The UAC Deimos Weapons plant
A large UAC weapons production facility, with three departments: The ballistics production/shipping/testing area, the explosives production/testing area, and...
Filenames
wplant.wad
Size
1.51 MB
MD5
a40a0f5ab3a8ecc403b142420270d0e9
SHA-1
bc89469b840c34b37ff78a7de14fc23d0c8c09bb
SHA-256
8eae18af2fceae4fb3b7fb2f0eae211ada6b3472bd80b2ab159e0a9fc0434ae5
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
38
Maps
MAP01
Download
Read Me
============================================================================= Title : The UAC Deimos Weapons plant Filename : wplant.wad Author : Jon Janssen E-Mail Address : [email protected] or [email protected] Misc. Author info : Creator of Cool Stuff(bomb), Cool Stuff 2, Cool Stuff 3, Corpsehaven; Doom/Quake- head; Bloodman on IP Quake and QuakeWorld. Description : A large UAC weapons production facility, with three departments: The ballistics production/shipping/testing area, the explosives production/testing area, and the chem/nuclear/bio weapons area (restricted access). The latter has chemical handling facilities and one reserve ICBM. A second is ready to launch, in the explosives area. Red key access may be granted on launch floor. Also equipped with a telegate entrance, standard airflow management systems, and a small hangar/starport area for shipping purposes. A distress call was recently received, and the marines called their best man into the field. You. They tried sending in a marine buddy of yours before you, who has not been heard from since. Your mission: scout the plant and rescue your buddy (Anyone who's read the Doom book series by Dafydd Ab Hugh and Brad Linaweaver should know who this certain "buddy" is). Additional credits to: Chris Christenson for a huge amount of the new textures and sound, as well as for helping me out with designing level and teaching me a few tricks along the way. Be sure to check out his series of levels (all starring Snake Plisskin of Escape From New York and Escape From L.A.), Escape From Phobos, Escape From Deimos, and Escape From Natas. They are truly awesome. Also to Don and Nick Henken for beta-testing, Dennis Moeller for NWT, Antony Burden and Simon Oke for DETH, as well as all the doomheads who put their programming skills on the line for some of the best doom programs. Oh, and, of course, id (the reason is obvious) ============================================================================= *Play Info* Game : Doom 2 v1.9 Level # : 1 Single player : YES Cooperative 2-4 player : YES Deathmatch 2-4 player : YES (kinda tough) Difficulty settings : YES New Sounds : YES New Graphics : YES New Music : YES Demos Replaced : None ============================================================================= *Construction* Base : New level from scratch Editors used : DETH, WARM and BSP Known bugs: Couple slime trails, some texture misalignments, and that should be it. (Please E-Mail me if you encounter a "Vis-Plane" error. ============================================================================= *Copyright/Permissions* Authors may use this level as a base for additional ones, but give me credit for the level. After all, I made it myself. You MAY distribute this WAD, provided you include this file with NO modifications. You may distribute this file in electronic format (BBS, diskette, etc.), provided you notify me and include this text file intact. You may NOT distribute this on CD without notifying me first. ============================================================================= *Where to get this wad* FTP: ftp.cdrom.com and mirrors *the small print* I am not responsible for any damage to your Doom 2 files. All names and titles are trademarks of their respective owners.