Eclipse (2x2 series) / version 1.1
Filenames
eclipse.wad
Size
4.93 MB
MD5
f715a198d0ea0a656bf97fdf14f27a64
SHA-1
d5562f949b8f8c4ef67bca0cda1940bcce442426
SHA-256
ced339ec19a5b2841795034b7b22ed3c80cbf0ae0043c1d33555e18aa5ede01a
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
399
Maps
MAP02, MAP01
Download
Read Me
=========================================================================== Archive Maintainer : DO NOT REJECT IT PLESE This is a fixed version of "Eclipse (2x2 series)" http://www.doomworld.com/idgames/index.php?id=15537 Please, replace the old version with new one. DO NOT REJECT IT PLESE Update to : eclipse.zip Primary purpose : Single play =========================================================================== Title : Eclipse (2x2 series) / version 1.1 Filename : eclipse.wad Release date : January 1, 2009 Author : Alexander "Eternal" S. (aka Deadall) Email Address : [email protected] Other Files By Author : Generator of Evil, Eden, Napalm, Remain 1, EPIC, NORDHELL, Belial's Bad Brain, Remain 3 XXXI CyberSky, 32 Inch Nails, Gravity, Eternal Revelation Misc. Author Info : Russia, Moscow. Description : Two levels for any limit removing port. The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration. PrBoom-Plus 2.5.0.1+ is strongly recommended, because this level has COLORMAP replacement which is not supported by (G)Zdoom. WARNING: You should not use glboom at all and glboom-plus before 2.5.0.1 with this PWAD to avoid HOMs. MIDIes: Title/Interpic: alien.mod from Terminal Velocity. (converted to MIDI by hand) Map01: Terminator 1-2. Map02: corner.mod from Terminal Velocity. (converted to MIDI by hand) Sounds: Power Slave, Doom3. Sprites: Power Slave, d2moda.wad. Dehacked patch, in-wad demos and PWAD composing: Andrey "entryway" Budko. Additional Credits to : id Software, The authors of DoomBuilder, DeePsea, DeuTex and WhackEd2. =========================================================================== * What is included * New levels : 2 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : No * Play Information * Game : DOOM2 Map # : Map01 - Map02 Single Player : Designed for Cooperative 2-4 Player : Starts included but not tested Deathmatch 2-4 Player : Designed for but not tested Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Two weeks Editor(s) used : DoomBuilder 1.68, DeePsea Known Bugs : none May Not Run With : Tested With : glboom-plus 2.5.0.1. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors