jcm1.wad
Filenames
jcm1.wad
Size
1.10 MB
MD5
3bffb31e8476b9a7a0df2dc1000b539a
SHA-1
fae54f5740f21789626dec8ecd9db274548d3046
SHA-256
6afa1f8c3420374b31033075cd458184ed149fefb8f43010cc5b5f91830f5e90
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
103
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09
Download
Read Me
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³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³
³º Greetings from ChriSp of Handest Data. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º This is another fine DOOM2 conversion of a DOOM1 level º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º This conversion contains the DOOM2 monsters, that is º³
³º allways lacking in other braindead conversions. º³
³º The super shotgun is also in there somewhere. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º Some monsters will be stuck on the map as a result of º³
³º the conversion, therefore a special version of the º³
³º doom2.exe file is required. º³
³º This can be made by using our dm2cnv1.deh file. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º Beware this is a real kick ass conversion for real º³
³º kick ass action. º³
³º DOOM: it's not a game, it's a way of life. º³
³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
³º Niels Handest & Christian Spence 18-11-1995 º³
³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³
ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;
Welcome to JCM's 9 new levels for DOOM (registered)!
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Requirements: 1. DOOM (registered)
2. A PC that will run DOOM.
(Tested on a 486DLC-40 /8Mb RAM/ MIDI+Sound Blaster)
What it is: JCM1.WAD is an EXTERNAL WAD file known as a "Patch WAD".
This will in no way alter your original DOOM game!
JCM.BAT starts DOOM with the command line parameter
"-file JCM1.WAD". DOOM will use data in the add-on WAD
instead of (in addition to) the original data in the
factory-supplied DOOM.WAD
Usage: This add-on episode is easy to use - just move JCM1.WAD
and JCM.BAT into your DOOM directory and run type JCM
<RETURN> to start doom. When started with JCM.BAT, the
nine original levels of "Knee Deep in the Dead" will
be replaced with 9 new ones!
Step by Step: Move JCM1.WAD and JCM.BAT into your DOOM directory.
Type JCM and press RETURN.
DOOM will display a notice that the game has been modified.
Press ENTER to continue loading.
At the DOOM main menu, select NEW GAME.
At the episode menu select Knee Deep in the Dead.
Select any difficulty level you like (ULTRA VIOLENCE!)
...enjoy nine new levels of DOOM!
Demos: This add-on WAD comes complete with 3 demos, just like
the original. Just load the add-on as described above,
and don't press any keys - DOOM will automatically run
thru the 3 replacement demo sequences. These 3 demos
also show you the solutions to these levels 1,4 and 3,
in that order).
More Demos: Complete add-on demos for the remaining 6 levels
will also be created and uploaded to help you find
your way, in case you are stuck. Look for
DOOM-J1D.ZIP where you found this file.
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Game Notes
This Patch Wad supplies DOOM with 9 new replacement levels for
episode 1, built completely from scratch using DEU 5.1 (see
credits below) Time to complete this patch: 80+ hours. There are
some bugs that just couldn't be gotten-rid of.. these are
described below...
The DOOM engine has some quirks to it - I had some problems with
peices of walls flashing in and out, particularly in level 9,
where doorways go into walls that are really tall. It also
happens in a couple of places in level 2, when you are at the
bottom of the red pit. You are BOUND to find bugs that I have not
uncovered... but I have played each level thru a number of times
and have corrected all the bugs I could find.
Each level has starting points for up to 4 players, even tho we
haven't been able to get DOOM to run on a network with a PWAD
linked :( I've also included Deathmatch startpoints too, just in
case someone finds a way to get this to work with a net game. If
you DO.. you'd better write me and tell me how you did it!!!!
Sorry, but only level 1 has an "easy" difficulty setting.. It was
taking too long to put varying difficulty into each level, and I
wanted to get this thing out THIS YEAR! Levels 2 thru 9 are ULTRA
VIOLENCE (whether you signed up for it or not!) Nightmare should
also work - haven't tried it... I'm mean, but I'm not THAT mean!
If you really need help, use IDDQD (god mode) or IDKFA (very
happy ammo) to get things to go your way.
If you're the hero type, start each level using IDCLEV and
don't use the cheats. Once you're in the game, try starting a
level by typing:
IDCLEV 1 M (where M = the mission number 1 thru 9)
(don't include the spaces)
Every level in JCM1.WAD can be completed WITHOUT CHEATING, even
if you start with just the pistol!
Some hidden walls can be a real mudpig to find... keep umphing
the walls in logical places and you'll uncover them.
Get yourself a copy of the DOOM FAQ from a BBS near you to read
about all the cool things you can do with DOOM.
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Level descriptions:
-=1=-
Just your basic level - nothing fancy. Watch your automap
for clues to the hidden places. You should be able to
find most of the weapons in this one, and a decent supply
of ammo to take to level 2. Demo sequence 1, which runs
automatically at startup if you don't press any keys,
shows you how to get thru this level.
-=2=-
A little larger level - this one has some unique features
that make it a little more difficult to uncover the
secret areas.. HINT: It's a leap of faith! Check for
walls that you can walk thru too! The arrow points the
way out.
-=3=-
Battle the bosses! I've supplied you with plenty of
firepower in this one - and you're gonna need it! Stock
up on energy cells to do battle with ol' Rocket- fist.
You can hide out in the supply room, and stock up on
goodies there too. There's lotsa Barons and sargeants,
plus a spider boss to blast. This level also has two ways
out - select the right way to play the secret level (9) -
The Roach Motel! Demo sequence 2 shows you thru this one.
-=4=-
This is a fun one... find the switches to lower the covers
around the 4 columns in the center room. 3 of these raise
the floor in the southeast room, where the switch to the
quad teleporter room is. The 4th switch unleashes a few
demons and spectors for you to blast. (I won't tell you
which is which!) Plenty of fluff-balls and a couple of
barons are waiting down in the slime-pit. You'll know it
when you find it. Check your automap for the way out if
you are having trouble finding it... Remember-(non-secret)
doors appear as yellow. Demo sequence 3 is your guided tour.
-=5=-
Happy Face! This level features lots of one-way
teleporters. Make sure you clean out a room before heading
to the next - the only way to go back is to go all the way
around again! Each of the letters has a hidden passage
leading to it - some are more obvious than others... keep
at it and you'll find tham all. When you're all done with
this one, the map will show you a smiling happy monsterface
(well, as happy as monsters get, anyway).
-=6=-
The chair! You don't sit in it. Try to think of another use.
Hop the wall and find an interesting 4 level lift. Lots to
shoot at down there. Look for hidden rooms. They'll have
stuff you need. Beware of the triangle room! One shot is
all it takes, and you're trapped. See if you can walk the
ledge and get a nice surprise.
-=7=-
Dualing spiders. Just get these guys pissed at each other,
and they'll do your work for you! Get 'em in a cross fire.
Not much special about this one. The big rooms are a great
places to run circles around the enemy. - barons and
fluffballs love to fight each other.
-=8=-
The final JCM level (for now...) You know what to do.. KILL!
-=9=-
The Roach Motel. This is one place you don't want to check into
until you've sprayed the outside (with lead and plasma!). If
you chose the right way out of level 3, you'll end up here.
There's some bugs in this one that I just COULN'T get rid of.
Mostly, the DOOM engine has some trouble with walls that are
very tall. You'll notice some textures appear and flash when
you walk into a passageway thru a tall wall. Try to ignore it.
Also, if you wake up a lot of monsters and don't kill 'em off,
DOOM will slow down quite a bit, since it has to supply
animation to every monster that's not either inactive or dead!
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WANTED!!!
---------
Information on the MUSIC format used in DOOM. What is it? Can
standard MIDI files be converted to/from the DOOM format? I'm a
musician - want new tunez for your new DOOM levels? Turn me on!
Info on the graphics format, any editing utilities for the
characters, wall, floor, ceiling textures, etc. Let's keep DOOM
fresh! .. Keep the utilities and info coming!!
Contact me at the Stepping Stone Hotel BBS; 805-298-3997 2400N81
JC MegaByte: Account #35.
