hockbeta.wad
Filenames
hockbeta.wad, hockbeta.zip
Size
22.31 KB
MD5
b546710d3ba08544dc0ef2d086a1db1f
SHA-1
7fbe5d505f00636d40135bf3aca434ba3b347e3f
SHA-256
4efbafff6e5ba1bc6ecec0068f7a04b30f2e9fdffd3f4141196cd68836c83061
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M1
Read Me
This is a BETA version of a Doom Hockey Game. That's Right! DOOM hockey! Rather then fight and bash and kill, you can play hockey with up to 4 players. You must (well, must is strong but the game is fun only if..) set all players to degreeless mode (iddqd) , so you can shoot the center "puck" into the goal. The teams are the Poisonous Pair and the Stop Them Before They Kill Againers. WARNING: if you walk into the goal, make sure there is no other player (or the puck) on the teleport spot. You WILL die, even with degreeless mode on. 2 players will work, one on each team, and 3 will be 2 on 1 (1 vs 2+3) and of course, you can practice with just one player... This brings new meaning to the term 'Shotgun play'... I like the rocket launcher the most, and the plasma gun seems to work real well with good control over the puck. But most weapons do move the puck. (except the chainsaw...) It's setup on Level 1 of Ep 1, but I haven't checked if it will work with the shareware version. I just used textures that looked good. My friend Mark Wocicki came up with the idea and posted it, and when the new DEU 5.0 came out, I decided it was a project well worth trying out, in order to begin to learn to build a level from scratch... and learn I did... I spent about an hour playing with the setting for nets, to make it all come out right... and then rebuilt the level from scratch to make it all look even and neat (and even centered on 0,0). This is a beta test version, so any errors, please email me with ideas, corrections, etc. The clipping errors are funky, and I'm not sure what causes them. If you know, please POST so we can ALL learn about it, since the more docs on building we get out there, the better the levels will become. Future plans include a proper level with doors to 'locker rooms' with ammo, and maybe a few monster spectators. Plus anything that people think of. Also, a good saved game for net play is needed (I can only play 2 player, so would some kind 4 player setup volunteer to make one?) Future levels I plan to do mostly include neat puzzle type stuff, where monster bashing is only half the fun. Email replies welcome: [email protected] I know it's not as cool as SPISPOPD, but... just wait for Quake Baseball! Seth Cohn
This is a BETA version of a Doom Hockey Game. That's Right! DOOM hockey! Rather then fight and bash and kill, you can play hockey with up to 4 players. You must (well, must is strong but the game is fun only if..) set all players to degreeless mode (iddqd) , so you can shoot the center "puck" into the goal. The teams are the Poisonous Pair and the Stop Them Before They Kill Againers. WARNING: if you walk into the goal, make sure there is no other player (or the puck) on the teleport spot. You WILL die, even with degreeless mode on. 2 players will work, one on each team, and 3 will be 2 on 1 (1 vs 2+3) and of course, you can practice with just one player... This brings new meaning to the term 'Shotgun play'... I like the rocket launcher the most, and the plasma gun seems to work real well with good control over the puck. But most weapons do move the puck. (except the chainsaw...) It's setup on Level 1 of Ep 1, but I haven't checked if it will work with the shareware version. I just used textures that looked good. My friend Mark Wocicki came up with the idea and posted it, and when the new DEU 5.0 came out, I decided it was a project well worth trying out, in order to begin to learn to build a level from scratch... and learn I did... I spent about an hour playing with the setting for nets, to make it all come out right... and then rebuilt the level from scratch to make it all look even and neat (and even centered on 0,0). This is a beta test version, so any errors, please email me with ideas, corrections, etc. The clipping errors are funky, and I'm not sure what causes them. If you know, please POST so we can ALL learn about it, since the more docs on building we get out there, the better the levels will become. Future plans include a proper level with doors to 'locker rooms' with ammo, and maybe a few monster spectators. Plus anything that people think of. Also, a good saved game for net play is needed (I can only play 2 player, so would some kind 4 player setup volunteer to make one?) Future levels I plan to do mostly include neat puzzle type stuff, where monster bashing is only half the fun. Email replies welcome: [email protected] I know it's not as cool as SPISPOPD, but... just wait for Quake Baseball! Seth Cohn