mayhem19.wad
Filenames
mayhem19.wad
Size
34.30 MB
MD5
725e77b3768c1c86e7a3006bc10d0528
SHA-1
db84fe404908f2c504105fa68ab7a9e702950685
SHA-256
7e1c80819eb8a5fcee74db7f2be45de3b89f1b88f93624f85b1feff006ff6bb6
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
2651
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP31, MAP32
Download
Read Me
===========================================================================
Advanced engine needed : Source ports that are MBF-compatible
Primary purpose : Single play
===========================================================================
Title : MAYhem 2019 - Blood for the Doom God!
Filename : Mayhem19.wad
Release date : 02/06/2020
Author : A bunch of Khorney bastards
Email Address : [redacted] (Obsidian's email address)
Other Files By Author : Varies by author
Misc. Author Info : i feel asleep!
Description : 19 maps made in the month of May, with a credits
map to stop the player going into the stock maps.
The theme of this year's MAYhem was Blood and all
things Blood-esque: the texture set contained
textures from Blood and Clive Barker's Undying
and the enemies and decorations were altered to
match.
Story : It took a fair bit of saving up, but you're
finally here at Cabal Tours! You can't wait to
learn about the tombs and castles on display and
with the help of your tour guide Caleb, it's
bound to be a ride that you'll never forget.
Additional Credits to : Everyone who participated
Everyone who playtested and provided feedback,
especially the Doomworld Megawad Club: https:
//www.doomworld.com/forum/topic/109341-the-
dwmegawad-club-plays-mayhem-2019-alienated/
Monolith Productions and EA Los Angeles for the
textures
Dragonfly for the TITLEPIC and INTERPIC
Impie for the STBAR graphics
DMPhobos for the font graphics
FloatRand for the DeHackEd
Altazimuth and antares031 for DeHackEd bugfixing
===========================================================================
* Maplist *
MAP01: Spiteful Hall
Author: Obake
Music: "Tribal New World" by Immorpher
MAP02: Murskville
Author: DukeOfDoom
Music: "Bat Queen" by Zan-zan-zawa-veia
MAP03: Entry̷͉͂w̶͍͝ă̶͕y̶̛̥
Author: Walter Confalonieri
Music: None
MAP04: Dull Needle
Author: NeedHealth
Music: "Mindache" by Psychedelic Eyeball
MAP05: Orpheus Desu
Author: Impie
Music: "Sunset" from Battle Zeque Den
MAP06: Chrono
Author: Worm318
Music: "Osmose" by Jimmy
MAP07: Mind Screw at the Cemetery complex
Author: Redead-ITA (with help from Joe-Ilya)
Music: "Raw Hatred" by Metabolist
MAP18: The Rats in the Well
Author: DMPhobos
Music: "The Occultist" By Eris Falling
MAP09: Baron Loqui's Summer Resort
Author: Impie
Music: "Cemetery" from A Nightmare on Elm Street
MAP10: Stony Brook
Author: A2Rob
Music: “Free From My Shackles” by Eric Baker
MAP11: Maudlin
Author: Obsidian
Music: "Fate of the Damned" from Blood
MAP12: Necropolis Under Papa John's
Author: RottKing
Music: Boss battle theme from Terraria
MAP13: Storming the Estate
Author: WhirledTsar
Music: "04.MID" from Witchaven
MAP14: Minotaur's Inferno
Author: Bdubzzz
Music: MIDI of "Lake Bodom" by Children of Bodom
MAP15: Their Daily Bread
Author: Benjogami
Music: "Soul Shaker Immortal" by Immorpher
MAP16: Madman's Vault
Author: Dobu Gabu Maru
Music: "TaraNTulas" by Bucket
MAP17: Naraka
Author: Rdwpa and Nine Inch Heels
Music: "Windia (Windian War March Remix)" from Breath of Fire 2
MAP18: Epilogue
Author: Obsidian
Music: "Plasma" by Lee Jackson
MAP31: Dr Tongue's Castle of Terror
Author: Impie
Music: "Dr Tongue's Castle of Terror" from Zombies Ate My Neighbors
MAP32: Private Property
Author: Joe-Ilya
Music: MIDI of "Passing Out Pieces" by Mac Demarco
Title music: "Unholy Voices" from Blood
Level Clear music: "Hallowed Grounds" from Blood
Intermission music: "Infuscomus" from Blood
===========================================================================
* What is included *
New levels : 20
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP18, MAP31-MAP32
Single Player : Designed for
Cooperative 2-4 Player : Player starts with some optimizing, but nothing
extensive
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : All maps were made in the space of one month.
Compiling took about six, bah.
Editor(s) used : Doombuilder X, GZDoomBuilder, SLADE3, WhackEd4
Known Bugs : None
May Not Run With... : Any port that doesn't support MBF
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