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Credits:
JCM1.WAD was created by JC MegaByte, using the
excellent Doom Editor Utilites (DEU) v5.1. I can be reached at
the Stepping Stone Hotel BBS; 805-298-3997 2400N81
Account #35.
DEU was created by:
-------------------
Rapha‰l Quinet ([email protected]),
and Brendon J Wyber ([email protected]).
DOOM was created by id Software
-------------------------------
If you're not registered yet,
call 1-800-IDGAMES and register now.
(it's really worth it!)
The file "JCM1.WAD" is hereby released into the public domain.
--------------------------------------------------------------
NJOY!
JCM'94
P.S. ...more to come!
WADWHAT 1.1 by Randall R. Spangler ([email protected])
==============================================================================
PWAD FILE JCM1.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (6 starts)
Bosses:
Baron 0 0 0 1 | 0 0 0 1
Monsters:
Sergeant 9 9 9 16 | 9 9 9 16
Imp 24 24 24 24 | 24 24 24 24
Demon 0 0 7 7 | 0 0 7 7
Spectre 1 1 1 1 | 1 1 1 1
Lost soul 1 1 1 1 | 1 1 1 1
Cacodemon 0 0 0 1 | 0 0 0 1
Weapons:
Shotgun 2 2 2 2 | 2 2 2 2
Chaingun 1 1 1 1 | 1 1 1 1
Plasma gun 1 1 1 1 | 1 1 1 1
Equipment:
Backpack 1 1 1 1 | 1 1 1 1
Invulnerability 1 1 1 1 | 1 1 1 1
Radiation suit 1 1 1 1 | 1 1 1 1
Computer map 1 1 1 1 | 1 1 1 1
Lite amp goggles 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 580 290 290 290 | 580 290 290 290
Shells 288 144 144 172 | 288 144 144 172
Rockets 2 1 1 1 | 2 1 1 1
Cells 760 380 380 380 | 760 380 380 380
Armor points 842 421 421 421 | 842 421 421 421
Health points 474 237 237 237 | 474 237 237 237
Difficulty:
Total monster hp 196 196 301 462 | 196 196 301 462
Max ammo damage 4156 2078 2078 2274 | 4156 2078 2078 2274
RATIO 0.047 0.094 0.145 0.203 | 0.047 0.094 0.145 0.203
Other info:
Average brightness 151 (0=dark, 255=bright)
Secrets 1
Nukeage / sectors 4 / 80
Triggers / linedefs 50 / 407
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 2 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (5 starts)
Bosses:
Baron 3 3 3 3 | 3 3 3 3
Monsters:
Trooper 49 49 49 49 | 49 49 49 49
Sergeant 22 22 22 22 | 22 22 22 22
Imp 55 55 55 55 | 55 55 55 55
Demon 15 15 15 15 | 15 15 15 15
Lost soul 7 7 7 7 | 7 7 7 7
Cacodemon 5 5 5 5 | 5 5 5 5
Weapons:
Shotgun 1 1 1 1 | 1 1 1 1
Chaingun 1 1 1 1 | 1 1 1 1
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 1 1 1 1 | 1 1 1 1
Chainsaw 1 1 1 1 | 1 1 1 1
Equipment:
Backpack 2 2 2 2 | 2 2 2 2
Invulnerability 1 1 1 1 | 1 1 1 1
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 1070 535 535 535 | 1070 535 535 535
Shells 496 248 248 248 | 496 248 248 248
Rockets 34 17 17 17 | 34 17 17 17
Cells 760 380 380 380 | 760 380 380 380
Armor points 850 425 425 425 | 850 425 425 425
Health points 1506 753 753 753 | 1506 753 753 753
Difficulty:
Total monster hp 1289 1289 1289 1289 | 1289 1289 1289 1289
Max ammo damage 6742 3371 3371 3371 | 6742 3371 3371 3371
RATIO 0.191 0.382 0.382 0.382 | 0.191 0.382 0.382 0.382
Other info:
Average brightness 211 (0=dark, 255=bright)
Secrets 4
Nukeage / sectors 6 / 135
Triggers / linedefs 42 / 627
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 3 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Bosses:
Baron 12 12 12 12 | 12 12 12 12
Cyberdemon 1 1 1 1 | 1 1 1 1
Spiderdemon 1 1 1 1 | 1 1 1 1
Monsters:
Sergeant 37 37 37 37 | 37 37 37 37
Imp 10 10 10 10 | 10 10 10 10
Demon 6 6 6 6 | 6 6 6 6
