Super Mario Bros Deathmatch
A project brought to you by the ZDoom and Skulltag community, this is deathmatch in the Mushroom kingdom, an additional weapon mod was planned and contstruct...
Filenames
mdm_maps_beta2.wad, MDM_MAPS_beta2.wad, mdm.wad
Size
4.17 MB
MD5
f279c967035f4cfd6f8c6a828238e727
SHA-1
f5526b935cf28e515ee445ce5304794cb3388efc
SHA-256
e0ebc201774dea7c7e76feb655c30379e08d7569f135d47fbfdd507d59e97b14
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
498
Maps
MDM02, MDM05, MDM12, MDM01, MDM03, MDM04, MDM06, MDM10, MDM14, MDM15, MDM16, MDM17, MDM09, MDM07
Download
Read Me
===========================================================================
Advanced engine needed : Skulltag
Primary purpose : Deathmatch
===========================================================================
Title : Super Mario Bros Deathmatch
Filename : MDM
Release date : 03/03/09
Author : Captain Toenail, Mati, Icytux, CrazyChicken,
HnSolo77, Daimon
Email Address : [email protected]
Other Files By Author : Too many to list here!
Description : A project brought to you by the ZDoom and Skulltag community, this is
deathmatch in the Mushroom kingdom, an additional weapon mod was
planned and contstructed that contained weapons such as Racoon and
FireFlower morph pickups, but due to Skulltag's currect limited morph
support and bugginess it has been scrapped, which is a real shame.
MDM04 has been excluded from the maplist because it has awful gameplay
value, but you can still warp to it if you are curious.
MDM01: Grassland by Captain Toenail
MDM02: Subcon Kingdom by Captain Toenail
MDM03: Mario's Undergrounds by Mati
MDM05: Yoshi's Island by Icytux
MDM06: The Waterfall by Crazy Chicken
MDM07: Big Island by HnSolo77
MDM09: Desert Speed Trap by Daimon
MDM10: Fortress of Fire by Captain Toenail
MDM12: Lost Oasis by Captain Toenail
MDM14: World 1 by HnSolo77
MDM15: Iced Land Arena by Captain Toenail
MDM16: Underwater Battle by Mati
MDM17: Panic Pyramid by Mati
MDM04: Doomship by Captain Toenail
Additional Credits to : Kinsie for help with some Mario sound FX.
Zhs2 for some help with Mario tiles.
Doomsday for the awesome high-quality sound
pack, and of course Nintendo for the Mario games
and all the excellent textures and sounds.
===========================================================================
* What is included *
New levels : 14
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : A few weeks on and off so far
Editor(s) used : Doombuilder, SlumpEd, XWE
Known Bugs : Textures will look crap in software mode as they
are PNG files with their own palettes, the
stacked sector in MDM12 will not work in software
mode. Use GL where possible to enjoy this wad to
the max!
May Not Run With... : A SNES...
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors














