Woodchip Woodchip

A map continuing on from Woodchip, this time themed around use of the Wormhole (Evilution MAP04) gimmick, made for ASS3 (featured as MAP02). The name was ins...

Filenames
ph_14-03-20_woodchip woodchip.wad
Size
244.46 KB
MD5
be27213b2e7d44a24367941ac5d5fed9
SHA-1
b7622fd281104b8cd3a8e6d271349d675c4debe6
SHA-256
71aac8cb8d8ef52fef8aec2e9467ad548262b117a6a361b4517fc5352936c246
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
17
Maps
MAP01

Read Me

Title                   : Woodchip Woodchip
Filename                : ph_14-03-20_Woodchip Woodchip.wad
Release date            : 20/03/14
Author                  : James "Phobus" Cresswell
Primary purpose         : Single Player
Advanced engine needed  : limit-removing

Description    		: A map continuing on from Woodchip, this time themed around use of the Wormhole (Evilution MAP04) gimmick, made for ASS3 (featured as MAP02). The name was inspired by Roller Coaster Tycoon again.

Additional Credits to   : 
id Software (Doom)
CodeImp (DoomBuilder2)
Simon Judd (SLumpEd; SLADE 3)
Obsidian (Running Abyssal Speed-Mapping Session 3; CWILV00)
King Meteor ("Enchanted Forest" from Donkey Kong Country 2 MIDI)
Josh "Phallus" Fallon (RSKY1 from nightfal.wad)


===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (internal)
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 hours
Editor(s) used          : DoomBuilder 2; SLumpEd; SLADE 3
Known Bugs              : None
May Not Run With...     : Non-limit-removing ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

No image available

MAP01

Deathmatch Spawns
0
Co-op Spawns
2