Wanted to learn DOOM mapping so I made these three maps to teach myself. Their order in the wad is the order they were made so the quality may be...
Large map for DOOM 2
A map made to fit the "Downtown" theme, made for ASS4 (featured as MAP02). This map was made whilst simultaneously coaching my brother through a ...
Whilst I'm aware that a project aimed at giving newbies their
MAP13 of Community Chest 4 - a visually striking map, adapted from Virus Episode 1 MAP01: Sector Limits. Rockets and plasma versus heavy hitters ...
A map themed around use of self-referencing sectors, made for the Valentines' Day ASS34 (featured as MAP19). As is often the way in these project...
A dingy castle map in a 2048-square playable area that uses high difficulty to sap away at one's resolve. Of particular note on Ultra-Violence is...
Built for MAYhem 2012 using the "Abandoned Lab" theme, this dark base is intended to fully capture the MAP01 feel (complete with "Running From Ev...
A small crypt/catacomb map, made for Doomer Boards Project 05: Coffin Curse (originally in there as MAP01).
A reasonably large map featuring a base on the surface of mars, made for Doomer Boards Project 01: Monuments of Mars (originally in there as MAP0...
Inspired by Event Horizon, this atmospheric map serves as MAP20 in TNT: Revilution and features an intimidating corridor, plus other areas of not...
A map themed around use of the berserk pack and the colour red, made for the Valentines' Day ASS34 (featured as MAP09). As is often the way in th...
Built for MAYhem 2012 using the "Metal Hive" theme and a sprinkling of Nick Baker's recoloured textures, The Metal is unique in appearance and re...
A map continuing on from Woodchip, this time themed around use of the Wormhole (Evilution MAP04) gimmick, made for ASS3 (featured as MAP02). The ...
A map made to fit the "Foundry" theme, made for ASS5 (featured as MAP03). The colour scheme came through very brown, so the name didn't take much...
A speed map which appeared as MAP07 of the 38th Abyssal Speed-Mapping Session. Using the theme of "Revolving around a powerup", this small tech b...
A map themed around use of the Wood texture category in DoomBuilder 2, made for ASS2 (featured as MAP03). This map kicked off the Woodchip mini-s...
Taking inspiration from The Circle of Death, this 1500-line challenge map was included in MAYhem 2015 as MAP16, using some textures from Gothic M...
A speed map which appeared as MAP09 of the 38th Abyssal Speed-Mapping Session. Restricted to only the monsters that were introduced in Doom II, t...