dmlevsv1.zip

dmlevsv1.zip

dmlevsv1.zip (Doom) is a PWAD featuring 1 map (E2M1)

Filenames
dmlevsv1.zip, dpe2l1.zip, ee2l1.wad, ee2l1.zip, jth6.wad, newdoom.zip
Size
46.30 KB
MD5
37fb672e84a21bbfd2f67299183e9663
SHA-1
d0180bd164c9db265f953ba03b974ac2e0af5c03
SHA-256
b59399f381bd3b8a1378fd74a26e795bd294292c5ee4b6244f4f24250839e364
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E2M1

Read Me

The world's awesomest Deathmatch level!  (Well its pretty good

anyways).  You NEED to have registered your Doom to use this of course,

its Episode 2, Level 1.  


DESC


Basically, its a mostly dark level (light intensity 40-60 in

most areas, so you can see things close up and can see white blurs

for the other player).  There are weapons all over the place.  Barrels

all over the place.  Some things modified so for example you can jump

out of the 'tower' in the middle.

Recently also added a bunch of light amp visors and invis spheres

to make things interesting and give you an advantage.  They ovf

course wont lst all that long.  The main reason for introducing the

light amp visors is so when we were finished after a 50 frag each

game we could get a couple and survey the damages!

Deathmatch starts moved.  Also about 4-5 deathmatch starts added, dont

know if it actually works (ie. didnt notice if I was warping in to >4

different places).


INSTRUX


It is a PWAD file, so to you use it load Doom with:


DOOM -FILE EE2L1.WAD


Or if you are playing modem/network all involved parties will have to

have the file.  I suggest having a MODEM.BAT file to run instead

of setup.  Here is my MODEM.BAT file - its really quick and

essy to fix up.


SERSETUP -com4 -skill 4 -episode 2 -nomonsters -deathmatch -FILE EE2L1.WAD



FINAL NOTZ


Want some cool ways to play deathmatch and cooperative 2 players (ie.
 
scenarios)?  Email me.


Hey, how about a level where theres one big room with 0 light intensity,

weapons all over, and all deathmatch starts in that room? 


[email protected] (Denis Papp)


 
The world's awesomest Deathmatch level!  (Well its pretty good
anyways).  You NEED to have registered your Doom to use this of course,
its Episode 2, Level 1.  

DESC

Basically, its a mostly dark level (light intensity 40-60 in
most areas, so you can see things close up and can see white blurs
for the other player).  There are weapons all over the place.  Barrels
all over the place.  Some things modified so for example you can jump
out of the 'tower' in the middle.
Recently also added a bunch of light amp visors and invis spheres
to make things interesting and give you an advantage.  They ovf
course wont lst all that long.  The main reason for introducing the
light amp visors is so when we were finished after a 50 frag each
game we could get a couple and survey the damages!
Deathmatch starts moved.  Also about 4-5 deathmatch starts added, dont
know if it actually works (ie. didnt notice if I was warping in to >4
different places).

INSTRUX

It is a PWAD file, so to you use it load Doom with:

DOOM -FILE EE2L1.WAD

Or if you are playing modem/network all involved parties will have to
have the file.  I suggest having a MODEM.BAT file to run instead
of setup.  Here is my MODEM.BAT file - its really quick and
essy to fix up.

SERSETUP -com4 -skill 4 -episode 2 -nomonsters -deathmatch -FILE EE2L1.WAD


FINAL NOTZ

Want some cool ways to play deathmatch and cooperative 2 players (ie.
scenarios)?  Email me.

Hey, how about a level where theres one big room with 0 light intensity,
weapons all over, and all deathmatch starts in that room? 

