id Games - Back In Time!

id Games - Back In Time!

HAPPY BIRTHDAY, DOOM!

Filenames
id-games.wad
Size
450.14 KB
MD5
42c40fd51229fe104f361a35ca19b45b
SHA-1
6eca40903dc0ec6740fd0e199e47e64e0403dcda
SHA-256
38667ad6638540640fe910b98290e8a5c57cf847cef418c068763a2061a50aea
WAD Type
PWAD
IWAD
Engines
Doom, Doom II
Lumps
17
Maps
MAP30

Incorrect? Suggest a correction.

Read Me

===========================================================================
Title                   : id Games - Back In Time!
Filename                : ID-GAMES.WAD
Archive Filename        : id-Games.zip
Version                 : 1.0
Original Build Date     : August 21, 1998
Release Date            : December 10, 2010
Original Author         : id Software
Modification Author     : Rich ¥Weeds¥ Nagel
Email Address           : [email protected]
Other Files By Author   : Several, but none worth mentioning!
Misc. Author Info       : Member of Team Eternal and TeamTNT, composed the
                          entire soundtrack for Eternal DOOM 1, 2, and 3

Description             : HAPPY BIRTHDAY, DOOM!

                          Yes, today marks the day, 17 years ago, when the
                          shareware version of DOOM was first uploaded by id
                          Software to the University of Wisconsin's FTP server!

                          This map is a little something that I threw together
                          back in 1998, and even still today cannot be uploaded
                          to the idGames Internet archives (due to it being
                          simply a "copy and paste" job of some of the original
                          id Software DOOM and DOOM 2 maps).

                          The map is a "copy and paste" of the first map of
                          DOOM 2 (MAP01: "Entryway"), the first map of Ultimate
                          DOOM (D_E1M1: "Hangar"), and the first secret map of
                          DOOM 2 (MAP31: "Wolfenstein")... which of course, is
                          identical to the first map of Wolfenstein 3D.

                          Note that the DOOM 2 version of the "Wolfenstein" map
                          has been edited: The secret area, and the exit to the
                          second secret map (MAP32) has been removed
                          (Wolfenstein 3D didn't have those anyway).

                          Other than the parts removed (mentioned above), the
                          maps have been logically and carefully spliced
                          together in verbatim... play the map for a short
                          time, and you will easily figure out where (and where
                          not) to go to get to the next section.

Additional Credits To   : id Software, of course!
===========================================================================
* What's Included *

New Levels              : 1
Sounds                  : None

Music                   : DOOM 2's "D_EVIL" (which is the ending song played
                          during DOOM 2's "BOSSBACK" endgame screen) has been
                          replaced with Wolfenstein 3D's "WONDERIN" "Wondering
                          About My Loved Ones".

                          DOOM 2's "D_DM2INT (which is played during the
                          in-between map status screens) has been replaced with
                          DOOM's "D_VICTOR" "Victory".

                          DOOM 2's "D_OPENIN" (which is the in-game music for
                          Map 30) has been replaced with a medley of: DOOM 2's
                          "D_RUNNIN" "Running From Evil", DOOM's "D_E1M1" "At
                          Doom's Gate", and Wolfenstein 3D's "GETTHEM" - "Get
                          Them Before They Get You".

                          Also, Reverb and Chorus (MIDI controllers 91 and 93)
                          have been added to the music... something that Bobby
                          Prince ommited in the original DOOM and DOOM 2 music!

Graphics                : DOOM 2's "RSKY3" sky texture has been replaced with
                          DOOM's Episode 1: "Knee Deep in the Dead" "SKY1".

                          Cool trivia tidbit: The original picture that id
                          Software used for the "SKY1" texture of the original
                          DOOM is a photograph of "Yangshuo Cavern" in China
                          (photographed by Tom Atwood back in 1992)!

                          DOOM 2's "BOSSBACK" endgame screen has been replaced
                          with a photograph of all of the id Software guys!

Dehacked/BEX Patch      : None
Demos                   : DEMO1, your's truly completing the map!
Other Files Required    : None


* Play Information *

Game                    : DOOM 2
Map #                   : Map 30
Advanced Engine Needed  : None
Recommended Engine      : DOOM 2 v1.9 for DOS

Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other Game Styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : "Copy and pastes" of the complete maps of the first
                          map of DOOM 2 (MAP01: "Entryway"), the first map of
                          Ultimate DOOM (D_E1M1: "Hangar"), and the first
                          secret map of DOOM 2 (MAP31: "Wolfenstein").

Build Time              : Several hours
Editors used            : Man, it's been so long I really can't remember (see
                          "Original Build Date" above)!
Known Bugs              : None


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.


* Where To Get The File *

Web Sites: http://www.richnagel.net
           http://www.cmoo.com/snor/weeds/DOOM/ (Note: URL is case-sensitive!)

Maps

MAP30

MAP30

Deathmatch Spawns
10
Co-op Spawns
4

Graphics

Lumps

Name
SHA1
MD5
Size
DEMO1
3980f7a9319e909150ba3c1a99561bb0b23f8787
9fb9615cd6dfc333e8affa57b4dd597b
102.81 KB
MAP30
da39a3ee5e6b4b0d3255bfef95601890afd80709
d41d8cd98f00b204e9800998ecf8427e
0 bytes
THINGS
2d3e831a25652ac37361571451384471b36fdbe0
91d54cb6674871202b3421d6cfa9ed37
4.93 KB
LINEDEFS
d8b9036e936dfe6414a261f81c785a9d4fa7dab4
78620cb9ec74badce95eb170c4adfa41
19.43 KB
SIDEDEFS
5f733f9365f05478a5f40126f8ffa9fed4f70a65
9b522474bd72fd561665c792b0bbdd73
53.38 KB
VERTEXES
40d2bab1efda0c8f0c1b55a8cc27ac060c562a56
8ad65bae6aafb65b65c4b0c84b114b19
5.38 KB
SEGS
57eda3b85fcd7d562689485af6d9522c122ab5f9
a54ad68f1cde2f76dda60dc277ecc474
23.25 KB
SSECTORS
eeb7275627bb3101d7a8280af926cbdedbe6a273
581a888f13b5698d2602d21def0e9e76
2.35 KB
NODES
afa9a3bb485a33cd1b72cb3d1e64e6aa9c904452
7236d70d3f4c9da5611c9a83d9a7b2bb
16.43 KB
SECTORS
00958758fe7d2e46b71918dd83fde191e347302d
a16441979276ffca8533e303dea7d2a3
5.13 KB
REJECT
bff134364b8b070c1716f48eac20d2233b472eaf
2e49200ba351d1113b4345ad72be8faf
4.98 KB
BLOCKMAP
d9c8d5caa0e5e566a06839b2a350de1164506e83
ea46d0dbb33a15106f8fc0f6fbcde283
39.36 KB
D_EVIL
093ff71726496653787bffc095940df9e5f0b5dd
7d25e8fc0557df628cdc33d000e7b91a
3.70 KB
D_OPENIN
46c19d4ab783b59a83654d82d7b8dd157d50c67f
b903f728c6974cba90ad73d86b6404c1
54.54 KB
D_DM2INT
53fa4267e18700353d2443c5490e917ed22d7dfc
98dc02d1a3ba0bbee806c7042bb68b3c
13.36 KB
RSKY3
ed99d419066e5d80f74a39a5d867c850b553ae1b
c6d38a8112ec8b2ae2a66afcb8c3f39a
34.26 KB
BOSSBACK
2e1e1b22f79160bafa85040a33bd330f49455c9f
863fd2ec78ce8339cac8883fbb058eb7
66.57 KB