Spectre 3 3 3 3 | 3 3 3 3
Cacodemon 10 10 10 10 | 10 10 10 10
Weapons:
Shotgun 1 1 1 1 | 1 1 1 1
Chaingun 1 1 1 1 | 1 1 1 1
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 2 2 2 2 | 2 2 2 2
Equipment:
Backpack 1 1 1 1 | 1 1 1 1
Invulnerability 1 1 1 1 | 1 1 1 1
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 1 1 1 1 | 1 1 1 1
Computer map 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 860 430 430 430 | 860 430 430 430
Shells 520 260 260 260 | 520 260 260 260
Rockets 140 70 70 70 | 140 70 70 70
Cells 1760 880 880 880 | 1760 880 880 880
Armor points 1400 700 700 700 | 1400 700 700 700
Health points 1230 615 615 615 | 1230 615 615 615
Difficulty:
Total monster hp 2606 2606 2606 2606 | 2606 2606 2606 2606
Max ammo damage 10820 5410 5410 5410 | 10820 5410 5410 5410
RATIO 0.241 0.482 0.482 0.482 | 0.241 0.482 0.482 0.482
Other info:
Average brightness 227 (0=dark, 255=bright)
Secrets 1
Nukeage / sectors 1 / 86
Triggers / linedefs 30 / 382
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 4 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (5 starts)
Bosses:
Baron 4 4 4 4 | 4 4 4 4
Monsters:
Trooper 13 13 13 13 | 13 13 13 13
Sergeant 17 17 17 17 | 17 17 17 17
Imp 48 48 48 48 | 48 48 48 48
Demon 22 22 22 22 | 22 22 22 22
Spectre 11 11 11 11 | 11 11 11 11
Lost soul 37 37 37 37 | 37 37 37 37
Cacodemon 12 12 12 12 | 12 12 12 12
Weapons:
Shotgun 2 2 2 2 | 2 2 2 2
Chaingun 1 1 1 1 | 1 1 1 1
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 2 2 2 2 | 2 2 2 2
BFG-9000 2 2 2 2 | 2 2 2 2
Chainsaw 1 1 1 1 | 1 1 1 1
Equipment:
Backpack 1 1 1 1 | 1 1 1 1
Berserk 2 2 2 2 | 2 2 2 2
Invisibility 2 2 2 2 | 2 2 2 2
Radiation suit 2 2 2 2 | 2 2 2 2
Computer map 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 790 395 395 395 | 790 395 395 395
Shells 496 248 248 248 | 496 248 248 248
Rockets 48 24 24 24 | 48 24 24 24
Cells 2720 1360 1360 1360 | 2720 1360 1360 1360
Armor points 1000 500 500 500 | 1000 500 500 500
Health points 2250 1125 1125 1125 | 2250 1125 1125 1125
Barrels 18 18 18 18 | 18 18 18 18
Difficulty:
Total monster hp 2110 2110 2110 2110 | 2110 2110 2110 2110
Max ammo damage 10662 5331 5331 5331 | 10662 5331 5331 5331
RATIO 0.198 0.396 0.396 0.396 | 0.198 0.396 0.396 0.396
Other info:
Average brightness 218 (0=dark, 255=bright)
Secrets 6
Nukeage / sectors 1 / 120
Triggers / linedefs 67 / 604
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 5 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (8 starts)
Bosses:
Baron 3 3 3 5 | 3 3 3 5
Monsters:
Trooper 49 49 49 49 | 49 49 49 49
Sergeant 38 38 38 38 | 38 38 38 38
Imp 54 54 54 114 | 54 54 54 114
Demon 14 14 14 14 | 14 14 14 14
Spectre 11 11 11 11 | 11 11 11 11
Lost soul 12 12 12 12 | 12 12 12 12
Cacodemon 7 7 7 11 | 7 7 7 11
Weapons:
Shotgun 1 1 1 1 | 1 1 1 1
Chaingun 1 1 1 1 | 1 1 1 1
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 1 1 1 1 | 1 1 1 1
Chainsaw 1 1 1 1 | 1 1 1 1
Equipment:
Backpack 2 2 2 2 | 2 2 2 2
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 1 1 1 1 | 1 1 1 1
Radiation suit 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 870 435 435 435 | 870 435 435 435
Shells 544 272 272 272 | 544 272 272 272
Rockets 12 6 6 6 | 12 6 6 6
Cells 4960 2480 2480 2480 | 4960 2480 2480 2480
Armor points 1200 600 600 600 | 1200 600 600 600
Health points 2500 1250 1250 1250 | 2500 1250 1250 1250
Difficulty:
Total monster hp 1611 1611 1611 2331 | 1611 1611 1611 2331
