b9
12.65 KB
DSBFG
234f57915a3ed0de970a0d6f34840683ede37066
b7a68b86aed4e69b28aa72b64f610202
27.47 KB
DSPUNCH
52ff7809277f54ff734bcba59235062286fc5efd
28db90d6acf0b9426feaa351f7d6d0a5
3.06 KB
SS_START
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
SGN3A0
833b753c80ef5fd030f6b77345a41569c49bef67
2f26318997fa64e7b469956c950fa6e7
1.20 KB
SHT3A0
93f79c279f797ecbe24375518f344bc16d08333d
990a08df27ebcd03630b81145d8e760b
6.47 KB
SHT3B0
13052e8c706c442be395d696fff62f3bac03ad16
f5e002827b7b3c00376a655c22598250
6.93 KB
SHT3C0
d445e00c039f00fd68b6fde0340edce39b665144
1c81352d6b32ef55fc5edbd37db1589b
7.20 KB
MINEA0
5670782e97ed7b4d75afeaaf1380d15e22a519f5
3e0b156ab4d62d82b7863f28c8d909fd
519 bytes
MINEB0
46ecac90d72d9fb62a84d685a38f6181503ef5ff
9ecbe45aae67a795acbf307dd2f5e796
519 bytes
LAYRA0
c7a2a855d9feff5f429638e4a40e87d77ece8c6e
e50ef25ddbdec768beaf7a0352151474
12.28 KB
LAYRB0
71fdd62270e26248669fadd279f121be74bc0c7f
727535adeff93b15eac7e50dce4cad85
12.30 KB
LAYRC0
20385b59347faab223051600f7ed649f7deac172
92c6174b152749d53a729744d82352ce
12.30 KB
LAYRD0
b759d6a13d16be2ee4330e65534ff03e544fa6c3
3d5b1ebd92a34560710a3cafa01de7df
12.30 KB
HOLOA0
dcf1b211e7757fb93598b06682d3a0f573d047f0
f2159253a767f6355db36bbebf7e71b2
11.79 KB
HOLOB0
b0dc1e2232f8a7e876cb16f9e666a7b223b1a389
82473744b1ad00246ea6c3deeddec0d9
11.79 KB
HOLOC0
72f42fa17cc2ec1a5c17289e4a59c7423edee5bf
f46ab26c3f144216bb4a485d39802cbb
11.79 KB
HOLOD0
a217e8b569f9d1bb81e2cf413524dfcbce0b18f4
cd29c91560688773846adfc53268a508
11.79 KB
HOLOE0
f92151cfa123e2340266a8fadcbb114a8a66ec10
1df2a3fe512c71e8bf3e45d106caf35e
11.79 KB
SHLDC0
3e21cc1de9b67e078981eee8f9dfeb68b30f3eee
5d2368d8f9cc93180bd42b75e71a9166
13.14 KB
SHLDB0
ab7b56872ffe5b979feda8b72db5684a48f35b7a
d6de856ad122931a681d2a9b776bfe33
13.10 KB
SHLDA0
32514b795c604db0c0ee01c860d641ad984369d7
323777cb86e1f459410cbb5497fa7c36
12.90 KB
NULLA0
959c4f41968220beabef899476cf1aa4173a08ab
7ee3778ed998cc9d8d58bab92be93656
328 bytes
PRODA0
fc9067b6f9d368b1cae80c8e8b75fd80b4ed30bb
ea6aa0c917b10238d9fc30998981c6a1
1.76 KB
PRODB0
92a5aaf1e375acb879c4bf666288006e8a67343e
0e22d7e1f1607245bbb4ea16b9366b96
2.12 KB
PRODC0
8411fc6089937fc67b5f92346bd84de4604ab4cc
7c49066e7e452c39c2ec9416308b1afc
3.14 KB
GOREA0
14b45967f21813a2382b341334d95763ac5d696c
883e37c99778e05331744bb22d3fee5e
196 bytes
GOREB0
bca87d8e49bc1b52bbd9dcacc261149d8ed0eb18
bbbf00d6e251682fe8a8890c34095af6
210 bytes
GOREC0
d1957930ecc9d6f555d67070ef6ab2d5cbfb2a2a
6a0a503110e2bfc57beb4fd4555ea3eb
240 bytes
CSAWA0
8fad2b5d65c16495f9f1bb449ae8f69bca6276dc
31e1a8be160c67633eca80552e055d81
902 bytes
SS_END
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
DSTINK
755dffc6f00c6d1f419e186da9eed544387f1614
043a8aa943fc4a3bb20ac9a34ce08a60
2.16 KB
DSDBOPN
dda4a300c9e6617f8a5d3e3bec250352a0a97904
92e1abc073574a08bde0dfff34b1a0e7
9.81 KB
DSPISTOL
331e3a20b833a2e25545721d7d51a61607c4578d
c2f22dd3fe2e8f46dc42517e1821e4fd
5.94 KB