Green Goddess
Green Goddess - gg.wad (Doom II) is a PWAD featuring 49 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)
Filenames
gg.wad
Size
2.92 MB
MD5
82abe89109c7d508de1b475f7e4d7363
SHA-1
fb453357be9443f57e89eb32620216a751c01580
SHA-256
34b8b62c3b1c61948b09295c26fc4bd339ee600ffc166eeee2a088ee85c79f15
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
708
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP36, MAP37, MAP38, MAP39, MAP40, MAP41, MAP42, MAP43, MAP44, MAP45, MAP46, MAP47, MAP48, MAP49, MAP50, MAP100
Read Me
===========================================================================
Advanced engine needed : Boom Compatible Ports
Primary purpose : Single play
===========================================================================
Title : Green Goddess
Filename : GG.zip
Release date : 08/03/11
Author : Grain of Salt
Other Files By Author : None
Description : Abandonned 3-episode megawad thing
===========================================================================
* What is included *
New levels : 51 MAP entries, 7 real maps
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-33, 36-50, 100
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : No (difficulty tag used to divide episodes)
* Construction *
Base : New from scratch
Build Time : ???
Editor(s) used : Doombuilder 2
Known Bugs : None. The loading screen sometimes doesn't
appear, quite rarely, but that's fine by me.
---------------------
LEVEL INFORMATION
---------------------
E1M1: Residential Area
E1M2: Peace of Mind
E1M3: Rabbit of Happiness
E1M4: Simplex
E1M5: High Rise
E2M1: Drowsed
E3M1: Fly Me To The Moon
---WARP-ONLY EXTRAS---
MAP36: ???
MAP37: ???
MAP38: ???
MAP39: ???
MAP40: ???
MAP41: ???
MAP42: ???
MAP43: ???
MAP44: ???
MAP45: ???
MAP46: ???
MAP47: ???
MAP48: ???
MAP49: ???
MAP50: ???
MAP100: ???
(Use -nomusic to play these maps.)
-=-=-=--=-=|E1M1|=-=-=--=-=-
Level name : Residential Area
Build time : ???
editor(s) used : Doom Builder 2
Music track : "Fly Me To The Moon, BGM Version", by Bart Howard
Bugs : None
Inspiration : Bio Menace, Neon Genesis Evangelion, d’Demonstrator
Authors comments : Episode 1 was supposed to be full of green brick
maps, but this is actually the only one, in the end.
-=-=-=--=-=|E1M2|=-=-=--=-=-
Level name : Peace of Mind
Build time : ???
editor(s) used : Doom Builder 2
Music track : “When I Find Peace of Mind”, by Shiro Sagisu
Bugs : None
Inspiration : The aforementioned song.
Authors comments : The idea here is that you are constantly running
out of ammo and having to switch weapons. This is
the only map where I don't suspect there's too
much ammo.
-=-=-=--=-=|E1M3|=-=-=--=-=-
Level name : Rabbit of Happiness
Build time : ???
editor(s) used : Doom Builder 2
Music track : “Gotham”, from Duke3D
Bugs : None
Inspiration : Unreal, Duke3D,
Authors comments : This map was once much bigger, but sections of it
were split off into a seperate map, which is
not included in this wad. I'll release the completed
version/versions as a seperate wad if I ever finish
it/them.
-=-=-=--=-=|E1M4|=-=-=--=-=-
Level name : Simplex
Build time : Only a few hours.
editor(s) used : Doom Builder 2
Music track : “game14”, from Descent
Bugs : None
Inspiration : Doom64, NGE again.
Authors comments : A speedmap I made on a whim, and then tidied up a
bit a few days later. Very simple, but I like it.
-fast is great on this map.
-=-=-=--=-=|E1M5|=-=-=--=-=-
Level name : High Rise
Build time : 6 hours, besides tidying
editor(s) used : Doom Builder 2
Music track : “game22”, from Descent
Bugs : You can survive falling if a cyberdemon gives you
extra momentum. This seems to be pretty difficult
without dying to the rocket anyway. I've only seen
it once.
Inspiration : Bio Menace, Bio Menace, Bio Menace, Unreal Tournement and Quake.
Authors comments : This should be E1M6, but the actual E1M5 has soaked
up my attention for weeks apparently without moving
a single appreciable step towards completion. But
I like this map in any slot, so it's OK.
-=-=-=--=-=|E2M1|=-=-=--=-=-
Level name : Drowsed
Build time : ???
editor(s) used : Doom Builder 2
Music track : "Fly Me To The Moon, BGM Version", by Bart Howard
Bugs : None
Inspiration : "Raptor: Call of The Shadows", very much so.
Authors comments : Maybe my favorite map. Episode 2 was never finished
pretty much because I didn't think anything I made
for it was good enough to go next to this. Some
fragments of what I did make can be found in the
warp-only maps. E2M11 will get a seperate release
if I ever finish it.
-=-=-=--=-=|E3M1|=-=-=--=-=-
Level name : Fly Me To The Moon
Build time : ???
editor(s) used : Doom Builder 2
Music track : "Fly Me To The Moon, BGM Version", by Bart Howard
Bugs : None
Inspiration : NGE, Duke3D, Raptor
Authors comments : Completely empty, but quite nice. As with episode 2,
I had a lot of maps for the third episode, but none
of them were good enough. For me, no gameplay is
better than half-finished gameplay.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

















