Max ammo damage 14838 7419 7419 7419 | 14838 7419 7419 7419
RATIO 0.109 0.217 0.217 0.314 | 0.109 0.217 0.217 0.314
Other info:
Average brightness 180 (0=dark, 255=bright)
Secrets 1
Nukeage / sectors 0 / 82
Triggers / linedefs 80 / 556
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 6 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Bosses:
Baron 5 5 5 5 | 5 5 5 5
Cyberdemon 1 1 1 1 | 1 1 1 1
Monsters:
Trooper 12 12 12 12 | 12 12 12 12
Sergeant 32 32 32 32 | 32 32 32 32
Imp 80 80 80 80 | 80 80 80 80
Demon 20 20 20 20 | 20 20 20 20
Spectre 12 12 12 12 | 12 12 12 12
Cacodemon 8 8 8 8 | 8 8 8 8
Weapons:
Shotgun 1 1 1 1 | 1 1 1 1
Chaingun 1 1 1 1 | 1 1 1 1
Rocket launcher 2 2 2 2 | 2 2 2 2
Plasma gun 1 1 1 1 | 1 1 1 1
BFG-9000 1 1 1 1 | 1 1 1 1
Chainsaw 1 1 1 1 | 1 1 1 1
Equipment:
Backpack 1 1 1 1 | 1 1 1 1
Invulnerability 1 1 1 1 | 1 1 1 1
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 1 1 1 1 | 1 1 1 1
Radiation suit 2 2 2 2 | 2 2 2 2
Computer map 1 1 1 1 | 1 1 1 1
Lite amp goggles 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 480 240 240 240 | 480 240 240 240
Shells 664 332 332 332 | 664 332 332 332
Rockets 66 33 33 33 | 66 33 33 33
Cells 1040 520 520 520 | 1040 520 520 520
Armor points 2022 1011 1011 1011 | 2022 1011 1011 1011
Health points 1952 976 976 976 | 1952 976 976 976
Difficulty:
Total monster hp 2300 2300 2300 2300 | 2300 2300 2300 2300
Max ammo damage 8528 4264 4264 4264 | 8528 4264 4264 4264
RATIO 0.270 0.539 0.539 0.539 | 0.270 0.539 0.539 0.539
Other info:
Average brightness 217 (0=dark, 255=bright)
Secrets 14
Nukeage / sectors 14 / 179
Triggers / linedefs 101 / 833
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 7 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (1 starts)
Bosses:
Baron 12 12 12 12 | 12 12 12 12
Spiderdemon 2 2 2 2 | 2 2 2 2
Monsters:
Trooper 58 58 58 58 | 58 58 58 58
Sergeant 71 71 71 71 | 71 71 71 71
Imp 44 44 44 44 | 44 44 44 44
Demon 41 41 41 41 | 41 41 41 41
Spectre 13 13 13 13 | 13 13 13 13
Cacodemon 29 29 29 29 | 29 29 29 29
Weapons:
Chaingun 3 3 3 3 | 3 3 3 3
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 3 3 3 3 | 3 3 3 3
Equipment:
Backpack 1 1 1 1 | 1 1 1 1
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 3 3 3 3 | 3 3 3 3
Radiation suit 4 4 4 4 | 4 4 4 4
Computer map 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 1920 960 960 960 | 1920 960 960 960
Shells 912 456 456 456 | 912 456 456 456
Rockets 96 48 48 48 | 96 48 48 48
Cells 1400 700 700 700 | 1400 700 700 700
Armor points 1454 727 727 727 | 1454 727 727 727
Health points 1910 955 955 955 | 1910 955 955 955
Difficulty:
Total monster hp 4363 4363 4363 4363 | 4363 4363 4363 4363
Max ammo damage 13024 6512 6512 6512 | 13024 6512 6512 6512
RATIO 0.335 0.670 0.670 0.670 | 0.335 0.670 0.670 0.670
Other info:
Average brightness 204 (0=dark, 255=bright)
Secrets 5
Nukeage / sectors 5 / 132
Triggers / linedefs 98 / 636
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 8 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (1 starts)
Bosses:
Baron 7 7 7 7 | 7 7 7 7
Monsters:
Trooper 33 33 33 33 | 33 33 33 33
Sergeant 66 66 66 66 | 66 66 66 66
Imp 89 89 89 89 | 89 89 89 89
Demon 22 22 22 22 | 22 22 22 22
Spectre 26 26 26 26 | 26 26 26 26
Lost soul 4 4 4 4 | 4 4 4 4
Cacodemon 17 17 17 17 | 17 17 17 17
Weapons:
Shotgun 2 2 2 2 | 2 2 2 2
Chaingun 2 2 2 2 | 2 2 2 2
Rocket launcher 3 3 3 3 | 3 3 3 3
Plasma gun 2 2 2 2 | 2 2 2 2