[email protected] (Denis Papp)

 
The world's awesomest Deathmatch level!  (Well its pretty good
anyways).  You NEED to have registered your Doom to use this of course,
its Episode 2, Level 1.  
DESC
Basically, its a mostly dark level (light intensity 40-60 in
most areas, so you can see things close up and can see white blurs
for the other player).  There are weapons all over the place.  Barrels
all over the place.  Some things modified so for example you can jump
out of the 'tower' in the middle.
Recently also added a bunch of light amp visors and invis spheres
to make things interesting and give you an advantage.  They ovf
course wont lst all that long.  The main reason for introducing the
light amp visors is so when we were finished after a 50 frag each
game we could get a couple and survey the damages!
Deathmatch starts moved.  Also about 4-5 deathmatch starts added, dont
know if it actually works (ie. didnt notice if I was warping in to >4
different places).
INSTRUX
It is a PWAD file, so to you use it load Doom with:
DOOM -FILE EE2L1.WAD
Or if you are playing modem/network all involved parties will have to
have the file.  I suggest having a MODEM.BAT file to run instead
of setup.  Here is my MODEM.BAT file - its really quick and
essy to fix up.
SERSETUP -com4 -skill 4 -episode 2 -nomonsters -deathmatch -FILE EE2L1.WAD

FINAL NOTZ
Want some cool ways to play deathmatch and cooperative 2 players (ie.
scenarios)?  Email me.
Hey, how about a level where theres one big room with 0 light intensity,
weapons all over, and all deathmatch starts in that room? 
[email protected] (Denis Papp)
 
The world's awesomest Deathmatch level!  (Well its pretty good
anyways).  You NEED to have registered your Doom to use this of course,
its Episode 2, Level 1.  
DESC
Basically, its a mostly dark level (light intensity 40-60 in
most areas, so you can see things close up and can see white blurs
for the other player).  There are weapons all over the place.  Barrels
all over the place.  Some things modified so for example you can jump
out of the 'tower' in the middle.
Recently also added a bunch of light amp visors and invis spheres
to make things interesting and give you an advantage.  They ovf
course wont lst all that long.  The main reason for introducing the
light amp visors is so when we were finished after a 50 frag each
game we could get a couple and survey the damages!
Deathmatch starts moved.  Also about 4-5 deathmatch starts added, dont
know if it actually works (ie. didnt notice if I was warping in to >4
different places).
INSTRUX
It is a PWAD file, so to you use it load Doom with:
DOOM -FILE EE2L1.WAD
Or if you are playing modem/network all involved parties will have to
have the file.  I suggest having a MODEM.BAT file to run instead
of setup.  Here is my MODEM.BAT file - its really quick and
essy to fix up.
SERSETUP -com4 -skill 4 -episode 2 -nomonsters -deathmatch -FILE EE2L1.WAD

FINAL NOTZ
Want some cool ways to play deathmatch and cooperative 2 players (ie.
scenarios)?  Email me.
Hey, how about a level where theres one big room with 0 light intensity,
weapons all over, and all deathmatch starts in that room? 
[email protected] (Denis Papp)
 
The world's awesomest Deathmatch level!  (Well its pretty good

anyways).  You NEED to have registered your Doom to use this of course,

its Episode 2, Level 1.  


DESC


Basically, its a mostly dark level (light intensity 40-60 in

most areas, so you can see things close up and can see white blurs

for the other player).  There are weapons all over the place.  Barrels

all over the place.  Some things modified so for example you can jump

out of the 'tower' in the middle.

Recently also added a bunch of light amp visors and invis spheres

to make things interesting and give you an advantage.  They ovf

course wont lst all that long.  The main reason for introducing the

light amp visors is so when we were finished after a 50 frag each

game we could get a couple and survey the damages!

Deathmatch starts moved.  Also about 4-5 deathmatch starts added, dont

know if it actually works (ie. didnt notice if I was warping in to >4

different places).


INSTRUX


It is a PWAD file, so to you use it load Doom with:


DOOM -FILE EE2L1.WAD


Or if you are playing modem/network all involved parties will have to

have the file.  I suggest having a MODEM.BAT file to run instead

of setup.  Here is my MODEM.BAT file - its really quick and

essy to fix up.


SERSETUP -com4 -skill 4 -episode 2 -nomonsters -deathmatch -FILE EE2L1.WAD



FINAL NOTZ


Want some cool ways to play deathmatch and cooperative 2 players (ie.
 
scenarios)?  Email me.


Hey, how about a level where theres one big room with 0 light intensity,

weapons all over, and all deathmatch starts in that room? 


[email protected] (Denis Papp)


 

Maps

E2M1

E2M1

Deathmatch Spawns
12
Co-op Spawns
4