Remnant is a large limit-removing map for Doom 2, using the OTEX texture pack by ukiro and centered around creating a vanilla-ish gameplay experi...
Large map for DOOM 2
Moonlight is a monsterless puzzle map with an emphasis on cryptology.
My first levels ever. More will be added in future releases. No jumping and crouching, with freelook. In the first map "Entrance", you find the e...
A map made to fit the "Downtown" theme, made for ASS4 (featured as MAP02). This map was made whilst simultaneously coaching my brother through a ...
Whilst I'm aware that a project aimed at giving newbies their
MAP13 of Community Chest 4 - a visually striking map, adapted from Virus Episode 1 MAP01: Sector Limits. Rockets and plasma versus heavy hitters ...
A map themed around use of self-referencing sectors, made for the Valentines' Day ASS34 (featured as MAP19). As is often the way in these project...
This version of Persephone is a compilation of Volumes 1, 2 and 3. Volume 1 is an episode of 8 main maps, plus a secret level and a scripted "Cas...
A dingy castle map in a 2048-square playable area that uses high difficulty to sap away at one's resolve. Of particular note on Ultra-Violence is...
A map made for the day-long "DOOMER BOARDS SPEEDMAPPING SESSION YO", which ended up in there as the only GZDoom map. A small space station base m...
Built for MAYhem 2012 using the "Abandoned Lab" theme, this dark base is intended to fully capture the MAP01 feel (complete with "Running From Ev...
A small crypt/catacomb map, made for Doomer Boards Project 05: Coffin Curse (originally in there as MAP01).
I signed up for the Doom Advent Calendar. It died. My map didn't :P Basically I've gone for a silly sort of Christmas theme and went for a few ne...
The first map I made for ZPack, which ended up as E2M1, introducing the episode of multi-themed and unusual maps. It was born a reversed remake o...
A reasonably large map featuring a base on the surface of mars, made for Doomer Boards Project 01: Monuments of Mars (originally in there as MAP0...
Using only 10 textures/flats and a 2048 square playable area, this ZDoom map is a dingy, brown cave full of torture devices, traps, cages and for...
Inspired by Event Horizon, this atmospheric map serves as MAP20 in TNT: Revilution and features an intimidating corridor, plus other areas of not...
A map themed around use of the berserk pack and the colour red, made for the Valentines' Day ASS34 (featured as MAP09). As is often the way in th...
Built for MAYhem 2012 using the "Metal Hive" theme and a sprinkling of Nick Baker's recoloured textures, The Metal is unique in appearance and re...
A large, varied map with a section inspired by StarWing (Star Fox, in a lot of the world), a Berserk-punching adventure, a base defence section a...
MAP07 of Community Chest 4 - this map is set in a base divided by a canyon, with a dense enemy population and plenty of traps and secrets, plus n...
A map continuing on from Woodchip, this time themed around use of the Wormhole (Evilution MAP04) gimmick, made for ASS3 (featured as MAP02). The ...