BFG-9000 1 1 1 1 | 1 1 1 1
Chainsaw 1 1 1 1 | 1 1 1 1
Equipment:
Backpack 2 2 2 2 | 2 2 2 2
Invulnerability 2 2 2 2 | 2 2 2 2
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 3 3 3 3 | 3 3 3 3
Radiation suit 5 5 5 5 | 5 5 5 5
Computer map 2 2 2 2 | 2 2 2 2
Expendibles:
Bullets 1450 725 725 725 | 1450 725 725 725
Shells 1320 660 660 660 | 1320 660 660 660
Rockets 82 41 41 41 | 82 41 41 41
Cells 800 400 400 400 | 800 400 400 400
Armor points 1632 816 816 816 | 1632 816 816 816
Health points 2198 1099 1099 1099 | 2198 1099 1099 1099
Difficulty:
Total monster hp 2938 2938 2938 2938 | 2938 2938 2938 2938
Max ammo damage 13930 6965 6965 6965 | 13930 6965 6965 6965
RATIO 0.211 0.422 0.422 0.422 | 0.211 0.422 0.422 0.422
Other info:
Average brightness 187 (0=dark, 255=bright)
Secrets 10
Nukeage / sectors 10 / 288
Triggers / linedefs 178 / 1244
Reject resource YES
------------------------------------------------------------------------------
EPISODE 1 MISSION 9 S1 S2 S3 S45 | M1 M2 M3 M45
------------------------------------------------------------------------------
Play modes:
Single player
Cooperative (4 player)
Deathmatch (8 starts)
Bosses:
Baron 10 10 10 10 | 10 10 10 10
Monsters:
Trooper 43 43 43 43 | 43 43 43 43
Sergeant 39 39 39 39 | 39 39 39 39
Imp 38 38 38 38 | 38 38 38 38
Demon 15 15 15 15 | 15 15 15 15
Spectre 5 5 5 5 | 5 5 5 5
Lost soul 14 14 14 14 | 14 14 14 14
Cacodemon 16 16 16 16 | 16 16 16 16
Weapons:
Shotgun 3 3 3 3 | 3 3 3 3
Chaingun 1 1 1 1 | 1 1 1 1
Rocket launcher 1 1 1 1 | 1 1 1 1
Plasma gun 1 1 1 1 | 1 1 1 1
BFG-9000 1 1 1 1 | 1 1 1 1
Chainsaw 2 2 2 2 | 2 2 2 2
Equipment:
Backpack 1 1 1 1 | 1 1 1 1
Invulnerability 3 3 3 3 | 3 3 3 3
Berserk 1 1 1 1 | 1 1 1 1
Invisibility 1 1 1 1 | 1 1 1 1
Lite amp goggles 1 1 1 1 | 1 1 1 1
Expendibles:
Bullets 1390 695 695 695 | 1390 695 695 695
Shells 568 284 284 284 | 568 284 284 284
Rockets 56 28 28 28 | 56 28 28 28
Cells 1200 600 600 600 | 1200 600 600 600
Armor points 2058 1029 1029 1029 | 2058 1029 1029 1029
Health points 1726 863 863 863 | 1726 863 863 863
Difficulty:
Total monster hp 2511 2511 2511 2511 | 2511 2511 2511 2511
Max ammo damage 8886 4443 4443 4443 | 8886 4443 4443 4443
RATIO 0.283 0.565 0.565 0.565 | 0.283 0.565 0.565 0.565
Other info:
Average brightness 193 (0=dark, 255=bright)
Secrets 6
Nukeage / sectors 8 / 247
Triggers / linedefs 115 / 1033
Reject resource YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 71570195
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1 TOTAL OBJECTS=23
Megasphere=5 Medikit=5 Soul Sphere=4 Green Armor=5
Blue Armor=4
REPLACEMENT=2 TOTAL OBJECTS=16
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=24
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=7
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=1
Revenant=0
REPLACEMENT=6 TOTAL OBJECTS=1
Pain Elemental=0
REPLACEMENT=7 TOTAL OBJECTS=1
Arachnotron=0 Archvile=0
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=2
Super Shotgun=2
REPLACEMENT=11 TOTAL OBJECTS=6
Box of Ammo=3
REPLACEMENT=12 TOTAL OBJECTS=12
Box of Shells=6
REPLACEMENT=13 TOTAL OBJECTS=22
Stimpack=11
REPLACEMENT=14 TOTAL OBJECTS=15
Medikit=8
REPLACEMENT=15 TOTAL OBJECTS=7
Blue Armor=4
REPLACEMENT=16 TOTAL OBJECTS=5
Megasphere=3
REPLACEMENT=1 TOTAL OBJECTS=25
Megasphere=5 Medikit=5 Soul Sphere=4 Green Armor=5
Blue Armor=4
REPLACEMENT=2 TOTAL OBJECTS=22
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=55
