ESP2
Filenames
esp2.wad, ESP2.wad
Size
41.90 MB
MD5
d63ffb1a7ca36f882cd7d173d7c5ba84
SHA-1
ebab5abc64850f2bdc56b9fd5484d74fe071999d
SHA-256
a2305fcd0143bdedd4784dcfa55a18ffedde30d1f672b46330058c2745c597df
WAD Type
PWAD
IWAD
Unknown
Engines
PRBOOM+, Limit Removing
Lumps
745
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP34, MAP35, MAP36, MAP37
Download
Read Me
===========================================================================
Archive Maintainer : levels/doom2/Ports/megawads/
Advanced engine needed : MAP02-18 prboom-plus -complevel 2
MAP20-24 prboom-plus -complevel 9
MAP26-34 zdoom
MAP36-37 zdaemon
Primary purpose : Single play
===========================================================================
Title : ESP2
Filename : ESP2.wad
Release date : April 16, 2018
Author : TimeOfDeath
Email Address : [email protected]
Other Files By Author : dib28a (map01/03/04/05/09/22/23/26/27/28)
sloth3g
sloth04
pyramid2
2sector (map07)
rjsloth3a
rjsloth4a
masterjumps9y (map06)
rjsloth12
smedley
squane
chips19
flanagan
dekutree
loink
e1m1mem2 (map01)
tom19
sloth2k9
howmany
slut
bump
av20mem
uuhhtod
nostril
em116
reality3
yourmom
ditkd
32in2410 (map30)
ninadbrv
loserfag
pppp
64lemons
nh1
nh2
sf2011 (map27/28/29)
expiredl
32in2412 (map37)
dmp2012 (map39)
sf2012 (map19/23/29/32/35)
tinytod
bustagut
100linen (map11/17/31)
merkin
intoverf
nina2
roomblow
dmp2013z (map20)
cassie
xaserpic
bensteinsmoney
esp
teledest
50shades (map16)
dib2627
nh3
nh4
udino (e4m9)
nh5
nh666v2
dmp2016 (map06)
nh7v4
dmp2017 (map05)
esp2
Misc. Author Info : nostrilcaverns.bandcamp.com
Description : 32 maps.
Additional Credits to : id software, andrewj for the sky, Afterglow for
some textures, eternall for some textures,
Hobomaster for some textures, Wraithchilde for
some sprites, rdwpa for a demo
===========================================================================
* What is included *
New levels : 32
Music : MAP02-23, 26-34, title/intermission from "Spatial
Lacerations (2017)" by Nostril Caverns
MAP24 from "Sanity's Unnecessary Elaborations
(2018)" by Nostril Caverns
MAP36 from Final Fantasy 8
MAP37 from Final Fantasy 9
Graphics : Yes
Dehacked/BEX Patch : Included in ESP2.wad - however, an external deh
file is required to play MAP18, 36-37.
ESP218.deh required to play MAP18
ESP2RJ.wad + ESP2.wad required to play MAP36-37
Demos : Included in zip - some of the demos require a
deh file/wad to playback properly. Except for
the MAP18/36/37 deh files, the extra deh files
are only included to keep the already-recorded
demos in sync. If you want to record on ESP2,
just play the original versions of the maps.
ESP203.deh required for MAP03 demo
ESP218.deh required for MAP18 demo
ESP224.deh required for MAP24 demo
ESP228.wad required for MAP28 demo
ESP234.wad required for MAP34 demo
ESP2RJ.wad + ESP2.wad required for MAP36-37 demos
* Play Information *
Game : Doom 2
Map # : MAP02 - NH666v2 MAP01
MAP03 - NH4 MAP02
MAP04 - NH4 MAP01
MAP05 - NH666v2 MAP02
MAP06 - NH7v4 MAP01
MAP07 - NH7v4 MAP02
MAP08 - NH7v4 MAP03
MAP09 - NH7v4 MAP04
MAP10 - NH3
MAP11 - DMP2017 MAP05
MAP12 - UDINO E4M9
MAP13 - NH5 MAP01
MAP14 - NH5 MAP02
MAP15 - NH5 MAP03
MAP16 - DMP2016 MAP06
MAP18 - TELEDEST
MAP20 - 50SHADES MAP16
MAP21 - REALITY03 MAP01
MAP22 - REALITY03 MAP02
MAP23 - DITKD01
MAP24 - DIB2627
MAP26 - DMP2012 MAP39
MAP27 - DMP2013Z MAP20
MAP28 - DEKUTREE
MAP29 - SQUANE
MAP30 - FLANAGAN
MAP31 - LOINK MAP01
MAP32 - LOINK MAP02
MAP33 - SLUT
MAP34 - DIB28A MAP22
MAP36 - RJSLOTH MAP02
MAP37 - RJSLOTH MAP10
Single Player : Designed for
Cooperative 2-4 Player : No
* Construction *
Base : New from scratch
MAP23 based on doom e1m8 - I made a replica from
scratch with no copy/pasting from the original,
then added new stuff
MAP28 based on Inside the Deku Tree from the N64
game The Legend of Zelda: Ocarina of Time
MAP33 based on Surface Call from the PS2 game
Half-Life Decay
Build Time : a week of compiling
Editor(s) used : doom builder 1.68, xwe, paint
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors





































