Fearless
As you stumble through the rocky landscape of the Deimos moon you come across a dead body, something you've become quite used to, clutching a burnt and shred...
Filenames
dmfles.zip, fearless.wad
Size
99.73 KB
MD5
e85c1bf1978bc7ffa40173786434e9db
SHA-1
dbea88e869fb1a24283e7e0d229b0ce80d15164d
SHA-256
53a3a68c8173822f1fb6a5dbaad7e47a9a903003db5749b1dd83dd8b79f67205
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1
Download
Read Me
Title : Fearless
Filename : Fearless.wad
Author : James Wilson (aka Shade)
Email Address : Cserve: 73651,2312
Description : As you stumble through the rocky landscape of the
Deimos moon you come across a dead body, something
you've become quite used to, clutching a burnt and
shredded piece of paper. You pry the sheet from
his fingers and read it. You can only make out a
little, but its more than enough. The paper
describes a device that is used as one of the
main warp generators that is bringing in all of
this nastiness. This poor soul went to destroy it,
but he failed. Well we can't have that now, can
we? The paper gives vague directions to a rear
entrance that would provide less resistance, and a
map of the complex, but unfortunately the map part
is especially burnt and shredded. Oh well! You're
on your way. You know it may be your last fight,
but you've known for a while that there was no
escaping this place. You're already dead. You have
no fear.
Level notes : This level is designed with mostly traps and nasty
ambushes, exploding stuff, and many other things to
make your life miserable. You destroy the device
by passing through it, and then the walls are going
to start coming down around your ears. The catch-
phrase is, "When in doubt, run like hell!"
Deathmatch note : Because of the design of this level I have set up
the deathmatch part to take place only in the second
half of the level (which I think would be a blast).
There are too many point-of-no-returns in the first
half, and players would end up getting trapped. I
did not intend to even make this level deathmatch
compatible, but the second part of the level seemed
made for it.
HELLO? : If you like this level, let me know. If you hate
it, let me know why.
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2/4 Player : No
Deathmatch 2/4 Player : Yes (see Deathmatch note above)
Difficulty Settings : Yes (UV is harder, but only in a few rooms)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Construction time : 15 hours
Editor(s) used : DEU 5.2 and BSP 1.2
Known Bugs : None.
* Copyright / Permissions *
Authors (MAY) use this level as a base to build additional
levels. Authors (MAY) alter or play or do with this level pretty much
anything they want, I only ask that you give me credit.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
Compuserve: Gamer's Forum in the Action Game Aids section.
Title : Fearless
Filename : Fearless.wad
Author : James Wilson (aka Shade)
Email Address : Cserve: 73651,2312
Description : As you stumble through the rocky landscape of the
Deimos moon you come across a dead body, something
you've become quite used to, clutching a burnt and
shredded piece of paper. You pry the sheet from
his fingers and read it. You can only make out a
little, but its more than enough. The paper
describes a device that is used as one of the
main warp generators that is bringing in all of
this nastiness. This poor soul went to destroy it,
but he failed. Well we can't have that now, can
we? The paper gives vague directions to a rear
entrance that would provide less resistance, and a
map of the complex, but unfortunately the map part
is especially burnt and shredded. Oh well! You're
on your way. You know it may be your last fight,
but you've known for a while that there was no
escaping this place. You're already dead. You have
no fear.
Level notes : This level is designed with mostly traps and nasty
ambushes, exploding stuff, and many other things to
make your life miserable. You destroy the device
by passing through it, and then the walls are going
to start coming down around your ears. The catch-
phrase is, "When in doubt, run like hell!"
Deathmatch note : Because of the design of this level I have set up
the deathmatch part to take place only in the second
half of the level (which I think would be a blast).
There are too many point-of-no-returns in the first
half, and players would end up getting trapped. I
did not intend to even make this level deathmatch
compatible, but the second part of the level seemed
made for it.
HELLO? : If you like this level, let me know. If you hate
it, let me know why.
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2/4 Player : No
Deathmatch 2/4 Player : Yes (see Deathmatch note above)
Difficulty Settings : Yes (UV is harder, but only in a few rooms)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Construction time : 15 hours
Editor(s) used : DEU 5.2 and BSP 1.2
Known Bugs : None.
* Copyright / Permissions *
Authors (MAY) use this level as a base to build additional
levels. Authors (MAY) alter or play or do with this level pretty much
anything they want, I only ask that you give me credit.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
Compuserve: Gamer's Forum in the Action Game Aids section.