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=15
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=6 TOTAL OBJECTS=5
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=3
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=1
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=11
Box of Shells=6
REPLACEMENT=13 TOTAL OBJECTS=8
Stimpack=8
REPLACEMENT=14 TOTAL OBJECTS=40
Medikit=8
REPLACEMENT=15 TOTAL OBJECTS=7
Blue Armor=4
REPLACEMENT=16 TOTAL OBJECTS=6
Megasphere=3
REPLACEMENT=1 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=2 TOTAL OBJECTS=37
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=10
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=6
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=3
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=10
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=12
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=1
Archvile=0
REPLACEMENT=9 TOTAL OBJECTS=1
Archvile=0
REPLACEMENT=10 TOTAL OBJECTS=1
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=13 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=14 TOTAL OBJECTS=4
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=3
Blue Armor=3
REPLACEMENT=16 TOTAL OBJECTS=3
Megasphere=3
REPLACEMENT=1 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=2 TOTAL OBJECTS=17
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=48
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=22
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=11
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=12
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=4
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=2
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=13 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=14 TOTAL OBJECTS=10
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=1
Blue Armor=1
REPLACEMENT=16 TOTAL OBJECTS=2
Megasphere=2
REPLACEMENT=1 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=2 TOTAL OBJECTS=38
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=114
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=14
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=11
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=11
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=5
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=1
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=1
Box of Shells=1
REPLACEMENT=13 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=14 TOTAL OBJECTS=35
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=4
Blue Armor=1
REPLACEMENT=16 TOTAL OBJECTS=2
Megasphere=2
REPLACEMENT=1 TOTAL OBJECTS=11
Megasphere=2 Medikit=3 Soul Sphere=2 Green Armor=2
Blue Armor=2
REPLACEMENT=2 TOTAL OBJECTS=32
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=80
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=20
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=12
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=8
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=5
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=1
Archvile=1
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=1
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=13
Box of Shells=1
REPLACEMENT=13 TOTAL OBJECTS=11
Stimpack=8
REPLACEMENT=14 TOTAL OBJECTS=17
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=6
Blue Armor=1
REPLACEMENT=16 TOTAL OBJECTS=7
Megasphere=2
