Nine maps that attempt to capture the look and feel of the original Episode 2. While the influence of the original E1 maps is unmistakable, the p...
Follow up wad to Escape From Phobos, Can you now Escape From Deimos?
Zombies, demons and other enemies attacked a base in Deimos.
A small 1v1 DM/duel map for SKulltag, set in a laboratory on Deimos.
//*********// You left the tainted warehouse behind, but the Enemy knows now that you are advancing through His hosts with unexpected fury and sk...
As you kill the last of the Barons on Phobos, you hear a crackle over your communicator. It's information (and of course, orders) from Earth. The...
//*********// This is my whole Episode 2 replacement, packed together. The secret level (e2m9) is a new one. The levels, wich can be found indivi...
The Deimos Laboratories have fought hard to become the most important Deimos facility, since its founding in 2022 there have been many TOP Secret...
Short tech base. Gameplay is fast and intense and a bit slaughterish with a lot of close-quarters combat and continuous action. This map is diffi...
4 maps for doom2, re-interpretation of deimos, KDiP sequel
//************************// After defeating the two biggest demons you've ever seen, you find yourself at Deimo's Base. But something is wrong. ...
Deimos Labs is a wad I started a few years back. Even though it's only a single map, every time I began mapping, I'd say, "No, this isn't how I w...
Hellbase map. 20-50 minutes of play. Plucks various elements from the Deimos levels. Heavy use of dark. Alternate routes available. (ie. keycards...
\Story A far away little labs in Deimos where taken by demons... You evacuated all scientist and now you are alone against hordes of monsters. Yo...
Oh no! UAC had reported a Cyberdemon in a previously unknown base. Your mission is as always, find the Cyber and then get out! Good luck!
A 32-map single player/cooperative wad. Contains basic support for deathmatch, as well as difficulty levels. It entails two episodes, with episod...
Very large base. Mostly non-linear gameplay. You will get lost. You will have to navigate, explore and survive. You might run out of ammo. You mi...
My first attempt at creating a new level. Hope you like it.
Base-style map with non-linear progression. Tested with Chocolate Doom & GZDooM
Very large base. Mostly non-linear gameplay. Lots of exploration but plenty of action and surprises and mystery. The layout is not too confusing ...
Setting: Far'way planet, stuck in a demon infested millitary base, running for you life, taking pot shots at mutilated space marine buddies... nu...