random.wad

random.wad

random.wad (Strife) is a PWAD

Filenames
random.wad
Size
371.41 KB
MD5
45a0c8e82ab169b6d9924f345c781c98
SHA-1
f58fef16efa101d0923d6643f25ed10548e4bd67
SHA-256
224c58cec04a268ee1f9f2a5f621c1c43bf16621f465e295b238a61f7154d10e
WAD Type
PWAD
IWAD
Strife
Engines
Strife
Lumps
10

Incorrect? Suggest a correction.

Read Me

RANDOM DOOM - Random-level-generating Doom source mod by Rethcir
Version 1.1

This is essentially Dosdoom .61, with Slige and BSP built right
in. It allows you to play endless randomly-generated Doom2
levels. It will continually increase the levels' size(Slige
-room factor 5 * level #) until you reach level 9, where you
will be given a congratulatory message and can start over. 

HOW IT WORKS:
Random Doom has the sources of Slige, the random level
generator by Dave Chess, and BSP, the level compiler by Colin
Reed and Lee Killough compiled as modules within the DosDoom
source. The source has been changed to generate a new level
every time you go to a new level. The level will be generated
as MAP01 in slige.out, then BSP'ed into tmp.wad, which is then
loaded into Doom 2. All this is done behind your back during
the normal level load time. However, this process may be
lengthy, especially with the later, 45+ room levels. Be
patient, your CPU light might not flash during the generation,
and the levels may take a minute or longer to generate.
(I'll add a progress indicator eventually.)

WHAT'S NEW:
In version 1.1:
- New title sequence(with nice wav music)
- Now certain monsters will not show up until certain levels
- Savegames now work. When you save a game, the current
  level will be saved to (savegamename).wad.
- A few other little tweaks to make it releasable

BUGS:
I've gotten mixed bug reports, but nothing that serious for
myself or most other people.

STILL TO COME:
- Generation Progress Indicator. 
- More themes for levels
- Theme coordination (don't go from a wood level right to a
  base level, etc.)
- Add some all-new enemies/weapons for good measure?
- Scoring mechanism?

THANKS:
Thanks to all those involved with the creation of the
above listed utilities that are now a part of Random Doom,
and to the doomers on efnet #doom2 for their semi-constant
support and good ideas. Also, to id software for #doom, the
Beatles for the White Album which I listened to while doing
this, and the cast and crew of several good TV shows I don't
have time to list.

CONTACT:
[email protected], or Rethcir on efnet IRC #doom2.

Graphics

Lumps

Name
SHA1
MD5
Size
STFB4
62efc5ade59dbcdd01f5ec874355e127524e93b4
59402ff28d91515a8b75f6a6aa5a1848
1.38 KB
STFB5
e333fef25663b0cb3b227a414d731b284aacd3c5
822af280491f853895c65d1ca851d3f8
1.38 KB
STFB6
96399ed42eab78da13cddd01b5add06603e2940e
6e28065c8447946e1ed3cc35c2d18f3b
1.38 KB
STFB7
405f02fe1000dd422b4f9cd92d355971c526c2d4
6676841a1b0b3dba764d37175ea6381d
1.38 KB
STPB4
244d2a851c7dffe65f1d7bd6cc0a8c6a1b5ce0dd
ef99d1aafc6b145a4b58775609846710
1.44 KB
STPB5
6c9e427895fac55d4a65e79f9986c21c73db8254
71979efa1325482e2334aa084e1e4493
1.44 KB
STPB6
8aab76a07a91855c82cf0b527325ec980ec16e0f
3a4ab391b950858a9bda858d7448f04d
1.44 KB
STPB7
63efc373cf0e433c57e2f5ab29c102001c9e6397
3a3391ba877b62373cdb4d68bbf0491b
1.44 KB
TITLEPIC
03e229771bbcd2b29a923888ee0a0b59d050a48c
9626803096afb97a7d587ae82780e6b5
65.32 KB
DSDRWHO
0e4b2d844b5abfd6e64bc967db12eb62fe02f5ff
06c950267aa4a0eea0d35eb0c124e28a
287.63 KB