Remnant is a large limit-removing map for Doom 2, using the OTEX texture pack by ukiro and centered around creating a vanilla-ish gameplay experi...
Moonlight is a monsterless puzzle map with an emphasis on cryptology.
A map made to fit the "Downtown" theme, made for ASS4 (featured as MAP02). This map was made whilst simultaneously coaching my brother through a ...
MAP13 of Community Chest 4 - a visually striking map, adapted from Virus Episode 1 MAP01: Sector Limits. Rockets and plasma versus heavy hitters ...
A map themed around use of self-referencing sectors, made for the Valentines' Day ASS34 (featured as MAP19). As is often the way in these project...
A dingy castle map in a 2048-square playable area that uses high difficulty to sap away at one's resolve. Of particular note on Ultra-Violence is...
Built for MAYhem 2012 using the "Abandoned Lab" theme, this dark base is intended to fully capture the MAP01 feel (complete with "Running From Ev...
A small crypt/catacomb map, made for Doomer Boards Project 05: Coffin Curse (originally in there as MAP01).
A reasonably large map featuring a base on the surface of mars, made for Doomer Boards Project 01: Monuments of Mars (originally in there as MAP0...
Built for MAYhem 2012 using the "Metal Hive" theme and a sprinkling of Nick Baker's recoloured textures, The Metal is unique in appearance and re...
MAP07 of Community Chest 4 - this map is set in a base divided by a canyon, with a dense enemy population and plenty of traps and secrets, plus n...
A map continuing on from Woodchip, this time themed around use of the Wormhole (Evilution MAP04) gimmick, made for ASS3 (featured as MAP02). The ...
A speed map which appeared as MAP08 of the 37th Abyssal Speed-Mapping Session. This open arena has the player platforming over deadly lava, avoid...
MAP03 of Community Chest 4 - this map transitions from a bright techbase, through a dark canyon/cave complex into a dark, run down, abandoned fac...
Taking inspiration from The Circle of Death, this 1500-line challenge map was included in MAYhem 2015 as MAP16, using some textures from Gothic M...
A small horror map, made for Doomer Boards Project 04: Xenomorph Base (originally in there as MAP04).
My reworking of Malinku's reworking of the original Vampire 5, for the 1994 Tune Up Challenge project on Doomworld. I stepped in last minute to f...
This map was originally made for Doom II Unleashed and featured as MAP10, hence "The Demon's Dead" is the included MIDI. The player must battle a...
A high-octance symmetrical map featured as MAP22 of the 2015 MAYhem 1500 lines community project. This map comes in quite low under the line limi...
The wad contains 9 maps. The story tells how the monsters occupied Doomer's native school. Your task is to get into the school and eliminate the ...
The hottest meso-american-sci-fi game show in the ultraverse just got a new contestant! But this ain't
A short, 5 map wad with simple run n gun gameplay