This is my attempt at making 9 maps inspired by one of my favorite megawads, Scythe! Each map is fairly small and should only take a few minutes ...
Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the c...
The complete Doom Core Trilogy - contains the Doom Core and Reverie megawads and the episode Eternally Yours - 77 maps in all for use with ZDoom ...
A fairly small and easy E1-style map. I made this map to have exactly 75 monsters, an idea that came about as a result of playing the various 102...
This is my last jokewad, as the title suggest. after this i will made only fuckin' cool things. Maybe (and i repeat MAYBE) i'll plan to made a se...
A full revision of my original Journey To Hell megawad which incoporates far better detail, gameplay than the original, many texture graphics use...
Here's another MIDI Pack project! Because I haven't done one in ages. This time around we're composing a megawad's worth of original music for Re...
Vae Victus II is an all new level set for Doom 2 utilizing new graphics and music. The episode consists of 7 levels of varying themes and difficu...
Hi, I'm Gary Gritness, and I reworked DOOM's music with my Roland Juno-60 and TR-606. It adds a cool, powerful early 80s sound to it, while stayi...
A compilation of songs for both Doom games composed of tunes from my Rock It! series and various megawads found on /idgames/
The UAC, after the demonic invasion, has had various of his remaining marines mentally scarred by the invasion, in such a way that UAC employees ...
A brand new, 32-level megawad for Vanilla Doom 2.exe. Inspired from and made in the style of 90's megawads.
The experience of playing through Knee-Deep in the Dead is one that many gamers will never forget, but through the years the episode has become t...
A compilation of old-school style deathmatch maps by Tempest with contributions by Jroc, Proteh, and tm512.
The fourth installment of the series, Community Chest 4 boasts 32 maps made by 20 different authors from the Doom community. After four years of ...
There was hexen and hexen2, startrek and startrek the next generation, quake and quake2. What do they all have in common? The sequel was a hell o...
16 CTF maps for competitive and casual/fun play
32 DOOM2 formerly DM oriented levels converted to SP use by the addition of a most unwelcomed guest. Quite violent at times.
Vanilla-compatable megawad
This megawad has 538 monsters across 32 maps! The map # = the monster count: Map 1, 1 monster, map 2, 2 monsters etc. A series of random fun litt...
A bunch of maps designed for a pair of gimmicks (mapslot x10 = monstercount) or (160 things) MOSTLY in a month. Map order ended up being altered ...
This map is a taste of what Final Doom is all about - unleashing the potential of the DooM2 engine. The level incorporates a unique use for the A...