argh__1.wad

argh__1.wad

argh__1.wad is a PWAD featuring 1 map (E1M1)

Filenames
argh__1.wad, argh__1.zip, argh!_1.wad, ARGH!_1.WAD, argh!_1.zip, ARGH.WAD, ptadoom.zip
Size
45.08 KB
MD5
05b3e878cc66a13e4aa13d068515886e
SHA-1
e602615d5a200022dc108253adbd247d3c253a3a
SHA-256
787324f490c8c0e36f76caa3130c425f92026c1ab686ed140d56b0c998e52dd3
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
12
Maps
E1M1

Read Me

Argh! Level 1

This level was created as a simple demonstration of the capabilities of
Renegade Graphics Doom Editor.  It was created with version 1.0b.

I suggest you play through it once without looking at the map.  See if you 
can figure out what original level it is based on.  You will find it
difficult.

This level was designed for single or cooperative play, not deathmatch,
though it could be used.  It is not really suitable as there are a number
of traps which are one-way.

This will work with the registered version of Doom 1.2 only.


For more information on RGDMED, call Renegade Graphics BBS (615)337-9198
or download the file RGDMED1B.ZIP wherever you can find it.

-Joe Pantuso
 Author of RGDMED
Argh! Level 1

This level was created as a simple demonstration of the capabilities of
Renegade Graphics Doom Editor.  It was created with version 1.0b.

I suggest you play through it once without looking at the map.  See if you 
can figure out what original level it is based on.  You will find it
difficult.

This level was designed for single or cooperative play, not deathmatch,
though it could be used.  It is not really suitable as there are a number
of traps which are one-way.

This will work with the registered version of Doom 1.2 only.


For more information on RGDMED, call Renegade Graphics BBS (615)337-9198
or download the file RGDMED1B.ZIP wherever you can find it.

-Joe Pantuso
 Author of RGDMED

Addendum:
  To use this level type in the following at the command line:
    DOOM -FILE ARGH!_1.WAD
  Then start a new game in "Knee deep in the dead".
  Kill! Kill! Kill!
Argh! Level 1

This level was created as a simple demonstration of the capabilities of
Renegade Graphics Doom Editor.  It was created with version 1.0b.

I suggest you play through it once without looking at the map.  See if you 
can figure out what original level it is based on.  You will find it
difficult.

This level was designed for single or cooperative play, not deathmatch,
though it could be used.  It is not really suitable as there are a number
of traps which are one-way.

This will work with the registered version of Doom 1.2 only.


For more information on RGDMED, call Renegade Graphics BBS (615)337-9198
or download the file RGDMED1B.ZIP wherever you can find it.

-Joe Pantuso
 Author of RGDMED
Argh! Level 1

This level was created as a simple demonstration of the capabilities of
Renegade Graphics Doom Editor.  It was created with version 1.0b.

I suggest you play through it once without looking at the map.  See if you 
can figure out what original level it is based on.  You will find it
difficult.

This level was designed for single or cooperative play, not deathmatch,
though it could be used.  It is not really suitable as there are a number
of traps which are one-way.

This will work with the registered version of Doom 1.2 only.


For more information on RGDMED, call Renegade Graphics BBS (615)337-9198
or download the file RGDMED1B.ZIP wherever you can find it.

-Joe Pantuso
 Author of RGDMED

Addendum:
  To use this level type in the following at the command line:
    DOOM -FILE ARGH!_1.WAD
  Then start a new game in "Knee deep in the dead".
  Kill! Kill! Kill!

Maps

E1M1

E1M1

Deathmatch Spawns
5
Co-op Spawns
4