REPLACEMENT=1 TOTAL OBJECTS=27
Megasphere=2 Medikit=3 Soul Sphere=2 Green Armor=2
Blue Armor=2
REPLACEMENT=2 TOTAL OBJECTS=71
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=44
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=41
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=13
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=29
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=12
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=2
Archvile=2
REPLACEMENT=10 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=7
Box of Shells=1
REPLACEMENT=13 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=14 TOTAL OBJECTS=8
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=5
Blue Armor=1
REPLACEMENT=16 TOTAL OBJECTS=4
Megasphere=2
REPLACEMENT=1 TOTAL OBJECTS=16
Megasphere=2 Medikit=3 Soul Sphere=2 Green Armor=2
Blue Armor=2
REPLACEMENT=2 TOTAL OBJECTS=66
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=89
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=22
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=26
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=17
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=7
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=2
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=13
Box of Shells=1
REPLACEMENT=13 TOTAL OBJECTS=34
Stimpack=8
REPLACEMENT=14 TOTAL OBJECTS=22
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=6
Blue Armor=1
REPLACEMENT=16 TOTAL OBJECTS=7
Megasphere=2
REPLACEMENT=1 TOTAL OBJECTS=29
Megasphere=2 Medikit=3 Soul Sphere=2 Green Armor=2
Blue Armor=2
REPLACEMENT=2 TOTAL OBJECTS=39
Chaingun Dude=5
REPLACEMENT=3 TOTAL OBJECTS=38
Hell Knight=7
REPLACEMENT=4 TOTAL OBJECTS=15
Mancubus=2
REPLACEMENT=5 TOTAL OBJECTS=5
Revenant=3
REPLACEMENT=6 TOTAL OBJECTS=16
Pain Elemental=5
REPLACEMENT=7 TOTAL OBJECTS=10
Arachnotron=2 Archvile=1
REPLACEMENT=8 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=10 TOTAL OBJECTS=3
Super Shotgun=1
REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=12 TOTAL OBJECTS=0 SKIPPED
REPLACEMENT=13 TOTAL OBJECTS=18
Stimpack=8
REPLACEMENT=14 TOTAL OBJECTS=10
Medikit=4
REPLACEMENT=15 TOTAL OBJECTS=8
Blue Armor=1
REPLACEMENT=16 TOTAL OBJECTS=5
Megasphere=2
Operation completed: converted 9 levels, 553 textures, 457 objects.
Maps
Endoom
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
DOOM, a hellish 3-D game by id Software.
────────────────────────────────────────────────────────────────
YOU ARE PLAYING THE REGISTERED VERSION OF DOOM.
If you haven't paid for DOOM, you are playing illegally. That
means you owe us money. Of course, a guy like you probably owes
a lot of people money--your friends, maybe even your parents.
Stop being a freeloader and register DOOM. Call us now at
1-800-IDGAMES. We can help!
══════════════════════════════════════════════════════════════════
This cool add-on episode for your REGISTERED version of DOOM
was created by JC MegaByte of SSH, using DEU 5.1
DEU authors: Raphaël Quinet ([email protected]),
Brendon J Wyber ([email protected]).
For the latest DOOM maps, demos and utilities,
call The Stepping Stone Hotel BBS at 805-298-3997! 2400N81
══════════════════════════════════════════════════════════════════
DOOM WAS CREATED BY id SOFTWARE:
Programming: John Carmack, John Romero, Dave Taylor
Art: Adrian Carmack, Kevin Cloud
Design: Sandy Petersen Tech Support: Shawn Green
BIZ: Jay Wilbur









