Shinobi.cl's Weapon Mod, EXTRADEH compatible.
Weapon mod, with the intention of making some weapons a little better. Normal SSG is TOO good in my opinion.
Filenames
shinwm2_extrawep.wad
Size
509.35 KB
MD5
5fc7bdbcf7df23cf2085245efbaf5a29
SHA-1
cabc988a8ae0aef9537f2fd23e84a39e60cbf7c7
SHA-256
a367ef1ff9a4cfe4e290e49339950f1765b7810df3f57720c7deb908d954757d
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
97
Read Me
================================================================================ Title : Shinobi.cl's Weapon Mod, EXTRADEH compatible. 2nd edition Filename : shinwm2_extrawep.wad Author : Wladimir Flores Email Address : [email protected] Description : Weapon mod, with the intention of making some weapons a little better. Normal SSG is TOO good in my opinion. Additional Credits to : id Software!, perkristian and DoomerMrT ================================================================================ *** PLAY INFORMATION *** Map : None Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : No New Sounds : Yes New Graphics : Yes This file is compatible with wads that supports the EXTRADEH specification. For example, my own shinffa2f.wad (and up) supports that. I hope that many of the newer wads supports this specification too. Changes: Chainsaw is lethal Fist is faster Pistol is faster Shotgun is slightly faster Chaingun is faster (now called 'Minigun') Rockets fly faster, rate of fire is reduced, but faster that in version 1 of this mod Max Ammo reduced to 150 (300 with backpack) Max Plasma reduced to 200 (400 with backpack) Max armor is now 250 You can also use cs_x_rg_extramsc.wad to have chainsaws replaced by railguns. Just be sure that is loaded AFTER this file. *** CREDITS *** DoomerMrT and perkristian did all the hard work. This wad is based on pk_weapons_zd_v2a