"Todd's Terror Level 1" (a DOOM level) Version 1.0
I came up with the idea for this level as I was talking to some friends. This is the first of what I hope to be many levels in my quest to develope DOOM leve...
Filenames
dmtt.zip, tt11.wad
Size
98.77 KB
MD5
38e52f6cd75a3745c8d3152c72bab455
SHA-1
fbe7c5f7480f01e8de8232302641022d378c1310
SHA-256
80a3a57a25eea7c342436e9ea5b2f3e1b50700da96a2bbb4ca784b4f7b13d6c6
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
12
Maps
E1M1
Download
Read Me
*********************************************
* *
* "Todd's Terror Level 1" *
* (a DOOM level) *
* Version 1.0 *
*********************************************
CREDITS:
Programmer : Todd Prince
Beta Testers : TK and "Hacker"
Sound Engineer: Todd Prince
Filename : TT11.WAD
Creation date : July 1994
Command line : doom -devaparm -warp 1 1 -file tt11.wad
Cooperative : Yes
Deathmatch : No
Episode : One (1)
Mission : One (1)
ABOUT THE FILE:
I came up with the idea for this level as I was talking to some
friends. This is the first of what I hope to be many levels
in my quest to develope DOOM levels. I used a DOOM EDITOR called
DoomEd - The Real Thing by Geoff Allan. I was going to add some
sounds with a editor called Doom Audio Editor by Bill Neisius,
but some issues arrived and I decided against them.
Both of the products are shareware and are available on most
Bulletin Boards. The level is quite big, consisting of three
quadrants. There are quite a few monsters and enough ammo to
get you to the end. My Beta Testers took countless hours to
help us to provide a fun and exciting DOOM level. The whole
process of developing this level took us about 100 hours to
complete. I hope you enjoy playing this level and I very much
welcome all comments, good or bad. I can be reach on
COMPUSERVE as Todd D. Prince at id number 73131,1037.
I will answer all comments and try to implement suggestions.
This level is setup to work with Cooperative but not with
Deathmatch. I hope to produce some Deathmatch levels in the
future. Have fun and enjoy!
SPECIAL THANKS:
I would like to thank the following:
1. ID Software for creating a great game called DOOM.
2. Geoff Allan --- Excellent editor, easy to use.
3. Tim Kisker --- The best DOOM player I know.
4. John Hacker --- The biggest critic of DOOM levels I know.
5. Bill Neisius --- Great audio editor.
6. YOU -- for the taking the time to check out this level.
*********************************************
* *
* "Todd's Terror Level 1" *
* (a DOOM level) *
* Version 1.0 *
*********************************************
CREDITS:
Programmer : Todd Prince
Beta Testers : TK and "Hacker"
Sound Engineer: Todd Prince
Filename : TT11.WAD
Creation date : July 1994
Command line : doom -devaparm -warp 1 1 -file tt11.wad
Cooperative : Yes
Deathmatch : No
Episode : One (1)
Mission : One (1)
ABOUT THE FILE:
I came up with the idea for this level as I was talking to some
friends. This is the first of what I hope to be many levels
in my quest to develope DOOM levels. I used a DOOM EDITOR called
DoomEd - The Real Thing by Geoff Allan. I was going to add some
sounds with a editor called Doom Audio Editor by Bill Neisius,
but some issues arrived and I decided against them.
Both of the products are shareware and are available on most
Bulletin Boards. The level is quite big, consisting of three
quadrants. There are quite a few monsters and enough ammo to
get you to the end. My Beta Testers took countless hours to
help us to provide a fun and exciting DOOM level. The whole
process of developing this level took us about 100 hours to
complete. I hope you enjoy playing this level and I very much
welcome all comments, good or bad. I can be reach on
COMPUSERVE as Todd D. Prince at id number 73131,1037.
I will answer all comments and try to implement suggestions.
This level is setup to work with Cooperative but not with
Deathmatch. I hope to produce some Deathmatch levels in the
future. Have fun and enjoy!
SPECIAL THANKS:
I would like to thank the following:
1. ID Software for creating a great game called DOOM.
2. Geoff Allan --- Excellent editor, easy to use.
3. Tim Kisker --- The best DOOM player I know.
4. John Hacker --- The biggest critic of DOOM levels I know.
5. Bill Neisius --- Great audio editor.
6. YOU -- for the taking the time to check out this level.

